Player Matchup

Kuzenbo
Kuzenbo
HalluciongenZ
Kuzenbo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,627 Elo+
Solo
Izanami
Izanami
KaizoL32
Izanami
Level 25
God Stats
0W - 1L
1,567 SR
Queue Stats
3W - 14L
1,134 Elo+
Party 1
Erlang Shen
Erlang Shen
Topkekleon
Erlang Shen
Level 42
God Stats
3W - 2L
1,688 SR
Queue Stats
19W - 24L
1,416 Elo+
Party 1
Fenrir
Fenrir
Vicksectimmy
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 41L
1,262 Elo+
Party 1
Ra
Ra
spycecabinet
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,132 Elo+
Party 1
Team Averages
Level 49
1,551 SR
1,314 Elo+

VS

Team Averages
Level 88
1,613 SR
1,453 Elo+
Zeus
Zeus
ChuzCampoHermoso
Zeus
Level 116
God Stats
10W - 1L
1,730 SR
Queue Stats
352W - 346L
1,474 Elo+
Party 2
Chaac
Chaac
Grim-Reaper67901
Chaac
Level 68
God Stats
8W - 2L
1,836 SR
Queue Stats
108W - 87L
1,474 Elo+
Solo
Ares
Ares
Neko-Necro
Ares
Level 69
God Stats
5W - 7L
1,211 SR
Queue Stats
148W - 136L
1,362 Elo+
Solo
Medusa
Medusa
TrueShowOfArt
Medusa
Level 89
God Stats
15W - 12L
1,581 SR
Queue Stats
125W - 107L
1,479 Elo+
Party 2
Bastet
Bastet
adrez_09
Bastet
Level 99
God Stats
9W - 2L
1,709 SR
Queue Stats
98W - 95L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
9
1 / 0 / 0
5,781
526
2,750
7,075
7,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Izanami
KaizoL32
Izanami
1
0 / 0 / 0
3,632
330
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Erlang Shen
Topkekleon
Erlang Shen
11
3 / 2 / 0
7,131
648
9,397
13,054
9,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
9
0 / 6 / 0
5,057
460
3,024
13,156
5,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
0 / 7 / 0
4,783
435
1,586
8,592
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 3
7,393
672
8,556
4,278
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 0
5,959
542
4,226
10,830
10,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
2 / 0 / 4
6,237
567
3,792
10,243
8,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 0 / 1
5,932
539
3,091
5,706
1,981
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
adrez_09
Bastet
13
4 / 0 / 4
7,094
645
5,135
7,584
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
4
Kills
15
15
Deaths
4
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
W
1
3
0
0.33
L
Kuzenbo
1
0
0
1
L
Izanami
KaizoL32
Izanami
0
0
0
0
W
2
0
4
4
L
Erlang Shen
Topkekleon
Erlang Shen
3
2
0
1.5
W
0
0
1
0.5
L
Fenrir
0
6
0
0
W
Bastet
adrez_09
Bastet
4
0
4
6
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,757
Damage
24,800
41,877
Taken
38,641
25,179
Mitigated
24,954
11,123
Healing
15,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,556
1,264
0
1,099
4,278
1,499
467
955
3,323
51,280
2,214
W
4,226
1,450
0
3,588
10,830
10,459
0
0
10,830
0
33,645
L
Kuzenbo
2,750
1,214
0
1,884
7,075
7,408
0
1,001
6,074
15,972
0
L
Izanami
KaizoL32
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
3,792
803
28
2,319
10,243
8,098
371
1,806
8,437
18,333
333
L
Erlang Shen
Topkekleon
Erlang Shen
9,397
6,306
0
6,229
13,054
9,394
404
1,256
11,798
0
48,950
W
3,091
1,244
0
2,786
5,706
1,981
313
1,348
4,358
0
41,530
L
Fenrir
3,024
801
0
2,571
13,156
5,440
0
4,747
8,409
0
33,438
W
Bastet
adrez_09
Bastet
5,135
2,394
0
5,446
7,584
2,917
0
227
7,357
0
50,866
L
1,586
248
24
415
8,592
2,937
0
5,194
3,398
23,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,384
Gold Earned
32,615
179
Minions Killed
318
0
Camps Cleared
0
823,437
Distance Traveled
1,025,227
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,393
672
83
8
0
197,925
0
W
Chaac
5,959
542
59
5
0
187,929
1
L
Kuzenbo
5,781
526
13
1
0
223,504
0
L
Izanami
3,632
330
0
0
0
7,331
0
W
Ares
6,237
567
13
1
0
220,949
1
L
Erlang Shen
7,131
648
78
7
0
202,021
4
W
Medusa
5,932
539
73
7
0
165,708
4
L
Fenrir
5,057
460
54
5
0
189,510
0
W
Bastet
7,094
645
90
8
0
252,716
0
L
Ra
4,783
435
34
3
0
201,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role