Player Matchup

Janus
Janus
SeqoG
Janus
Level 44
God Stats
7W - 9L
1,509 SR
Queue Stats
80W - 79L
1,435 Elo+
Party 1
Thor
Thor
Squaks
Thor
Level 54
God Stats
0W - 2L
1,313 SR
Queue Stats
77W - 68L
1,472 Elo+
Party 1
Mulan
Mulan
Yurrpin
Mulan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,490 Elo+
Party 1
Team Averages
Level 73
1,441 SR
1,466 Elo+

VS

Team Averages
Level 82
1,671 SR
1,482 Elo+
Ah Muzen Cab
Ah Muzen Cab
RiizenEntity
Ah Muzen Cab
Level 108
God Stats
4W - 0L
1,803 SR
Queue Stats
16W - 12L
1,494 Elo+
Party 2
Chang'e
Chang'e
swigmagig
Chang'e
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 30L
1,444 Elo+
Party 2
Ymir
Ymir
xyoung-_-Beastxl
Ymir
Level 27
God Stats
9W - 5L
1,709 SR
Queue Stats
16W - 14L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
SeqoG
Janus
12
2 / 1 / 0
7,200
720
9,172
6,640
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Squaks
Thor
11
0 / 3 / 0
6,480
648
2,571
9,108
4,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Yurrpin
Mulan
12
0 / 3 / 2
6,606
661
3,732
10,055
9,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
RiizenEntity
Ah Muzen Cab
13
3 / 0 / 4
7,923
792
9,549
5,760
2,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
swigmagig
Chang'e
13
4 / 1 / 3
7,688
769
9,342
7,254
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 7
6,912
691
3,693
9,112
6,126
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
7
7
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
RiizenEntity
Ah Muzen Cab
3
0
4
5
L
Janus
SeqoG
Janus
2
1
0
2
L
Thor
Squaks
Thor
0
3
0
0
L
Mulan
Yurrpin
Mulan
0
3
2
0.33
W
Chang'e
swigmagig
Chang'e
4
1
3
5.5
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,475
Damage
22,584
25,803
Taken
22,126
16,319
Mitigated
10,799
3,124
Healing
7,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
RiizenEntity
Ah Muzen Cab
9,549
2,660
0
908
5,760
2,213
61
3,459
2,171
0
36,190
L
Janus
SeqoG
Janus
9,172
683
0
0
6,640
2,690
0
3,086
3,252
38,859
0
L
Thor
Squaks
Thor
2,571
265
0
781
9,108
4,527
0
3,651
4,985
0
16,755
L
Mulan
Yurrpin
Mulan
3,732
595
0
2,343
10,055
9,102
0
4,671
4,970
0
10,242
W
Chang'e
swigmagig
Chang'e
9,342
1,060
1,960
2,742
7,254
2,460
0
2,468
4,331
21,306
0
W
3,693
517
197
1,368
9,112
6,126
28
3,253
5,439
11,570
1,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,286
Gold Earned
22,523
118
Minions Killed
117
0
Camps Cleared
0
560,044
Distance Traveled
552,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,923
792
56
6
0
198,992
0
L
Janus
7,200
720
71
7
0
195,309
0
L
Thor
6,480
648
25
3
0
175,821
0
L
Mulan
6,606
661
22
2
0
188,914
0
W
Chang'e
7,688
769
50
5
0
179,064
0
W
Ymir
6,912
691
11
1
0
174,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role