Player Matchup

Athena
Athena
ColoredDiamond
Athena
Level 69
God Stats
5W - 4L
1,578 SR
Queue Stats
578W - 548L
1,492 Elo+
Solo
Charon
Charon
FoX Savage2K
Charon
Level 120
God Stats
23W - 16L
1,536 SR
Queue Stats
238W - 250L
1,487 Elo+
Party 1
Arachne
Arachne
LowLowDean
Arachne
Level 148
God Stats
36W - 20L
1,632 SR
Queue Stats
226W - 232L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
YoDarkShadow
Nu Wa
Level 159
God Stats
213W - 190L
1,565 SR
Queue Stats
352W - 355L
1,483 Elo+
Party 1
Neith
Neith
eyeHondaGang
Neith
Level 124
God Stats
10W - 1L
1,560 SR
Queue Stats
178W - 193L
1,408 Elo+
Party 1
Team Averages
Level 124
1,574 SR
1,464 Elo+

VS

Team Averages
Level 62
1,620 SR
1,357 Elo+
Geb
Geb
HatamotoShogun
Geb
Level 99
God Stats
0W - 1L
1,705 SR
Queue Stats
4W - 11L
1,089 Elo+
Party 2
Charybdis
Charybdis
chiringuas
Charybdis
Level 61
God Stats
3W - 3L
1,637 SR
Queue Stats
25W - 16L
1,642 Elo+
Solo
Kali
Kali
marvincho170
Kali
Level 109
God Stats
1W - 3L
1,757 SR
Queue Stats
69W - 81L
1,468 Elo+
Solo
Bellona
Bellona
yVolcoM
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,133 Elo+
Party 2
Sol
Sol
zBeTex
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
6,840
526
4,413
11,290
8,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charon
13
3 / 0 / 6
7,818
601
8,106
7,758
3,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
LowLowDean
Arachne
14
7 / 1 / 2
8,244
634
9,848
10,011
4,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 0 / 4
8,303
639
14,914
4,920
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 3
7,467
574
6,391
7,429
3,050
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,818
448
3,823
13,448
8,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
chiringuas
Charybdis
11
2 / 2 / 0
6,814
524
9,128
10,156
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 0
5,855
450
4,722
12,605
5,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bellona
yVolcoM
Bellona
9
0 / 3 / 0
5,411
416
2,340
12,378
10,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
zBeTex
Sol
9
0 / 5 / 0
5,533
426
5,025
11,467
3,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
15
Kills
2
2
Deaths
15
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Charon
3
0
6
6
L
0
4
2
0.25
W
Arachne
LowLowDean
Arachne
7
1
2
8
W
2
0
4
4
L
Charybdis
chiringuas
Charybdis
2
2
0
1
W
2
0
3
3.5
L
0
1
0
0
L
Bellona
yVolcoM
Bellona
0
3
0
0
L
Sol
zBeTex
Sol
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,672
Damage
25,038
41,408
Taken
60,054
21,623
Mitigated
31,474
16,693
Healing
10,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,413
1,014
0
2,048
11,290
8,895
56
3,371
7,919
18,098
1,072
W
Charon
8,106
1,621
90
4,259
7,758
3,787
517
2,625
5,133
39,354
8,197
L
3,823
223
205
2,529
13,448
8,671
0
4,883
8,565
13,460
1,518
W
Arachne
LowLowDean
Arachne
9,848
8,231
0
4,485
10,011
4,158
14
738
9,273
0
69,820
W
14,914
7,732
0
1,157
4,920
1,733
985
375
4,267
67,820
2,379
L
Charybdis
chiringuas
Charybdis
9,128
5,622
0
4,312
10,156
3,702
0
4,138
6,018
0
47,069
W
6,391
2,799
0
4,654
7,429
3,050
1,032
1,513
5,916
0
49,873
L
4,722
1,429
0
1,515
12,605
5,427
0
3,843
8,762
0
57,160
L
Bellona
yVolcoM
Bellona
2,340
1,009
0
1,036
12,378
10,082
0
8,334
4,044
0
30,557
L
Sol
zBeTex
Sol
5,025
1,612
0
1,275
11,467
3,592
0
5,577
5,890
24,497
1,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,672
Gold Earned
29,431
394
Minions Killed
271
0
Camps Cleared
0
1,313,588
Distance Traveled
1,284,992
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,840
526
23
2
0
295,747
0
W
Charon
7,818
601
84
6
0
210,788
0
L
Geb
5,818
448
19
1
0
284,170
7
W
Arachne
8,244
634
107
8
0
309,378
0
W
Nu Wa
8,303
639
100
8
0
251,504
0
L
Charybdis
6,814
524
86
7
0
236,888
0
W
Neith
7,467
574
80
6
0
246,171
1
L
Kali
5,855
450
87
7
0
304,798
0
L
Bellona
5,411
416
38
3
0
229,690
0
L
Sol
5,533
426
41
3
0
229,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role