Player Matchup

Neith
Neith
BeefAndCheddar
Neith
Level 17
God Stats
2W - 0L
1,703 SR
Queue Stats
20W - 5L
1,671 Elo+
Party 1
Loki
Loki
Llamahawk
Loki
Level 14
God Stats
2W - 0L
1,860 SR
Queue Stats
11W - 1L
1,681 Elo+
Party 1
Bellona
Bellona
SwAgLoRdGeTrEkT
Bellona
Level 24
God Stats
8W - 0L
2,075 SR
Queue Stats
8W - 1L
1,725 Elo+
Party 1
Zhong Kui
Zhong Kui
Visgatis
Zhong Kui
Level 156
God Stats
2W - 0L
1,882 SR
Queue Stats
46W - 19L
1,856 Elo+
Party 1
Chaac
Chaac
rramahawk
Chaac
Level 17
God Stats
5W - 0L
1,827 SR
Queue Stats
21W - 5L
1,665 Elo+
Party 1
Team Averages
Level 46
1,870 SR
1,720 Elo+

VS

Team Averages
Level 56
1,546 SR
1,287 Elo+
Hachiman
Hachiman
Boss Baby101910
Hachiman
Level 128
God Stats
7W - 2L
1,795 SR
Queue Stats
135W - 124L
1,502 Elo+
Party 2
Gilgamesh
Gilgamesh
YungLordDaggerD
Gilgamesh
Level 109
God Stats
0W - 1L
1,765 SR
Queue Stats
2W - 6L
1,184 Elo+
Party 3
Ares
Ares
basedcringebased
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,315 Elo+
Party 2
Mercury
Mercury
lehvvKGB
Mercury
Level 16
God Stats
0W - 2L
1,170 SR
Queue Stats
38W - 46L
1,251 Elo+
Party 3
Nox
Nox
siToTime
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,184 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,751
575
5,694
5,424
2,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
13
2 / 0 / 3
6,391
639
2,345
7,168
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 4
5,592
559
6,499
9,218
8,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Visgatis
Zhong Kui
12
1 / 0 / 0
6,356
636
4,733
4,002
3,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
rramahawk
Chaac
12
5 / 0 / 0
7,017
702
2,493
5,413
3,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
0 / 0 / 0
4,606
461
2,019
5,507
1,781
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
YungLordDaggerD
Gilgamesh
9
2 / 2 / 0
5,345
535
4,872
10,309
4,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 1 / 0
4,379
438
961
5,385
2,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
lehvvKGB
Mercury
9
0 / 3 / 0
4,633
463
703
7,582
2,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 4 / 1
4,532
453
2,010
6,094
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
9
Kills
2
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Hachiman
0
0
0
0
W
Loki
2
0
3
3.5
W
1
2
4
1.5
W
Zhong Kui
Visgatis
Zhong Kui
1
0
0
1
L
Gilgamesh
YungLordDaggerD
Gilgamesh
2
2
0
1
L
0
1
0
0
L
Mercury
lehvvKGB
Mercury
0
3
0
0
W
Chaac
rramahawk
Chaac
5
0
0
5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,764
Damage
10,565
31,225
Taken
34,877
20,121
Mitigated
14,333
14,661
Healing
8,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,694
2,542
0
2,688
5,424
2,776
364
247
5,021
0
32,427
L
Hachiman
2,019
791
0
2,394
5,507
1,781
0
2,326
3,181
0
31,870
W
Loki
2,345
637
0
5,391
7,168
2,635
0
72
7,054
0
57,519
W
6,499
2,050
0
2,144
9,218
8,057
0
1,743
7,021
0
26,442
W
Zhong Kui
Visgatis
Zhong Kui
4,733
2,563
0
3,036
4,002
3,297
0
313
3,689
50,997
15,658
L
Gilgamesh
YungLordDaggerD
Gilgamesh
4,872
1,194
0
3,236
10,309
4,825
0
0
9,746
0
26,973
L
961
30
0
1,397
5,385
2,754
0
1,745
3,554
7,939
0
L
Mercury
lehvvKGB
Mercury
703
363
0
0
7,582
2,879
0
0
7,582
0
24,274
W
Chaac
rramahawk
Chaac
2,493
290
0
1,402
5,413
3,356
0
596
4,817
0
51,191
L
2,010
682
0
1,466
6,094
2,094
0
0
5,930
18,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,107
Gold Earned
23,495
402
Minions Killed
190
0
Camps Cleared
0
1,050,184
Distance Traveled
961,287
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,751
575
34
3
0
186,226
0
L
Hachiman
4,606
461
56
6
0
182,345
2
W
Loki
6,391
639
111
11
0
248,785
0
W
Bellona
5,592
559
44
4
0
202,810
0
W
Zhong Kui
6,356
636
121
12
0
181,810
0
L
Gilgamesh
5,345
535
47
5
0
172,637
0
L
Ares
4,379
438
8
1
0
169,910
0
L
Mercury
4,633
463
51
5
0
246,146
0
W
Chaac
7,017
702
92
9
0
230,553
0
L
Nox
4,532
453
28
3
0
190,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role