Player Matchup

Thanatos
Thanatos
KyotoYokai
Thanatos
Level 23
God Stats
52W - 56L
1,308 SR
Queue Stats
250W - 270L
1,302 Elo+
Party 1
Ullr
Ullr
Meta Knight6864
Ullr
Level 69
God Stats
3W - 5L
1,477 SR
Queue Stats
559W - 601L
1,362 Elo+
Party 1
Surtr
Surtr
MetaGamerB5C
Surtr
Level 28
God Stats
34W - 34L
1,456 SR
Queue Stats
125W - 123L
1,382 Elo+
Party 1
Jormungandr
Jormungandr
SmokeySuxx
Jormungandr
Level 43
God Stats
6W - 1L
1,901 SR
Queue Stats
95W - 142L
1,354 Elo+
Party 1
Kukulkan
Kukulkan
Virtiqq
Kukulkan
Level 25
God Stats
11W - 11L
1,503 SR
Queue Stats
268W - 269L
1,389 Elo+
Party 1
Team Averages
Level 38
1,529 SR
1,358 Elo+

VS

Team Averages
Level 41
1,384 SR
1,282 Elo+
Cthulhu
Cthulhu
KaizoL32
Cthulhu
Level 25
God Stats
1W - 1L
1,221 SR
Queue Stats
3W - 14L
1,154 Elo+
Party 2
Bakasura
Bakasura
RichIsAbot
Bakasura
Level 68
God Stats
4W - 4L
1,483 SR
Queue Stats
18W - 24L
1,396 Elo+
Solo
Neith
Neith
Topkekleon
Neith
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 24L
1,439 Elo+
Party 2
Surtr
Surtr
Vicksectimmy
Surtr
Level 45
God Stats
2W - 3L
1,546 SR
Queue Stats
21W - 41L
1,275 Elo+
Party 2
Kukulkan
Kukulkan
spycecabinet
Kukulkan
Level 26
God Stats
0W - 2L
1,170 SR
Queue Stats
3W - 18L
1,146 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KyotoYokai
Thanatos
10
7 / 0 / 0
5,897
590
2,836
6,122
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 2
5,333
533
2,761
5,288
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 0 / 0
7,007
701
6,167
8,653
5,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
SmokeySuxx
Jormungandr
9
1 / 0 / 3
5,677
568
4,164
7,813
7,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Virtiqq
Kukulkan
10
0 / 0 / 1
5,665
567
3,043
3,891
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KaizoL32
Cthulhu
7
0 / 3 / 0
4,639
464
2,330
7,250
4,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
RichIsAbot
Bakasura
8
0 / 1 / 0
4,711
471
556
5,380
1,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Neith
8
0 / 2 / 0
4,562
456
5,923
5,308
1,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 5 / 0
4,851
485
3,801
9,702
7,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
spycecabinet
Kukulkan
8
0 / 5 / 0
4,843
484
2,224
6,479
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
15
Kills
0
0
Deaths
16
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
KaizoL32
Cthulhu
0
3
0
0
W
Thanatos
KyotoYokai
Thanatos
7
0
0
7
W
2
0
2
3
W
5
0
0
5
L
Bakasura
RichIsAbot
Bakasura
0
1
0
0
W
Jormungandr
SmokeySuxx
Jormungandr
1
0
3
2.5
L
Neith
0
2
0
0
L
0
5
0
0
W
Kukulkan
Virtiqq
Kukulkan
0
0
1
0.5
L
Kukulkan
spycecabinet
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,971
Damage
14,834
31,767
Taken
34,119
18,829
Mitigated
17,539
13,590
Healing
5,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
KaizoL32
Cthulhu
2,330
264
484
694
7,250
4,235
0
2,291
4,959
14,362
590
W
Thanatos
KyotoYokai
Thanatos
2,836
597
0
4,602
6,122
2,348
86
532
5,590
0
21,641
W
2,761
1,681
0
1,957
5,288
1,918
92
1,005
4,283
0
28,217
W
6,167
2,770
0
3,532
8,653
5,825
0
141
7,986
787
47,828
L
Bakasura
RichIsAbot
Bakasura
556
453
0
1,210
5,380
1,961
20
93
5,287
0
23,889
W
Jormungandr
SmokeySuxx
Jormungandr
4,164
621
0
2,454
7,813
7,290
0
1,325
6,468
24,075
3,990
L
Neith
5,923
1,859
0
984
5,308
1,826
0
1,344
3,964
0
33,876
L
3,801
1,302
0
2,064
9,702
7,412
0
299
8,801
233
23,197
W
Kukulkan
Virtiqq
Kukulkan
3,043
403
0
1,045
3,891
1,448
1,177
1,692
2,119
41,070
928
L
Kukulkan
spycecabinet
Kukulkan
2,224
382
0
190
6,479
2,105
0
2,926
3,553
23,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,579
Gold Earned
23,606
274
Minions Killed
226
0
Camps Cleared
0
993,967
Distance Traveled
832,291
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,639
464
22
2
0
187,217
2
W
Thanatos
5,897
590
33
3
0
242,570
0
W
Ullr
5,333
533
45
5
0
183,301
0
W
Surtr
7,007
701
82
8
0
191,004
0
L
Bakasura
4,711
471
61
6
0
158,970
0
W
Jormungandr
5,677
568
54
5
0
184,293
3
L
Neith
4,562
456
54
5
0
184,174
3
L
Surtr
4,851
485
47
5
0
134,354
0
W
Kukulkan
5,665
567
60
6
0
192,799
0
L
Kukulkan
4,843
484
42
4
0
167,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role