Player Matchup

Izanami
Izanami
DegenMonke2k
Izanami
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,506 Elo+
Party 3
Poseidon
Poseidon
Irvinator99
Poseidon
Level 33
God Stats
0W - 2L
1,323 SR
Queue Stats
19W - 22L
1,424 Elo+
Solo
Cthulhu
Cthulhu
NikitaSlee
Cthulhu
Level 7
God Stats
0W - 1L
1,352 SR
Queue Stats
1W - 2L
1,492 Elo+
Party 3
Thor
Thor
Ostidjeudmarde
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,507 Elo+
Party 1
Sobek
Sobek
mr_snake21
Sobek
Level 106
God Stats
1W - 2L
1,555 SR
Queue Stats
143W - 123L
1,510 Elo+
Party 1
Team Averages
Level 42
1,446 SR
1,488 Elo+

VS

Team Averages
Level 51
1,541 SR
1,463 Elo+
Zhong Kui
Zhong Kui
ElNick69
Zhong Kui
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 56L
1,524 Elo+
Party 2
Ymir
Ymir
Mgcombo22
Ymir
Level 44
God Stats
3W - 2L
1,395 SR
Queue Stats
50W - 86L
1,390 Elo+
Solo
Ares
Ares
TampaCo
Ares
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 43L
1,467 Elo+
Party 2
Hachiman
Hachiman
davidsmanager
Hachiman
Level 61
God Stats
9W - 4L
1,670 SR
Queue Stats
71W - 64L
1,490 Elo+
Party 2
Mulan
Mulan
fiero760mago
Mulan
Level 43
God Stats
12W - 8L
1,642 SR
Queue Stats
39W - 45L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DegenMonke2k
Izanami
13
0 / 4 / 0
7,472
440
4,478
9,901
3,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Irvinator99
Poseidon
15
0 / 2 / 0
8,174
481
1,686
6,032
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
NikitaSlee
Cthulhu
12
0 / 4 / 1
7,615
448
5,121
14,301
12,298
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 4 / 2
7,803
459
5,230
15,418
7,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
15
4 / 1 / 1
8,989
529
8,603
18,449
21,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ElNick69
Zhong Kui
18
5 / 0 / 3
10,818
636
7,931
8,908
7,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
16
3 / 1 / 6
9,371
551
6,737
13,659
8,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
TampaCo
Ares
11
2 / 1 / 5
8,070
475
4,862
11,772
12,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
davidsmanager
Hachiman
15
3 / 2 / 5
9,149
538
11,816
11,594
5,249
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 3
9,230
543
10,949
13,495
8,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
15
15
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
DegenMonke2k
Izanami
0
4
0
0
W
Zhong Kui
ElNick69
Zhong Kui
5
0
3
6.5
L
Poseidon
Irvinator99
Poseidon
0
2
0
0
W
Ymir
3
1
6
6
L
Cthulhu
NikitaSlee
Cthulhu
0
4
1
0.13
L
2
4
2
0.75
W
Ares
TampaCo
Ares
2
1
5
4.5
W
Hachiman
davidsmanager
Hachiman
3
2
5
2.75
W
2
3
3
1.17
L
Sobek
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,118
Damage
42,295
64,101
Taken
59,428
46,039
Mitigated
42,868
15,567
Healing
20,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DegenMonke2k
Izanami
4,478
2,356
0
1,521
9,901
3,494
950
2,998
6,827
0
54,080
W
Zhong Kui
ElNick69
Zhong Kui
7,931
368
0
6,802
8,908
7,492
982
1,588
7,320
86,763
4,966
L
Poseidon
Irvinator99
Poseidon
1,686
309
0
416
6,032
2,011
0
3,444
2,200
65,511
0
W
Ymir
6,737
1,861
0
2,778
13,659
8,577
0
2,518
10,881
78,184
6,820
L
Cthulhu
NikitaSlee
Cthulhu
5,121
518
1,700
2,548
14,301
12,298
0
3,576
10,640
34,096
0
L
5,230
1,194
0
1,606
15,418
7,190
0
3,851
11,429
0
53,457
W
Ares
TampaCo
Ares
4,862
344
0
1,227
11,772
12,631
209
2,412
9,253
16,843
0
W
Hachiman
davidsmanager
Hachiman
11,816
7,481
0
6,388
11,594
5,249
3,645
2,330
9,238
0
79,488
W
10,949
896
0
3,260
13,495
8,919
0
5,131
7,537
0
61,071
L
Sobek
8,603
509
0
7,776
18,449
21,046
0
4,228
14,187
51,911
2,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,053
Gold Earned
46,638
441
Minions Killed
522
0
Camps Cleared
0
1,619,453
Distance Traveled
1,632,415
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,472
440
84
5
0
296,721
0
W
Zhong Kui
10,818
636
169
10
0
329,570
0
L
Poseidon
8,174
481
126
7
0
342,116
0
W
Ymir
9,371
551
121
7
0
353,175
1
L
Cthulhu
7,615
448
52
3
0
316,015
0
L
Thor
7,803
459
78
5
0
344,948
0
W
Ares
8,070
475
18
1
0
286,777
2
W
Hachiman
9,149
538
122
7
0
332,042
1
W
Mulan
9,230
543
92
5
0
330,851
0
L
Sobek
8,989
529
101
6
0
319,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role