Player Matchup

Nut
Nut
Cordless03
Nut
Level 82
God Stats
2W - 5L
1,271 SR
Queue Stats
46W - 73L
1,344 Elo+
Party 2
Ratatoskr
Ratatoskr
LjHardo
Ratatoskr
Level 159
God Stats
2W - 2L
1,358 SR
Queue Stats
133W - 154L
1,399 Elo+
Party 2
Sun Wukong
Sun Wukong
carlton501
Sun Wukong
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 124L
1,362 Elo+
Party 2
Sol
Sol
newby11__
Sol
Level 152
God Stats
1W - 3L
1,161 SR
Queue Stats
60W - 85L
1,433 Elo+
Party 2
Ymir
Ymir
wil5830
Ymir
Level 175
God Stats
2W - 5L
1,219 SR
Queue Stats
152W - 163L
1,442 Elo+
Party 2
Team Averages
Level 143
1,302 SR
1,396 Elo+

VS

Team Averages
Level 93
1,405 SR
1,470 Elo+
Sun Wukong
Sun Wukong
ItsGlizzzy
Sun Wukong
Level 44
God Stats
3W - 4L
1,347 SR
Queue Stats
81W - 78L
1,345 Elo+
Party 1
Eset
Eset
Jordany7412
Eset
Level 66
God Stats
3W - 5L
1,500 SR
Queue Stats
170W - 137L
1,713 Elo+
Solo
Discordia
Discordia
Violentine
Discordia
Level 83
God Stats
3W - 7L
1,389 SR
Queue Stats
83W - 78L
1,367 Elo+
Party 1
Bakasura
Bakasura
YussyYopper
Bakasura
Level 141
God Stats
0W - 1L
1,299 SR
Queue Stats
98W - 84L
1,455 Elo+
Party 1
Anhur
Anhur
parizzz
Anhur
Level 129
God Stats
1W - 1L
1,490 SR
Queue Stats
66W - 61L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
8,213
548
7,846
8,606
3,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
LjHardo
Ratatoskr
15
5 / 1 / 4
8,223
548
6,092
10,262
3,998
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
carlton501
Sun Wukong
14
1 / 0 / 1
8,601
573
8,890
12,276
11,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 1
8,552
570
9,111
7,923
3,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
wil5830
Ymir
10
1 / 1 / 0
6,583
439
3,137
8,620
6,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ItsGlizzzy
Sun Wukong
12
0 / 2 / 0
6,808
454
6,863
12,848
9,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 2
6,024
402
4,293
9,078
6,051
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
Violentine
Discordia
13
0 / 2 / 1
7,103
474
4,909
10,921
3,959
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bakasura
YussyYopper
Bakasura
14
3 / 2 / 0
7,488
499
5,442
13,042
6,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
parizzz
Anhur
11
0 / 3 / 2
6,215
414
5,379
10,036
3,747
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
3
3
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Sun Wukong
ItsGlizzzy
Sun Wukong
0
2
0
0
L
0
2
2
0.5
W
Ratatoskr
LjHardo
Ratatoskr
5
1
4
7
L
Discordia
Violentine
Discordia
0
2
1
0.25
L
Bakasura
YussyYopper
Bakasura
3
2
0
1.5
W
Sun Wukong
carlton501
Sun Wukong
1
0
1
1.5
W
2
1
1
2.5
L
Anhur
parizzz
Anhur
0
3
2
0.33
W
Ymir
wil5830
Ymir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,076
Damage
26,886
47,687
Taken
55,925
28,494
Mitigated
29,078
19,817
Healing
17,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,846
3,554
0
3,223
8,606
3,325
827
1,488
7,099
0
66,195
L
Sun Wukong
ItsGlizzzy
Sun Wukong
6,863
2,106
0
4,921
12,848
9,101
0
0
11,713
0
40,539
L
4,293
943
210
2,519
9,078
6,051
0
2,119
6,959
23,837
0
W
Ratatoskr
LjHardo
Ratatoskr
6,092
1,075
0
5,663
10,262
3,998
0
1,401
8,687
0
61,586
L
Discordia
Violentine
Discordia
4,909
761
0
4,535
10,921
3,959
228
7,571
3,350
57,454
1,003
L
Bakasura
YussyYopper
Bakasura
5,442
3,896
0
2,163
13,042
6,220
0
1,804
11,152
0
69,995
W
Sun Wukong
carlton501
Sun Wukong
8,890
1,587
0
3,322
12,276
11,642
0
44
11,017
0
63,809
W
9,111
1,919
0
5,199
7,923
3,096
575
3,055
4,628
70,407
11,412
L
Anhur
parizzz
Anhur
5,379
2,484
0
2,673
10,036
3,747
81
538
9,453
0
42,843
W
Ymir
wil5830
Ymir
3,137
543
0
2,410
8,620
6,433
0
3,095
5,445
19,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,172
Gold Earned
33,638
458
Minions Killed
376
0
Camps Cleared
0
1,414,037
Distance Traveled
1,421,642
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,213
548
110
7
0
273,556
0
L
Sun Wukong
6,808
454
66
4
0
298,435
0
L
Eset
6,024
402
18
1
0
273,108
0
W
Ratatoskr
8,223
548
102
7
0
357,700
3
L
Discordia
7,103
474
102
7
0
262,038
4
L
Bakasura
7,488
499
119
8
0
349,836
0
W
Sun Wukong
8,601
573
95
6
0
241,854
0
W
Sol
8,552
570
132
9
0
241,043
1
L
Anhur
6,215
414
71
5
0
238,225
0
W
Ymir
6,583
439
19
1
0
299,884
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role