Player Matchup

Osiris
Osiris
 
Osiris
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
EAMOXO
Scylla
Level 103
God Stats
2W - 1L
1,566 SR
Queue Stats
7W - 8L
1,411 Elo+
Party 2
Mercury
Mercury
ND4PIE
Mercury
Level 127
God Stats
3W - 2L
1,463 SR
Queue Stats
79W - 105L
1,452 Elo+
Party 2
Hachiman
Hachiman
R-I-P_XnX
Hachiman
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 112L
1,444 Elo+
Party 2
Terra
Terra
xXLordOfDeathXx
Terra
Level 125
God Stats
12W - 12L
1,701 SR
Queue Stats
139W - 102L
1,626 Elo+
Solo
Team Averages
Level 118
1,546 SR
1,487 Elo+

VS

Team Averages
Level 138
1,595 SR
1,526 Elo+
Hades
Hades
 
Hades
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
IceErock20
Erlang Shen
Level 75
God Stats
2W - 2L
1,720 SR
Queue Stats
367W - 341L
1,492 Elo+
Solo
Arachne
Arachne
LiquidXChrome
Arachne
Level 145
God Stats
11W - 6L
1,721 SR
Queue Stats
184W - 186L
1,641 Elo+
Party 1
Ymir
Ymir
NickoMode
Ymir
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
265W - 248L
1,490 Elo+
Party 3
Neith
Neith
TwinkyKiller42
Neith
Level 142
God Stats
17W - 25L
1,532 SR
Queue Stats
175W - 192L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
2 / 1 / 0
6,108
611
8,482
11,012
15,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
EAMOXO
Scylla
9
1 / 0 / 0
5,041
504
4,047
4,087
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
ND4PIE
Mercury
9
1 / 0 / 2
4,892
489
2,269
5,777
2,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
R-I-P_XnX
Hachiman
10
2 / 1 / 1
5,686
569
4,338
5,202
2,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 0 / 3
5,674
567
7,735
9,556
5,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
8
0 / 3 / 0
5,157
516
3,887
8,166
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Erlang Shen
IceErock20
Erlang Shen
10
1 / 2 / 0
6,066
607
7,347
12,983
11,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
8
0 / 0 / 0
4,743
474
1,989
8,178
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ymir
8
0 / 1 / 0
4,832
483
2,672
9,710
5,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 0
5,459
546
3,012
5,647
1,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
7
Kills
2
2
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
0
2
L
Hades
 
Hades
0
3
0
0
W
Scylla
EAMOXO
Scylla
1
0
0
1
L
Erlang Shen
IceErock20
Erlang Shen
1
2
0
0.5
L
Arachne
0
0
0
0
W
Mercury
ND4PIE
Mercury
1
0
2
2
L
Ymir
0
1
0
0
W
Hachiman
R-I-P_XnX
Hachiman
2
1
1
2.5
L
1
2
0
0.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,871
Damage
18,907
35,634
Taken
44,684
26,685
Mitigated
26,130
10,298
Healing
15,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,482
4,577
0
2,949
11,012
15,159
0
0
11,012
0
43,922
L
Hades
 
Hades
3,887
560
143
3,757
8,166
3,860
17
4,188
3,978
39,019
0
W
Scylla
EAMOXO
Scylla
4,047
291
0
219
4,087
1,415
0
2,558
1,529
32,600
0
L
Erlang Shen
IceErock20
Erlang Shen
7,347
5,050
0
4,553
12,983
11,859
0
0
12,076
0
45,539
L
Arachne
1,989
1,364
0
2,382
8,178
3,241
0
2,239
5,939
0
30,769
W
Mercury
ND4PIE
Mercury
2,269
752
0
500
5,777
2,280
0
1,354
4,423
0
32,823
L
Ymir
2,672
688
0
2,564
9,710
5,309
0
3,244
6,466
13,598
275
W
Hachiman
R-I-P_XnX
Hachiman
4,338
2,785
0
1,742
5,202
2,194
0
678
4,524
0
35,749
L
3,012
876
0
1,802
5,647
1,861
0
1,160
4,487
0
39,117
W
7,735
871
1,430
3,458
9,556
5,637
0
2,030
7,526
23,731
4,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,401
Gold Earned
26,257
299
Minions Killed
286
0
Camps Cleared
0
1,038,357
Distance Traveled
995,529
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,108
611
79
8
0
195,714
1
L
Hades
5,157
516
64
6
0
178,890
0
W
Scylla
5,041
504
56
6
0
197,506
0
L
Erlang Shen
6,066
607
78
8
0
190,445
0
L
Arachne
4,743
474
57
6
0
215,470
2
W
Mercury
4,892
489
58
6
0
262,639
1
L
Ymir
4,832
483
16
2
0
214,407
0
W
Hachiman
5,686
569
67
7
0
169,072
1
L
Neith
5,459
546
71
7
0
196,317
0
W
Terra
5,674
567
39
4
0
213,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role