Player Matchup

Ne Zha
Ne Zha
Gold III
CulturedMold142
Ne Zha
Gold III
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 56L
1,692 MMR
Party 1
Geb
Geb
Gold III
OutrightOwl
Geb
Gold III
Level 127
God Stats
8W - 6L
1,615 SR
Queue Stats
97W - 57L
1,692 MMR
Party 1
Scylla
Scylla
Gold III
bones10
Scylla
Gold III
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 57L
1,692 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,538 SR
1,692 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 111
1,424 SR
1,526 MMR
Chiron
Chiron
Bronze III
BertsChili
Chiron
Bronze III
Level 127
God Stats
0W - 2L
1,316 SR
Queue Stats
28W - 34L
1,559 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
DMNDC
Kumbhakarna
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,507 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze IV
Prodigal Jay
Zhong Kui
Bronze IV
Level 86
God Stats
0W - 1L
1,456 SR
Queue Stats
1W - 4L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 8
7,714
771
9,858
9,447
4,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
1 / 0 / 10
7,269
727
3,909
7,992
6,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
bones10
Scylla
14
8 / 0 / 4
8,704
870
12,422
2,558
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Cu ChulainnAphroditeAh Muzen CabCharonSobek

VS

Bans
Bake KujiraChaacKuzenboAtlasGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BertsChili
Chiron
11
0 / 4 / 1
6,253
625
3,315
9,442
3,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
DMNDC
Kumbhakarna
10
1 / 3 / 0
5,863
586
2,646
9,969
6,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zhong Kui
Prodigal Jay
Zhong Kui
10
0 / 5 / 1
5,910
591
3,163
9,542
6,241
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chiron
BertsChili
Chiron
0
4
1
0.13
W
3
1
8
7
L
Kumbhakarna
DMNDC
Kumbhakarna
1
3
0
0.33
W
1
0
10
6
L
Zhong Kui
Prodigal Jay
Zhong Kui
0
5
1
0.1
W
Scylla
bones10
Scylla
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,189
Damage
9,124
19,997
Taken
28,953
12,083
Mitigated
15,943
3,671
Healing
2,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BertsChili
Chiron
3,315
861
395
1,206
9,442
3,412
0
3,807
5,283
0
26,401
W
9,858
2,060
0
1,331
9,447
4,283
801
2,586
6,831
0
30,887
L
Kumbhakarna
DMNDC
Kumbhakarna
2,646
159
0
367
9,969
6,290
0
4,944
4,683
8,571
0
W
3,909
162
535
1,305
7,992
6,711
348
2,148
5,844
7,055
1,180
L
Zhong Kui
Prodigal Jay
Zhong Kui
3,163
349
0
824
9,542
6,241
0
6,088
2,928
13,462
0
W
Scylla
bones10
Scylla
12,422
1,655
0
500
2,558
1,089
786
1,158
1,400
31,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,687
Gold Earned
18,026
114
Minions Killed
80
0
Camps Cleared
0
549,755
Distance Traveled
501,523
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,253
625
49
5
0
163,765
4
W
Ne Zha
7,714
771
38
4
0
184,118
0
L
Kumbhakarna
5,863
586
12
1
0
178,934
2
W
Geb
7,269
727
6
1
0
198,844
0
L
Zhong Kui
5,910
591
19
2
0
158,824
0
W
Scylla
8,704
870
70
7
0
166,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role