Player Matchup

Thor
Thor
Apollo7517
Thor
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,324 Elo+
Party 1
Nu Wa
Nu Wa
Ascend Fate
Nu Wa
Level 64
God Stats
4W - 4L
1,556 SR
Queue Stats
118W - 116L
1,483 Elo+
Solo
Cthulhu
Cthulhu
Dexruyne
Cthulhu
Level 118
God Stats
6W - 8L
1,299 SR
Queue Stats
104W - 180L
1,300 Elo+
Party 1
Anubis
Anubis
KingAcidical
Anubis
Level 67
God Stats
3W - 6L
1,225 SR
Queue Stats
5W - 7L
1,324 Elo+
Party 1
Nut
Nut
moistloser
Nut
Level 48
God Stats
0W - 2L
1,264 SR
Queue Stats
9W - 13L
1,394 Elo+
Party 1
Team Averages
Level 84
1,369 SR
1,365 Elo+

VS

Team Averages
Level 70
1,591 SR
1,428 Elo+
Sun Wukong
Sun Wukong
Adrixnnnn__
Sun Wukong
Level 95
God Stats
3W - 2L
1,718 SR
Queue Stats
180W - 181L
1,453 Elo+
Party 2
Ra
Ra
EL_CUH03
Ra
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 73L
1,494 Elo+
Party 2
Chernobog
Chernobog
Ghyga4804
Chernobog
Level 39
God Stats
10W - 12L
1,484 SR
Queue Stats
172W - 186L
1,367 Elo+
Solo
Fenrir
Fenrir
L1L_M1KE_4000
Fenrir
Level 123
God Stats
5W - 1L
1,927 SR
Queue Stats
209W - 202L
1,495 Elo+
Party 2
Charon
Charon
UltraShot_21
Charon
Level 31
God Stats
1W - 3L
1,326 SR
Queue Stats
70W - 85L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
6,071
552
3,770
10,865
4,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 5 / 1
6,092
554
7,046
8,757
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Dexruyne
Cthulhu
8
0 / 6 / 2
5,305
482
1,531
11,425
7,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
11
1 / 3 / 1
6,018
547
4,506
7,240
3,104
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
1 / 1 / 0
5,217
474
4,694
6,125
2,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adrixnnnn__
Sun Wukong
12
4 / 1 / 0
7,371
670
6,174
9,789
6,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
2 / 2 / 3
7,565
688
3,698
5,996
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Ghyga4804
Chernobog
11
4 / 2 / 2
6,803
618
5,784
7,531
2,805
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
7 / 0 / 3
7,095
645
7,389
8,858
3,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
10
2 / 0 / 4
6,190
563
6,596
7,412
5,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
19
19
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Adrixnnnn__
Sun Wukong
4
1
0
4
L
2
4
3
0.88
L
1
5
1
0.3
L
Cthulhu
Dexruyne
Cthulhu
0
6
2
0.17
W
2
2
3
1.75
W
Chernobog
Ghyga4804
Chernobog
4
2
2
2.5
L
Anubis
1
3
1
0.5
W
7
0
3
8.5
W
Charon
2
0
4
4
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,547
Damage
29,641
44,412
Taken
39,586
18,659
Mitigated
19,690
6,509
Healing
12,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Adrixnnnn__
Sun Wukong
6,174
1,048
0
3,543
9,789
6,206
0
5,185
4,604
0
54,073
L
3,770
1,273
0
498
10,865
4,171
0
2,629
8,200
0
42,440
L
7,046
1,966
0
1,110
8,757
2,291
0
0
8,076
40,581
1,317
L
Cthulhu
Dexruyne
Cthulhu
1,531
220
619
760
11,425
7,016
0
4,500
6,925
15,022
0
W
3,698
168
168
1,077
5,996
1,997
0
3,136
2,860
48,750
908
W
Chernobog
Ghyga4804
Chernobog
5,784
4,029
101
3,149
7,531
2,805
708
1,049
6,482
0
53,487
L
Anubis
4,506
53
0
2,546
7,240
3,104
0
1,660
5,531
45,313
0
W
7,389
3,047
0
2,399
8,858
3,675
0
2,824
6,034
0
42,990
W
Charon
6,596
1,969
0
2,300
7,412
5,007
248
756
6,656
24,855
0
L
4,694
2,901
0
976
6,125
2,077
0
1,456
4,669
0
26,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,703
Gold Earned
35,024
273
Minions Killed
361
0
Camps Cleared
0
1,037,480
Distance Traveled
1,155,867
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,371
670
92
8
0
238,668
0
L
Thor
6,071
552
76
7
0
246,089
0
L
Nu Wa
6,092
554
64
6
0
184,709
0
L
Cthulhu
5,305
482
22
2
0
208,962
0
W
Ra
7,565
688
97
9
0
229,723
0
W
Chernobog
6,803
618
84
8
0
200,861
0
L
Anubis
6,018
547
74
7
0
190,585
2
W
Fenrir
7,095
645
60
5
0
289,190
0
W
Charon
6,190
563
28
3
0
197,425
0
L
Nut
5,217
474
37
3
0
207,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role