Player Matchup

Charon
Charon
Fawakaa
Charon
Level 155
God Stats
6W - 7L
1,366 SR
Queue Stats
821W - 780L
1,536 Elo+
Solo
Neith
Neith
The-Moinux
Neith
Level 126
God Stats
66W - 49L
1,637 SR
Queue Stats
520W - 522L
1,488 Elo+
Solo
Nut
Nut
Vantablack2525
Nut
Level 61
God Stats
351W - 286L
1,495 SR
Queue Stats
471W - 440L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
dinosaurpa
Sun Wukong
Level 145
God Stats
2W - 1L
1,527 SR
Queue Stats
339W - 319L
1,510 Elo+
Solo
Camazotz
Camazotz
lordwindrunner
Camazotz
Level 80
God Stats
6W - 3L
1,556 SR
Queue Stats
150W - 137L
1,455 Elo+
Solo
Team Averages
Level 113
1,516 SR
1,490 Elo+

VS

Team Averages
Level 101
1,723 SR
1,481 Elo+
Merlin
Merlin
ElMarIn
Merlin
Level 40
God Stats
5W - 5L
1,910 SR
Queue Stats
62W - 57L
1,500 Elo+
Solo
Bellona
Bellona
GucciBoo
Bellona
Level 219
God Stats
2W - 2L
2,031 SR
Queue Stats
212W - 201L
1,567 Elo+
Solo
Maui
Maui
MiniDirtstain
Maui
Level 66
God Stats
4W - 2L
1,765 SR
Queue Stats
25W - 25L
1,416 Elo+
Party 1
Anhur
Anhur
PhantomCry
Anhur
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,469 Elo+
Party 1
Pele
Pele
greensmoke44120
Pele
Level 102
God Stats
4W - 5L
1,410 SR
Queue Stats
182W - 180L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Fawakaa
Charon
13
2 / 0 / 9
8,703
622
5,969
8,134
7,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
15
2 / 0 / 4
9,197
657
4,418
3,494
1,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 0 / 1
8,640
617
9,674
6,450
2,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
dinosaurpa
Sun Wukong
13
1 / 6 / 1
7,452
532
7,256
15,177
12,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
14
7 / 1 / 1
8,237
588
9,835
15,508
7,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ElMarIn
Merlin
12
0 / 5 / 0
6,694
478
4,006
8,592
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
GucciBoo
Bellona
16
7 / 2 / 0
9,344
667
14,715
18,783
23,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 2 / 0
6,043
432
1,173
8,872
6,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
11
0 / 4 / 0
5,875
420
1,304
7,868
2,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 0
6,046
432
4,725
14,445
5,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
19
Kills
7
7
Deaths
19
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
ElMarIn
Merlin
0
5
0
0
W
Charon
Fawakaa
Charon
2
0
9
6.5
L
Bellona
GucciBoo
Bellona
7
2
0
3.5
L
0
2
0
0
L
Anhur
0
4
0
0
W
Neith
2
0
4
4
W
7
0
1
7.5
W
Sun Wukong
dinosaurpa
Sun Wukong
1
6
1
0.25
L
0
6
0
0
W
Camazotz
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,152
Damage
25,923
48,763
Taken
58,560
31,276
Mitigated
40,301
17,545
Healing
14,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ElMarIn
Merlin
4,006
260
0
593
8,592
2,286
0
303
8,289
48,200
0
W
Charon
Fawakaa
Charon
5,969
923
0
2,472
8,134
7,225
32
781
7,304
28,299
2,763
L
Bellona
GucciBoo
Bellona
14,715
3,908
0
6,353
18,783
23,728
59
1,332
16,475
11,946
63,006
L
1,173
170
121
3,430
8,872
6,908
0
2,144
6,728
13,963
0
L
Anhur
1,304
604
0
1,557
7,868
2,310
0
1,788
6,080
0
36,774
W
Neith
4,418
1,596
0
1,660
3,494
1,455
455
1,596
1,898
0
74,243
W
9,674
6,559
0
3,579
6,450
2,677
276
1,716
4,734
0
82,632
W
Sun Wukong
dinosaurpa
Sun Wukong
7,256
1,505
0
4,817
15,177
12,876
0
1,130
12,859
2,279
53,459
L
4,725
1,730
0
2,176
14,445
5,069
0
1,023
13,422
0
42,210
W
Camazotz
9,835
3,047
0
5,017
15,508
7,043
0
1,559
13,749
0
70,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,229
Gold Earned
34,002
488
Minions Killed
337
0
Camps Cleared
0
1,330,345
Distance Traveled
1,306,104
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,694
478
78
6
0
235,976
0
W
Charon
8,703
622
32
2
0
282,286
2
L
Bellona
9,344
667
118
8
0
265,079
0
L
Maui
6,043
432
24
2
0
261,724
4
L
Anhur
5,875
420
61
4
0
250,435
0
W
Neith
9,197
657
141
10
0
248,313
0
W
Nut
8,640
617
134
10
0
266,974
0
W
Sun Wukong
7,452
532
84
6
0
250,969
0
L
Pele
6,046
432
56
4
0
292,890
0
W
Camazotz
8,237
588
97
7
0
281,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role