Player Matchup

Medusa
Medusa
DesolateDG
Medusa
Level 48
God Stats
7W - 3L
1,633 SR
Queue Stats
55W - 59L
1,465 Elo+
Party 2
Sylvanus
Sylvanus
FentCracker
Sylvanus
Level 7
God Stats
2W - 1L
1,799 SR
Queue Stats
2W - 3L
1,379 Elo+
Party 2
Nu Wa
Nu Wa
HippiGrenade
Nu Wa
Level 68
God Stats
21W - 20L
1,312 SR
Queue Stats
162W - 162L
1,432 Elo+
Party 3
Achilles
Achilles
Noclaf18
Achilles
Level 69
God Stats
9W - 4L
1,646 SR
Queue Stats
96W - 85L
1,473 Elo+
Party 2
Arachne
Arachne
jak-ogrady21
Arachne
Level 59
God Stats
38W - 30L
1,585 SR
Queue Stats
198W - 197L
1,423 Elo+
Party 3
Team Averages
Level 50
1,595 SR
1,434 Elo+

VS

Team Averages
Level 69
1,539 SR
1,478 Elo+
Achilles
Achilles
CasualBlink
Achilles
Level 62
God Stats
3W - 3L
1,357 SR
Queue Stats
201W - 180L
1,487 Elo+
Solo
Zeus
Zeus
Dookie Jorts
Zeus
Level 101
God Stats
6W - 3L
1,691 SR
Queue Stats
35W - 32L
1,451 Elo+
Solo
Neith
Neith
Mvkf
Neith
Level 60
God Stats
5W - 4L
1,687 SR
Queue Stats
179W - 170L
1,502 Elo+
Party 1
Nemesis
Nemesis
The_Dustino
Nemesis
Level 60
God Stats
12W - 11L
1,501 SR
Queue Stats
19W - 21L
1,464 Elo+
Solo
Nox
Nox
archrw
Nox
Level 63
God Stats
3W - 2L
1,461 SR
Queue Stats
235W - 234L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DesolateDG
Medusa
13
2 / 7 / 4
8,245
434
13,373
17,368
7,298
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
FentCracker
Sylvanus
13
2 / 6 / 2
8,343
439
7,896
19,726
18,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 5 / 4
9,173
483
8,887
10,010
3,756
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Noclaf18
Achilles
17
5 / 3 / 0
10,286
541
15,096
16,511
17,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
jak-ogrady21
Arachne
16
4 / 5 / 5
9,773
514
6,763
20,025
9,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CasualBlink
Achilles
16
4 / 4 / 6
10,164
535
11,492
18,795
11,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
9 / 3 / 3
11,547
608
15,340
12,378
4,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Mvkf
Neith
15
9 / 2 / 5
10,145
534
15,667
16,916
6,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
The_Dustino
Nemesis
18
4 / 0 / 12
10,345
544
11,414
14,314
7,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
archrw
Nox
14
0 / 5 / 12
8,872
467
6,814
16,743
14,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
14
Kills
26
26
Deaths
14
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Achilles
CasualBlink
Achilles
4
4
6
1.75
L
Medusa
DesolateDG
Medusa
2
7
4
0.57
W
9
3
3
3.5
L
Sylvanus
FentCracker
Sylvanus
2
6
2
0.5
L
1
5
4
0.6
W
Neith
Mvkf
Neith
9
2
5
5.75
L
Achilles
Noclaf18
Achilles
5
3
0
1.67
W
Nemesis
The_Dustino
Nemesis
4
0
12
10
W
Nox
archrw
Nox
0
5
12
1.2
L
Arachne
jak-ogrady21
Arachne
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,015
Damage
60,727
83,640
Taken
79,146
56,774
Mitigated
45,235
14,822
Healing
21,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CasualBlink
Achilles
11,492
1,565
0
7,166
18,795
11,971
0
2,805
14,977
0
59,949
L
Medusa
DesolateDG
Medusa
13,373
7,061
0
3,658
17,368
7,298
0
4,276
12,988
0
57,798
W
15,340
1,974
0
1,500
12,378
4,753
200
5,762
6,616
97,654
3,300
L
Sylvanus
FentCracker
Sylvanus
7,896
3,139
1,562
3,179
19,726
18,534
0
6,126
13,360
27,825
0
L
8,887
1,946
0
1,413
10,010
3,756
0
3,314
6,122
72,641
1,236
W
Neith
Mvkf
Neith
15,667
5,780
0
5,523
16,916
6,380
127
4,419
12,445
0
81,452
L
Achilles
Noclaf18
Achilles
15,096
1,925
0
2,649
16,511
17,775
0
2,564
12,763
4,335
73,763
W
Nemesis
The_Dustino
Nemesis
11,414
6,003
0
3,782
14,314
7,424
935
2,819
11,337
0
87,120
W
Nox
archrw
Nox
6,814
1,068
0
3,339
16,743
14,707
173
3,688
12,901
49,548
1,067
L
Arachne
jak-ogrady21
Arachne
6,763
4,175
0
2,361
20,025
9,411
0
4,627
14,999
0
70,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,820
Gold Earned
51,073
449
Minions Killed
606
0
Camps Cleared
0
1,613,827
Distance Traveled
1,760,349
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,164
535
109
6
0
354,663
0
L
Medusa
8,245
434
80
4
0
293,347
0
W
Zeus
11,547
608
189
10
0
325,019
3
L
Sylvanus
8,343
439
26
1
0
288,993
0
L
Nu Wa
9,173
483
106
6
0
322,734
0
W
Neith
10,145
534
108
6
0
357,433
0
L
Achilles
10,286
541
130
7
0
334,997
0
W
Nemesis
10,345
544
120
6
0
430,742
2
W
Nox
8,872
467
80
4
0
292,492
2
L
Arachne
9,773
514
107
6
0
373,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role