Player Matchup

Camazotz
Camazotz
I_PooPy_Myself
Camazotz
Level 59
God Stats
5W - 2L
1,897 SR
Queue Stats
126W - 117L
1,457 Elo+
Party 2
Bacchus
Bacchus
Runningsquat
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hachiman
Hachiman
demonwolf501_2
Hachiman
Level 65
God Stats
1W - 4L
1,724 SR
Queue Stats
187W - 173L
1,416 Elo+
Party 2
Ares
Ares
spooky_bones_
Ares
Level 17
God Stats
5W - 7L
1,434 SR
Queue Stats
23W - 30L
1,383 Elo+
Party 2
Ra
Ra
unknownsound
Ra
Level 123
God Stats
11W - 9L
1,500 SR
Queue Stats
301W - 325L
1,354 Elo+
Party 3
Team Averages
Level 59
1,611 SR
1,422 Elo+

VS

Team Averages
Level 57
1,358 SR
1,328 Elo+
Fenrir
Fenrir
ABD_abd248
Fenrir
Level 36
God Stats
23W - 28L
1,216 SR
Queue Stats
43W - 71L
1,129 Elo+
Solo
Jing Wei
Jing Wei
AusmerLestin
Jing Wei
Level 41
God Stats
1W - 4L
1,057 SR
Queue Stats
244W - 250L
1,335 Elo+
Solo
Vamana
Vamana
God_mode0686
Vamana
Level 57
God Stats
16W - 22L
1,456 SR
Queue Stats
36W - 68L
1,305 Elo+
Solo
Ah Puch
Ah Puch
HungCrusader
Ah Puch
Level 86
God Stats
30W - 19L
1,751 SR
Queue Stats
64W - 64L
1,435 Elo+
Party 1
Gilgamesh
Gilgamesh
Sabbath_Of_Muse
Gilgamesh
Level 63
God Stats
4W - 11L
1,311 SR
Queue Stats
64W - 66L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
14
3 / 3 / 1
8,241
485
9,084
18,344
7,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Runningsquat
Bacchus
10
0 / 3 / 0
6,215
366
2,170
8,581
4,176
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
11
1 / 6 / 0
6,562
386
6,714
13,962
6,367
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 3
7,058
415
8,873
18,718
20,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 6 / 1
7,610
448
5,218
13,076
5,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ABD_abd248
Fenrir
15
7 / 2 / 6
9,199
541
8,519
12,861
8,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
AusmerLestin
Jing Wei
12
2 / 2 / 8
8,209
483
8,867
8,846
3,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
13
3 / 1 / 4
7,823
460
10,408
14,143
10,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
HungCrusader
Ah Puch
16
5 / 0 / 3
10,042
591
10,127
5,823
2,439
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gilgamesh
Sabbath_Of_Muse
Gilgamesh
15
5 / 0 / 3
9,602
565
13,332
12,130
6,696
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
5
Kills
22
23
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ABD_abd248
Fenrir
7
2
6
5
W
Jing Wei
AusmerLestin
Jing Wei
2
2
8
3
W
Vamana
3
1
4
5
W
Ah Puch
HungCrusader
Ah Puch
5
0
3
6.5
L
Camazotz
3
3
1
1.17
L
Bacchus
Runningsquat
Bacchus
0
3
0
0
W
Gilgamesh
Sabbath_Of_Muse
Gilgamesh
5
0
3
6.5
L
Hachiman
1
6
0
0.17
L
0
5
3
0.3
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,059
Damage
51,253
72,681
Taken
53,803
44,505
Mitigated
31,848
15,073
Healing
14,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ABD_abd248
Fenrir
8,519
1,512
0
817
12,861
8,394
0
2,579
10,282
0
62,517
W
Jing Wei
AusmerLestin
Jing Wei
8,867
5,634
0
2,170
8,846
3,500
790
4,651
4,112
0
48,501
W
Vamana
10,408
5,258
268
2,560
14,143
10,819
579
4,362
9,781
0
44,402
W
Ah Puch
HungCrusader
Ah Puch
10,127
497
0
4,559
5,823
2,439
1,840
991
4,832
80,381
577
L
Camazotz
9,084
2,590
0
5,449
18,344
7,814
0
5,160
13,063
0
64,516
L
Bacchus
Runningsquat
Bacchus
2,170
194
0
1,237
8,581
4,176
0
0
8,204
12,204
166
W
Gilgamesh
Sabbath_Of_Muse
Gilgamesh
13,332
3,648
0
4,609
12,130
6,696
1,912
3,589
8,541
0
56,303
L
Hachiman
6,714
3,636
0
2,551
13,962
6,367
0
750
13,212
0
42,833
L
8,873
1,570
0
2,505
18,718
20,629
0
579
18,139
26,591
0
L
5,218
440
1,133
2,198
13,076
5,519
29
3,638
9,342
61,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,686
Gold Earned
44,875
307
Minions Killed
416
0
Camps Cleared
0
1,575,340
Distance Traveled
1,763,848
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,199
541
86
5
0
360,527
0
W
Jing Wei
8,209
483
66
4
0
315,308
2
W
Vamana
7,823
460
56
3
0
378,927
0
W
Ah Puch
10,042
591
129
8
0
332,270
0
L
Camazotz
8,241
485
96
6
0
383,006
0
L
Bacchus
6,215
366
19
1
0
264,985
0
W
Gilgamesh
9,602
565
79
5
0
376,816
0
L
Hachiman
6,562
386
59
3
0
279,347
0
L
Ares
7,058
415
29
2
0
308,757
0
L
Ra
7,610
448
104
6
0
339,245
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role