Player Matchup

Neith
Neith
Childish Padino
Neith
Level 7
God Stats
1W - 4L
1,191 SR
Queue Stats
1W - 8L
1,070 Elo+
Party 2
Anubis
Anubis
HenBelms
Anubis
Level 47
God Stats
1W - 4L
1,537 SR
Queue Stats
51W - 69L
1,333 Elo+
Party 2
Sun Wukong
Sun Wukong
PhillyUpTopp
Sun Wukong
Level 88
God Stats
20W - 23L
1,549 SR
Queue Stats
193W - 196L
1,511 Elo+
Party 2
Cabrakan
Cabrakan
SpadeTempa
Cabrakan
Level 129
God Stats
14W - 10L
1,664 SR
Queue Stats
249W - 247L
1,512 Elo+
Party 2
Ymir
Ymir
TheSugars9273
Ymir
Level 25
God Stats
1W - 4L
1,367 SR
Queue Stats
51W - 71L
1,302 Elo+
Party 2
Team Averages
Level 59
1,462 SR
1,346 Elo+

VS

Team Averages
Level 77
1,515 SR
1,461 Elo+
Janus
Janus
GamertagLoadin9
Janus
Level 75
God Stats
3W - 1L
1,751 SR
Queue Stats
239W - 214L
1,489 Elo+
Solo
Sobek
Sobek
SlimShady48197
Sobek
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,403 Elo+
Party 1
Thanatos
Thanatos
YaBoiSkinnyPete
Thanatos
Level 91
God Stats
5W - 1L
1,213 SR
Queue Stats
43W - 31L
1,519 Elo+
Party 1
Mulan
Mulan
fiero760mago
Mulan
Level 43
God Stats
12W - 8L
1,613 SR
Queue Stats
39W - 45L
1,435 Elo+
Solo
Charybdis
Charybdis
zMxri-
Charybdis
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
209W - 203L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,164
416
711
3,831
1,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
HenBelms
Anubis
8
0 / 2 / 0
4,351
435
1,382
6,574
2,543
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
PhillyUpTopp
Sun Wukong
11
2 / 2 / 0
6,403
640
5,182
6,994
4,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cabrakan
SpadeTempa
Cabrakan
7
0 / 4 / 1
4,605
461
4,976
9,536
5,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 0
4,424
442
874
8,288
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,215
622
5,653
2,901
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 8
6,018
602
3,207
8,669
6,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
12
5 / 1 / 2
6,567
657
3,074
9,938
4,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 0
6,377
638
4,762
7,980
3,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
zMxri-
Charybdis
10
5 / 0 / 2
5,983
598
7,105
4,633
1,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
13
13
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
0
3
3.5
L
Anubis
HenBelms
Anubis
0
2
0
0
L
Sun Wukong
PhillyUpTopp
Sun Wukong
2
2
0
1
W
0
0
8
4
L
Cabrakan
SpadeTempa
Cabrakan
0
4
1
0.13
L
0
3
0
0
W
Thanatos
5
1
2
6
W
1
1
0
1
W
Charybdis
zMxri-
Charybdis
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,125
Damage
23,801
35,223
Taken
34,121
18,476
Mitigated
17,344
8,536
Healing
14,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
711
397
0
400
3,831
1,129
0
1,100
2,731
0
14,363
W
5,653
546
0
766
2,901
972
0
1,282
1,619
39,607
1,530
L
Anubis
HenBelms
Anubis
1,382
35
0
2,726
6,574
2,543
0
3,530
2,528
21,417
0
L
Sun Wukong
PhillyUpTopp
Sun Wukong
5,182
1,697
0
2,074
6,994
4,907
0
0
6,994
0
46,653
W
3,207
174
0
3,171
8,669
6,556
0
2,414
6,255
19,460
0
L
Cabrakan
SpadeTempa
Cabrakan
4,976
962
0
2,187
9,536
5,434
0
2,040
7,380
22,745
575
L
874
304
0
1,149
8,288
4,463
0
1,467
6,779
15,142
0
W
Thanatos
3,074
1,074
0
6,665
9,938
4,416
0
1,339
8,599
0
56,924
W
4,762
668
0
2,118
7,980
3,694
0
38
7,272
0
44,378
W
Charybdis
zMxri-
Charybdis
7,105
4,267
0
1,865
4,633
1,706
417
1,950
2,683
0
45,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,947
Gold Earned
31,160
186
Minions Killed
355
0
Camps Cleared
0
890,021
Distance Traveled
1,033,720
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,164
416
28
3
0
165,266
0
W
Janus
6,215
622
79
8
0
211,648
2
L
Anubis
4,351
435
30
3
0
183,109
0
L
Sun Wukong
6,403
640
82
8
0
179,514
2
W
Sobek
6,018
602
16
2
0
203,099
0
L
Cabrakan
4,605
461
31
3
0
199,631
0
L
Ymir
4,424
442
15
2
0
162,501
0
W
Thanatos
6,567
657
87
9
0
235,815
2
W
Mulan
6,377
638
90
9
0
196,720
0
W
Charybdis
5,983
598
83
8
0
186,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role