Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Fardeenie
Anubis
Level 154
God Stats
8W - 7L
1,503 SR
Queue Stats
288W - 288L
1,510 Elo+
Party 3
Surtr
Surtr
Ruuiiizzzz20
Surtr
Level 127
God Stats
7W - 4L
1,842 SR
Queue Stats
204W - 156L
1,532 Elo+
Party 2
Sylvanus
Sylvanus
StrongRelic41
Sylvanus
Level 119
God Stats
1W - 2L
1,228 SR
Queue Stats
86W - 113L
1,371 Elo+
Party 3
Kukulkan
Kukulkan
lilcoozy
Kukulkan
Level 15
God Stats
1W - 0L
1,713 SR
Queue Stats
11W - 8L
1,577 Elo+
Party 2
Team Averages
Level 115
1,557 SR
1,498 Elo+

VS

Team Averages
Level 105
1,598 SR
1,463 Elo+
Artemis
Artemis
El_Webre75
Artemis
Level 147
God Stats
3W - 10L
1,537 SR
Queue Stats
86W - 127L
1,441 Elo+
Party 1
Bellona
Bellona
GrimReaper00325
Bellona
Level 86
God Stats
6W - 10L
1,610 SR
Queue Stats
24W - 53L
1,391 Elo+
Party 1
He Bo
He Bo
TypicalRick17
He Bo
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 91L
1,500 Elo+
Party 1
Serqet
Serqet
Viejodido
Serqet
Level 145
God Stats
6W - 5L
1,676 SR
Queue Stats
166W - 166L
1,519 Elo+
Solo
Ares
Ares
beekeeperbollay
Ares
Level 29
God Stats
4W - 4L
1,669 SR
Queue Stats
6W - 11L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 0 / 3
5,422
542
3,291
5,417
1,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
Fardeenie
Anubis
11
2 / 0 / 2
5,739
574
3,470
6,230
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
2 / 2 / 0
6,360
636
5,689
8,968
5,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
StrongRelic41
Sylvanus
8
0 / 1 / 2
4,793
479
2,283
5,122
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
lilcoozy
Kukulkan
11
4 / 0 / 0
6,231
623
4,241
2,449
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
El_Webre75
Artemis
9
0 / 2 / 0
4,640
464
3,366
6,705
1,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 1
5,528
553
4,089
7,963
8,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 0
4,839
484
2,211
6,819
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
Viejodido
Serqet
12
2 / 2 / 1
5,861
586
2,058
8,278
3,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 0 / 0
4,911
491
2,130
6,308
4,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
3
3
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
3
1.5
L
Artemis
El_Webre75
Artemis
0
2
0
0
W
Anubis
Fardeenie
Anubis
2
0
2
3
L
1
1
1
1.5
W
2
2
0
1
W
Sylvanus
StrongRelic41
Sylvanus
0
1
2
1
L
0
4
0
0
L
Serqet
Viejodido
Serqet
2
2
1
1.25
L
0
0
0
0
W
Kukulkan
lilcoozy
Kukulkan
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,974
Damage
13,854
28,186
Taken
36,073
13,190
Mitigated
20,133
11,610
Healing
6,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
3,291
1,080
0
1,120
5,417
1,884
1,348
661
4,756
0
37,534
L
Artemis
El_Webre75
Artemis
3,366
516
0
1,036
6,705
1,850
0
2,455
4,250
0
33,650
W
Anubis
Fardeenie
Anubis
3,470
90
0
4,433
6,230
2,410
0
756
5,338
43,965
2,171
L
4,089
1,075
0
1,468
7,963
8,440
0
187
7,266
0
36,932
W
5,689
2,080
0
3,779
8,968
5,087
0
0
8,297
253
34,002
W
Sylvanus
StrongRelic41
Sylvanus
2,283
655
351
1,454
5,122
3,012
363
1,250
3,872
16,829
5,799
L
2,211
57
0
1,016
6,819
1,925
0
4,469
2,042
26,968
0
L
Serqet
Viejodido
Serqet
2,058
331
0
778
8,278
3,876
0
264
7,899
0
48,276
L
2,130
0
0
1,950
6,308
4,042
0
2,335
3,951
10,268
0
W
Kukulkan
lilcoozy
Kukulkan
4,241
256
0
473
2,449
797
0
1,414
911
38,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,545
Gold Earned
25,779
320
Minions Killed
294
0
Camps Cleared
0
971,029
Distance Traveled
950,853
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,422
542
62
6
0
172,432
0
L
Artemis
4,640
464
72
7
0
168,628
0
W
Anubis
5,739
574
75
8
0
209,109
0
L
Bellona
5,528
553
70
7
0
191,044
0
W
Surtr
6,360
636
76
8
0
210,917
0
W
Sylvanus
4,793
479
32
3
0
158,953
4
L
He Bo
4,839
484
56
6
0
165,548
0
L
Serqet
5,861
586
79
8
0
220,351
0
L
Ares
4,911
491
17
2
0
205,282
0
W
Kukulkan
6,231
623
75
8
0
219,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role