Player Matchup

Morgan Le Fay
Morgan Le Fay
JotM8
Morgan Le Fay
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,410 Elo+
Party 1
Rama
Rama
SerikV
Rama
Level 129
God Stats
5W - 2L
1,523 SR
Queue Stats
30W - 22L
1,410 Elo+
Party 1
Chaac
Chaac
imaussiebtw
Chaac
Level 6
God Stats
4W - 4L
1,319 SR
Queue Stats
22W - 20L
1,507 Elo+
Party 1
Team Averages
Level 88
1,447 SR
1,442 Elo+

VS

Team Averages
Level 160
1,481 SR
1,554 Elo+
Medusa
Medusa
CaptainQuiet20
Medusa
Level 192
God Stats
1W - 1L
1,707 SR
Queue Stats
14W - 9L
1,641 Elo+
Party 2
Cabrakan
Cabrakan
MagicRefluxxx
Cabrakan
Level 158
God Stats
0W - 1L
1,312 SR
Queue Stats
12W - 8L
1,607 Elo+
Party 2
Hades
Hades
SilverElephant42
Hades
Level 129
God Stats
9W - 9L
1,426 SR
Queue Stats
9W - 9L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JotM8
Morgan Le Fay
17
4 / 1 / 13
11,351
811
18,221
9,398
4,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
SerikV
Rama
17
9 / 1 / 6
11,408
815
10,699
11,136
4,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 4 / 9
10,509
751
10,367
15,315
11,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 2
10,868
776
15,732
13,524
6,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
MagicRefluxxx
Cabrakan
11
0 / 7 / 5
8,261
590
4,635
15,688
19,183
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 6 / 3
9,283
663
6,649
14,597
12,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
17
Kills
6
6
Deaths
17
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Morgan Le Fay
JotM8
Morgan Le Fay
4
1
13
10.5
L
Cabrakan
MagicRefluxxx
Cabrakan
0
7
5
0.36
W
Rama
SerikV
Rama
9
1
6
12
L
2
6
3
0.58
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,287
Damage
27,016
35,849
Taken
43,809
20,923
Mitigated
38,240
10,314
Healing
5,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,732
6,332
0
2,416
13,524
6,100
0
6,098
6,842
0
61,853
W
Morgan Le Fay
JotM8
Morgan Le Fay
18,221
1,276
0
2,398
9,398
4,298
544
2,957
6,441
50,563
0
L
Cabrakan
MagicRefluxxx
Cabrakan
4,635
640
0
440
15,688
19,183
0
4,957
10,071
10,044
2,085
W
Rama
SerikV
Rama
10,699
8,308
0
5,549
11,136
4,797
1,764
2,780
8,346
0
56,830
L
6,649
340
599
2,252
14,597
12,957
116
5,478
8,568
36,305
1,314
W
10,367
1,077
0
2,367
15,315
11,828
752
4,555
10,751
0
28,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,268
Gold Earned
28,412
182
Minions Killed
169
0
Camps Cleared
0
815,503
Distance Traveled
685,543
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,868
776
95
7
0
246,355
0
W
Morgan Le Fay
11,351
811
69
5
0
293,205
5
L
Cabrakan
8,261
590
16
1
0
202,184
0
W
Rama
11,408
815
74
5
0
255,854
0
L
Hades
9,283
663
58
4
0
237,004
0
W
Chaac
10,509
751
39
3
0
266,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role