Player Matchup

Nemesis
Nemesis
Apollo7517
Nemesis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,528 Elo+
Party 2
Bellona
Bellona
Dexruyne
Bellona
Level 118
God Stats
5W - 7L
1,449 SR
Queue Stats
104W - 181L
1,321 Elo+
Party 2
Anubis
Anubis
KingAcidical
Anubis
Level 67
God Stats
3W - 6L
1,372 SR
Queue Stats
5W - 7L
1,528 Elo+
Party 2
Charon
Charon
O5SBERT
Charon
Level 49
God Stats
5W - 13L
1,338 SR
Queue Stats
128W - 144L
1,399 Elo+
Solo
Skadi
Skadi
moistloser
Skadi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,826 Elo+
Party 2
Team Averages
Level 81
1,432 SR
1,521 Elo+

VS

Team Averages
Level 44
1,422 SR
1,291 Elo+
Cthulhu
Cthulhu
DexGen51
Cthulhu
Level 49
God Stats
373W - 294L
1,494 SR
Queue Stats
626W - 580L
1,426 Elo+
Solo
Neith
Neith
PaisleyMax
Neith
Level 50
God Stats
241W - 202L
1,505 SR
Queue Stats
275W - 235L
1,509 Elo+
Party 1
Chaac
Chaac
Rsgnsrk22
Chaac
Level 5
God Stats
2W - 4L
1,110 SR
Queue Stats
4W - 14L
1,007 Elo+
Party 3
Ratatoskr
Ratatoskr
XIRagzeriusIX
Ratatoskr
Level 46
God Stats
9W - 6L
1,500 SR
Queue Stats
253W - 233L
1,509 Elo+
Party 1
Ra
Ra
oXmaD2001
Ra
Level 71
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 17L
1,007 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Apollo7517
Nemesis
18
9 / 2 / 4
10,568
587
11,427
15,112
7,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bellona
Dexruyne
Bellona
14
2 / 5 / 2
8,640
480
3,515
21,969
18,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
17
5 / 3 / 2
9,964
554
13,008
12,877
6,166
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
O5SBERT
Charon
5
0 / 0 / 0
5,396
300
278
2,029
1,506
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
14
3 / 3 / 2
8,686
483
12,778
12,460
4,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DexGen51
Cthulhu
18
4 / 3 / 2
11,023
612
16,067
12,636
8,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
16
1 / 2 / 0
9,325
518
7,574
10,551
4,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
Rsgnsrk22
Chaac
11
0 / 5 / 3
7,123
396
3,846
14,542
11,205
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ratatoskr
XIRagzeriusIX
Ratatoskr
15
4 / 6 / 4
9,269
515
9,789
16,316
6,913
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 3 / 1
10,610
589
7,904
12,568
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
19
Kills
13
13
Deaths
19
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Apollo7517
Nemesis
9
2
4
5.5
W
Cthulhu
DexGen51
Cthulhu
4
3
2
1.67
L
Bellona
Dexruyne
Bellona
2
5
2
0.6
L
Anubis
5
3
2
2
L
Charon
O5SBERT
Charon
0
0
0
0
W
Neith
1
2
0
0.5
W
Chaac
Rsgnsrk22
Chaac
0
5
3
0.3
W
Ratatoskr
XIRagzeriusIX
Ratatoskr
4
6
4
1
L
Skadi
3
3
2
1.33
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,006
Damage
45,180
64,447
Taken
66,613
37,037
Mitigated
35,189
11,361
Healing
12,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Apollo7517
Nemesis
11,427
5,383
0
1,766
15,112
7,281
578
2,236
12,774
0
103,205
W
Cthulhu
DexGen51
Cthulhu
16,067
1,563
0
2,350
12,636
8,394
1,364
2,059
10,577
75,895
3,504
L
Bellona
Dexruyne
Bellona
3,515
1,854
0
3,186
21,969
18,058
0
13,101
7,525
0
47,441
L
Anubis
13,008
619
0
5,645
12,877
6,166
0
5,118
7,741
89,395
794
L
Charon
O5SBERT
Charon
278
54
0
168
2,029
1,506
0
0
2,029
1,721
67
W
Neith
7,574
1,889
0
1,856
10,551
4,230
3,624
211
10,340
0
85,219
W
Chaac
Rsgnsrk22
Chaac
3,846
309
0
1,432
14,542
11,205
0
2,514
12,028
0
30,699
W
Ratatoskr
XIRagzeriusIX
Ratatoskr
9,789
3,928
0
968
16,316
6,913
0
2,317
13,999
0
63,392
L
Skadi
12,778
3,815
0
596
12,460
4,026
162
1,474
10,896
0
68,421
W
7,904
643
612
5,308
12,568
4,447
72
6,027
6,541
73,883
416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,254
Gold Earned
47,350
457
Minions Killed
536
0
Camps Cleared
0
1,430,093
Distance Traveled
1,667,398
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,568
587
142
8
0
417,222
0
W
Cthulhu
11,023
612
152
8
0
335,631
0
L
Bellona
8,640
480
87
5
0
312,257
0
L
Anubis
9,964
554
129
7
0
304,902
0
L
Charon
5,396
300
5
0
0
60,467
0
W
Neith
9,325
518
130
7
0
329,413
0
W
Chaac
7,123
396
39
2
0
279,022
0
W
Ratatoskr
9,269
515
85
5
0
359,398
4
L
Skadi
8,686
483
94
5
0
335,245
0
W
Ra
10,610
589
130
7
0
363,934
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role