Player Matchup

Rama
Rama
Silver II
EJsCashSports
Rama
Silver II
Level 253
God Stats
28W - 41L
1,398 SR
Queue Stats
272W - 311L
1,119 MMR
Solo
Surtr
Surtr
Silver III
MainDesertPunk
Surtr
Silver III
Level 159
God Stats
1W - 3L
1,320 SR
Queue Stats
74W - 83L
1,097 MMR
Solo
Geb
Geb
Silver I
Petesports
Geb
Silver I
Level 147
God Stats
7W - 6L
1,547 SR
Queue Stats
67W - 76L
1,111 MMR
Solo
Poseidon
Poseidon
Silver II
Real_Big_Moose
Poseidon
Silver II
Level 105
God Stats
4W - 5L
1,405 SR
Queue Stats
72W - 81L
1,109 MMR
Solo
Susano
Susano
Silver II
jonhy22
Susano
Silver II
Level 157
God Stats
7W - 9L
1,529 SR
Queue Stats
450W - 465L
1,100 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 164
1,439 SR
1,107 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,437 SR
1,108 MMR
Maui
Maui
Silver I
Daga220
Maui
Silver I
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 109L
1,106 MMR
Solo
Bellona
Bellona
Bronze I
IamCleve-
Bellona
Bronze I
Level 108
God Stats
4W - 4L
1,429 SR
Queue Stats
35W - 54L
1,110 MMR
Party 2
Hachiman
Hachiman
Silver III
Thy Bjones
Hachiman
Silver III
Level 146
God Stats
45W - 33L
1,468 SR
Queue Stats
100W - 115L
918 MMR
Party 1
Janus
Janus
Silver IV
iSmokeKushDaily
Janus
Silver IV
Level 146
God Stats
4W - 4L
1,503 SR
Queue Stats
42W - 47L
1,249 MMR
Party 1
Awilix
Awilix
Silver IV
jenifry
Awilix
Silver IV
Level 126
God Stats
3W - 3L
1,285 SR
Queue Stats
39W - 52L
1,156 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,603
508
4,104
8,990
3,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 0
6,347
488
11,614
13,739
10,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
0 / 4 / 2
5,826
448
4,517
10,752
7,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
13
0 / 3 / 2
7,000
538
3,233
5,471
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
jonhy22
Susano
12
6 / 7 / 0
7,222
556
8,662
16,229
6,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
King ArthurThothThanatosAo Kuang

VS

Bans
ThorBake KujiraKukulkanMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Daga220
Maui
11
1 / 1 / 5
6,381
491
3,665
10,289
8,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
IamCleve-
Bellona
12
1 / 1 / 6
7,221
555
8,347
15,157
18,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Thy Bjones
Hachiman
14
7 / 2 / 2
8,028
618
8,327
9,221
4,044
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 2 / 5
8,409
647
5,174
6,315
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
jenifry
Awilix
14
5 / 0 / 5
7,541
580
10,753
11,716
5,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
20
20
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Maui
Daga220
Maui
1
1
5
3.5
L
0
4
2
0.25
W
Bellona
IamCleve-
Bellona
1
1
6
4
L
0
2
0
0
L
0
4
2
0.25
L
Poseidon
0
3
2
0.33
W
Hachiman
Thy Bjones
Hachiman
7
2
2
4
W
6
2
5
4.25
W
Awilix
jenifry
Awilix
5
0
5
7.5
L
Susano
jonhy22
Susano
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,130
Damage
36,266
55,181
Taken
52,698
30,044
Mitigated
39,501
10,977
Healing
13,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Daga220
Maui
3,665
970
0
1,695
10,289
8,546
0
1,643
8,602
20,311
0
L
4,104
2,668
0
1,169
8,990
3,090
0
704
8,286
0
52,282
W
Bellona
IamCleve-
Bellona
8,347
3,063
0
4,869
15,157
18,728
0
787
14,370
0
54,129
L
11,614
4,626
0
2,648
13,739
10,598
0
1,551
12,148
1,461
48,107
L
4,517
582
0
1,480
10,752
7,855
0
2,353
8,280
21,126
0
L
Poseidon
3,233
498
0
500
5,471
1,814
0
2,498
2,731
49,800
470
W
Hachiman
Thy Bjones
Hachiman
8,327
5,372
0
4,634
9,221
4,044
0
1,282
7,939
0
58,370
W
5,174
450
0
1,015
6,315
2,459
0
1,919
4,268
63,902
589
W
Awilix
jenifry
Awilix
10,753
4,548
0
1,073
11,716
5,724
0
2,407
9,153
0
59,106
L
Susano
jonhy22
Susano
8,662
2,612
0
5,180
16,229
6,687
0
1,226
14,975
0
51,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,998
Gold Earned
37,580
361
Minions Killed
435
0
Camps Cleared
0
1,320,523
Distance Traveled
1,430,005
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,381
491
30
2
0
294,140
2
L
Rama
6,603
508
95
7
0
225,588
2
W
Bellona
7,221
555
103
8
0
245,387
0
L
Surtr
6,347
488
74
6
0
250,611
0
L
Geb
5,826
448
16
1
0
295,649
6
L
Poseidon
7,000
538
109
8
0
255,347
0
W
Hachiman
8,028
618
97
7
0
259,001
2
W
Janus
8,409
647
117
9
0
300,566
4
W
Awilix
7,541
580
88
7
0
330,911
0
L
Susano
7,222
556
67
5
0
293,328
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role