Player Matchup

Izanami
Izanami
Alpha_Jayrocky
Izanami
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 64L
1,455 Elo+
Solo
Merlin
Merlin
ItyBtyWtyTty
Merlin
Level 128
God Stats
19W - 25L
1,469 SR
Queue Stats
553W - 537L
1,462 Elo+
Party 1
Guan Yu
Guan Yu
KiraFlash
Guan Yu
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 131L
1,421 Elo+
Solo
Jormungandr
Jormungandr
Mertzy72
Jormungandr
Level 128
God Stats
15W - 17L
1,316 SR
Queue Stats
233W - 236L
1,435 Elo+
Party 1
Bastet
Bastet
qwertyman5
Bastet
Level 108
God Stats
11W - 15L
1,491 SR
Queue Stats
45W - 67L
1,343 Elo+
Party 1
Team Averages
Level 120
1,455 SR
1,423 Elo+

VS

Team Averages
Level 89
1,593 SR
1,474 Elo+
Bacchus
Bacchus
LocalFazbear
Bacchus
Level 74
God Stats
13W - 5L
1,587 SR
Queue Stats
326W - 291L
1,527 Elo+
Solo
Pele
Pele
deathlock8102
Pele
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,470 Elo+
Party 2
Izanami
Izanami
i_like_gurlz_69
Izanami
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 33L
1,472 Elo+
Party 2
Gilgamesh
Gilgamesh
slothman_420_
Gilgamesh
Level 96
God Stats
4W - 3L
1,755 SR
Queue Stats
48W - 42L
1,452 Elo+
Party 2
Zeus
Zeus
xCyanide22x
Zeus
Level 93
God Stats
6W - 6L
1,624 SR
Queue Stats
163W - 153L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,721
429
4,090
7,681
2,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
0 / 3 / 2
5,899
536
2,595
5,800
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
KiraFlash
Guan Yu
9
0 / 6 / 0
5,253
478
3,987
10,201
5,900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Mertzy72
Jormungandr
10
2 / 2 / 1
6,510
592
8,473
8,015
7,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
qwertyman5
Bastet
10
2 / 2 / 2
5,511
501
6,123
7,764
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LocalFazbear
Bacchus
12
7 / 0 / 0
7,592
690
6,176
8,557
4,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 1
5,745
522
2,142
9,539
3,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 1 / 3
5,721
520
5,443
7,530
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
slothman_420_
Gilgamesh
11
3 / 1 / 2
5,882
535
6,378
11,188
8,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 2 / 0
6,409
583
3,966
4,482
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
16
16
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Merlin
0
3
2
0.33
L
Guan Yu
KiraFlash
Guan Yu
0
6
0
0
W
Bacchus
LocalFazbear
Bacchus
7
0
0
7
L
Jormungandr
Mertzy72
Jormungandr
2
2
1
1.25
W
2
1
1
2.5
W
2
1
3
3.5
L
Bastet
qwertyman5
Bastet
2
2
2
1.5
W
Gilgamesh
slothman_420_
Gilgamesh
3
1
2
4
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,268
Damage
24,105
39,461
Taken
41,296
21,079
Mitigated
20,506
10,290
Healing
10,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,090
3,313
0
960
7,681
2,546
0
0
7,527
0
26,209
L
Merlin
2,595
266
0
1,415
5,800
2,318
0
3,537
2,263
33,406
2,315
L
Guan Yu
KiraFlash
Guan Yu
3,987
1,450
20
2,239
10,201
5,900
0
5,338
4,863
0
31,908
W
Bacchus
LocalFazbear
Bacchus
6,176
979
0
3,578
8,557
4,423
395
0
8,557
34,845
5,077
L
Jormungandr
Mertzy72
Jormungandr
8,473
2,532
122
2,902
8,015
7,483
0
0
7,628
36,989
469
W
2,142
599
0
1,359
9,539
3,955
0
1,765
7,662
0
42,326
W
5,443
3,613
0
2,235
7,530
2,672
592
2,446
5,084
0
38,743
L
Bastet
qwertyman5
Bastet
6,123
1,091
0
2,632
7,764
2,832
0
978
6,615
0
29,969
W
Gilgamesh
slothman_420_
Gilgamesh
6,378
1,615
0
2,459
11,188
8,064
270
4,321
6,867
0
30,670
W
3,966
769
107
840
4,482
1,392
0
1,860
2,388
39,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,894
Gold Earned
31,349
257
Minions Killed
324
0
Camps Cleared
0
1,074,910
Distance Traveled
1,078,410
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,721
429
36
3
0
184,215
4
L
Merlin
5,899
536
75
7
0
190,047
0
L
Guan Yu
5,253
478
46
4
0
215,648
1
W
Bacchus
7,592
690
71
6
0
193,517
0
L
Jormungandr
6,510
592
55
5
0
224,451
0
W
Pele
5,745
522
56
5
0
255,895
0
W
Izanami
5,721
520
72
7
0
210,151
0
L
Bastet
5,511
501
45
4
0
260,549
0
W
Gilgamesh
5,882
535
37
3
0
236,968
0
W
Zeus
6,409
583
88
8
0
181,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role