Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AnxiousAnxiety75
Sun Wukong
Level 66
God Stats
13W - 7L
1,685 SR
Queue Stats
112W - 111L
1,535 Elo+
Party 1
Baron Samedi
Baron Samedi
DerekfromATT
Baron Samedi
Level 123
God Stats
4W - 1L
1,607 SR
Queue Stats
15W - 9L
1,515 Elo+
Solo
Geb
Geb
Valid-00
Geb
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 21L
1,483 Elo+
Party 1
Artemis
Artemis
xOneTrickKenseix
Artemis
Level 102
God Stats
2W - 0L
1,789 SR
Queue Stats
7W - 11L
1,384 Elo+
Party 1
Team Averages
Level 100
1,616 SR
1,484 Elo+

VS

Team Averages
Level 131
1,486 SR
1,471 Elo+
Kali
Kali
Aweawama
Kali
Level 103
God Stats
9W - 9L
1,440 SR
Queue Stats
56W - 48L
1,467 Elo+
Solo
Camazotz
Camazotz
Endocrysis
Camazotz
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
GhostCheifian
Bake Kujira
Level 131
God Stats
23W - 17L
1,597 SR
Queue Stats
203W - 198L
1,464 Elo+
Party 2
Bellona
Bellona
MrHernt
Bellona
Level 123
God Stats
29W - 18L
1,644 SR
Queue Stats
265W - 270L
1,462 Elo+
Party 2
Merlin
Merlin
wil5830
Merlin
Level 175
God Stats
0W - 2L
1,248 SR
Queue Stats
149W - 159L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
5 / 2 / 2
6,605
661
7,134
9,480
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
AnxiousAnxiety75
Sun Wukong
12
4 / 1 / 1
7,251
725
4,599
7,330
3,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Baron Samedi
DerekfromATT
Baron Samedi
10
1 / 0 / 0
6,409
641
4,279
4,377
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 4
5,547
555
4,527
9,721
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 3 / 1
4,864
486
4,440
6,323
2,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
9
1 / 1 / 1
5,166
517
2,999
9,062
3,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Endocrysis
Camazotz
8
1 / 2 / 0
5,658
566
1,542
6,526
2,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bake Kujira
GhostCheifian
Bake Kujira
9
1 / 2 / 3
5,393
539
7,450
10,048
9,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
MrHernt
Bellona
9
3 / 2 / 2
5,500
550
5,470
8,709
6,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
wil5830
Merlin
8
1 / 3 / 0
5,155
516
1,050
5,247
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
10
Kills
7
8
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
2
2
3
W
Sun Wukong
AnxiousAnxiety75
Sun Wukong
4
1
1
4.5
L
Kali
1
1
1
1.5
W
Baron Samedi
DerekfromATT
Baron Samedi
1
0
0
1
L
Camazotz
Endocrysis
Camazotz
1
2
0
0.5
L
Bake Kujira
GhostCheifian
Bake Kujira
1
2
3
1.25
L
Bellona
MrHernt
Bellona
3
2
2
2
W
0
2
4
1
L
Merlin
wil5830
Merlin
1
3
0
0.33
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,979
Damage
18,511
37,231
Taken
39,592
17,654
Mitigated
23,965
9,601
Healing
9,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,134
2,126
0
1,840
9,480
4,127
0
1,691
7,717
0
46,182
W
Sun Wukong
AnxiousAnxiety75
Sun Wukong
4,599
948
0
2,646
7,330
3,963
0
567
6,626
0
55,118
L
Kali
2,999
1,577
0
2,403
9,062
3,937
0
1,370
7,610
0
27,569
W
Baron Samedi
DerekfromATT
Baron Samedi
4,279
232
0
1,762
4,377
1,904
628
899
3,478
36,545
0
L
Camazotz
Endocrysis
Camazotz
1,542
486
0
2,215
6,526
2,523
0
0
6,289
0
27,079
L
Bake Kujira
GhostCheifian
Bake Kujira
7,450
5,228
0
1,938
10,048
9,412
0
1,942
8,059
31,935
0
L
Bellona
MrHernt
Bellona
5,470
1,738
0
2,996
8,709
6,353
0
2,585
6,077
0
25,939
W
4,527
470
0
2,332
9,721
5,255
0
3,380
6,341
19,738
0
L
Merlin
wil5830
Merlin
1,050
67
0
120
5,247
1,740
0
2,909
2,297
18,120
0
W
4,440
1,699
185
836
6,323
2,405
0
2,745
3,578
0
21,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,676
Gold Earned
26,872
256
Minions Killed
221
0
Camps Cleared
0
1,028,554
Distance Traveled
943,202
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,605
661
56
6
0
220,210
1
W
Sun Wukong
7,251
725
86
9
0
185,614
0
L
Kali
5,166
517
47
5
0
208,806
0
W
Baron Samedi
6,409
641
61
6
0
198,255
0
L
Camazotz
5,658
566
51
5
0
133,738
0
L
Bake Kujira
5,393
539
40
4
0
218,828
0
L
Bellona
5,500
550
47
5
0
225,139
0
W
Geb
5,547
555
19
2
0
213,779
4
L
Merlin
5,155
516
36
4
0
156,691
4
W
Artemis
4,864
486
34
3
0
210,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role