Player Matchup

Odin
Odin
 
Odin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FlickinAceHole
Gilgamesh
Level 125
God Stats
6W - 1L
1,715 SR
Queue Stats
110W - 94L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
SLR obito
Ao Kuang
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 38L
1,499 Elo+
Solo
Set
Set
Shy_upone
Set
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,740 Elo+
Solo
Nu Wa
Nu Wa
sonosheMclareN
Nu Wa
Level 56
God Stats
2W - 0L
1,460 SR
Queue Stats
96W - 97L
1,427 Elo+
Solo
Team Averages
Level 103
1,535 SR
1,521 Elo+

VS

Team Averages
Level 89
1,507 SR
1,433 Elo+
Scylla
Scylla
Bubblez135412
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 130L
1,487 Elo+
Solo
Arachne
Arachne
BuckrayTFM
Arachne
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
218W - 192L
1,369 Elo+
Party 1
Amaterasu
Amaterasu
DrDougRD
Amaterasu
Level 155
God Stats
2W - 4L
1,715 SR
Queue Stats
413W - 422L
1,477 Elo+
Solo
Ne Zha
Ne Zha
KakoCapiroTo
Ne Zha
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 163L
1,448 Elo+
Solo
Fenrir
Fenrir
Strictly-503
Fenrir
Level 38
God Stats
6W - 5L
1,321 SR
Queue Stats
286W - 302L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
0 / 3 / 4
9,253
617
3,970
10,082
9,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
FlickinAceHole
Gilgamesh
20
10 / 3 / 7
13,131
875
28,099
20,269
19,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
SLR obito
Ao Kuang
9
2 / 2 / 2
8,141
543
2,332
4,465
2,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 8 / 6
9,785
652
7,295
13,051
6,874
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 0 / 13
13,711
914
21,147
13,975
6,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 13
9,705
647
8,928
12,406
6,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
BuckrayTFM
Arachne
17
5 / 4 / 10
9,847
656
12,463
16,724
11,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
DrDougRD
Amaterasu
17
2 / 6 / 11
9,528
635
12,126
22,607
28,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
13
4 / 1 / 6
8,803
587
3,635
5,390
2,739
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
18
4 / 2 / 11
10,277
685
12,011
14,947
18,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
67
17
Kills
16
16
Deaths
17
32
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
3
4
0.67
L
1
4
13
1.88
L
Arachne
BuckrayTFM
Arachne
5
4
10
2.5
L
Amaterasu
DrDougRD
Amaterasu
2
6
11
1.25
W
Gilgamesh
FlickinAceHole
Gilgamesh
10
3
7
4.5
L
Ne Zha
4
1
6
7
W
Ao Kuang
SLR obito
Ao Kuang
2
2
2
1.5
W
1
8
6
0.5
L
Fenrir
4
2
11
4.75
W
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,843
Damage
49,163
61,842
Taken
72,074
45,497
Mitigated
67,608
19,077
Healing
27,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,970
404
916
2,673
10,082
9,947
0
1,091
8,908
0
16,340
L
8,928
2,821
232
1,086
12,406
6,060
0
5,338
6,732
41,863
0
L
Arachne
BuckrayTFM
Arachne
12,463
9,011
2,854
4,084
16,724
11,871
0
6,450
10,047
0
23,819
L
Amaterasu
DrDougRD
Amaterasu
12,126
3,428
2,336
6,963
22,607
28,809
0
5,772
15,875
0
31,922
W
Gilgamesh
FlickinAceHole
Gilgamesh
28,099
6,725
463
4,421
20,269
19,626
833
3,597
16,282
10,491
49,738
L
Ne Zha
3,635
84
2,065
1,583
5,390
2,739
0
3,147
2,159
0
11,328
W
Ao Kuang
SLR obito
Ao Kuang
2,332
463
29
1,124
4,465
2,690
0
508
3,881
3,021
0
W
7,295
4,548
633
1,166
13,051
6,874
2,498
1,654
11,052
0
11,233
L
Fenrir
12,011
2,220
1,831
4,861
14,947
18,129
0
5,226
9,432
0
28,066
W
21,147
7,904
207
7,445
13,975
6,360
1,174
2,078
11,479
52,693
1,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,021
Gold Earned
48,160
220
Minions Killed
174
0
Camps Cleared
0
1,080,576
Distance Traveled
1,284,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,253
617
45
3
0
197,788
0
L
Scylla
9,705
647
70
5
0
243,904
0
L
Arachne
9,847
656
33
2
0
305,579
0
L
Amaterasu
9,528
635
33
2
0
269,416
0
W
Gilgamesh
13,131
875
87
6
0
303,032
0
L
Ne Zha
8,803
587
15
1
0
135,263
0
W
Ao Kuang
8,141
543
2
0
0
80,956
0
W
Set
9,785
652
10
1
0
209,661
0
L
Fenrir
10,277
685
23
2
0
330,732
0
W
Nu Wa
13,711
914
76
5
0
289,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role