Player Matchup

Surtr
Surtr
 
Surtr
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
OGSimpson69
Nut
Level 85
God Stats
11W - 10L
1,505 SR
Queue Stats
46W - 54L
1,519 Elo+
Solo
Sylvanus
Sylvanus
Pyromaniac833
Sylvanus
Level 123
God Stats
8W - 6L
1,659 SR
Queue Stats
29W - 31L
1,574 Elo+
Party 2
Nox
Nox
emryssrevenge
Nox
Level 125
God Stats
5W - 5L
1,623 SR
Queue Stats
23W - 27L
1,576 Elo+
Party 2
Pele
Pele
ii care not
Pele
Level 135
God Stats
1W - 2L
1,715 SR
Queue Stats
5W - 5L
1,252 Elo+
Solo
Team Averages
Level 101
1,600 SR
1,484 Elo+

VS

Team Averages
Level 51
1,532 SR
1,476 Elo+
Maui
Maui
 
Maui
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
ChiChilcha
Lancelot
Level 42
God Stats
11W - 7L
1,549 SR
Queue Stats
70W - 49L
1,519 Elo+
Solo
Bellona
Bellona
GoobyKingPlz
Bellona
Level 46
God Stats
5W - 1L
1,849 SR
Queue Stats
34W - 32L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
MaestroNate
Nu Wa
Level 107
God Stats
3W - 1L
1,451 SR
Queue Stats
30W - 45L
1,262 Elo+
Solo
Ishtar
Ishtar
SageofSixFaps
Ishtar
Level 29
God Stats
1W - 1L
1,313 SR
Queue Stats
49W - 61L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
0 / 3 / 1
5,796
1,159
3,258
6,018
3,224
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 1 / 1
5,897
1,179
3,653
5,275
2,308
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sylvanus
Pyromaniac833
Sylvanus
11
1 / 3 / 0
6,575
1,315
4,577
9,603
7,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 3 / 1
5,839
1,168
3,723
5,082
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
3,729
746
0
200
83
Team 1 Tickets

330

VS

Team 2 Tickets

401

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 0 / 8
6,530
1,306
2,167
3,224
2,857
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
ChiChilcha
Lancelot
11
4 / 0 / 6
6,790
1,358
4,801
2,602
1,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
GoobyKingPlz
Bellona
11
4 / 1 / 6
7,056
1,411
7,098
5,516
5,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 9
6,286
1,257
3,248
2,094
881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 5
6,445
1,289
6,075
4,266
2,300
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
1
Kills
10
10
Deaths
1
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
3
1
0.17
W
Maui
 
Maui
0
0
8
4
W
Lancelot
ChiChilcha
Lancelot
4
0
6
7
W
Bellona
GoobyKingPlz
Bellona
4
1
6
7
W
0
0
9
4.5
L
0
1
1
0.5
L
Sylvanus
Pyromaniac833
Sylvanus
1
3
0
0.33
W
2
0
5
4.5
L
0
3
1
0.17
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,211
Damage
23,389
26,178
Taken
17,702
15,405
Mitigated
12,706
4,738
Healing
2,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,258
930
0
395
6,018
3,224
0
1,381
4,592
163
10,995
W
Maui
 
Maui
2,167
527
0
570
3,224
2,857
0
1,494
1,730
5,156
0
W
Lancelot
ChiChilcha
Lancelot
4,801
643
0
0
2,602
1,312
0
1,151
1,451
0
11,364
W
Bellona
GoobyKingPlz
Bellona
7,098
2,238
0
576
5,516
5,356
0
2,757
2,759
0
13,318
W
3,248
600
0
0
2,094
881
0
1,093
1,001
17,969
631
L
3,653
1,693
0
676
5,275
2,308
0
1,160
4,027
0
21,197
L
Sylvanus
Pyromaniac833
Sylvanus
4,577
842
1,785
1,772
9,603
7,549
0
1,525
7,958
12,603
0
W
6,075
4,318
0
1,404
4,266
2,300
0
1,910
2,356
0
16,478
L
3,723
242
0
110
5,082
2,241
0
1,118
3,803
15,541
0
L
0
0
0
0
200
83
0
200
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,836
Gold Earned
33,107
90
Minions Killed
106
4
Camps Cleared
5
347,233
Distance Traveled
536,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,796
1,159
13
3
1
91,944
0
W
Maui
6,530
1,306
4
1
2
110,537
0
W
Lancelot
6,790
1,358
17
3
0
116,439
0
W
Bellona
7,056
1,411
19
4
0
109,716
0
W
Nu Wa
6,286
1,257
33
7
0
101,631
0
L
Nut
5,897
1,179
32
6
2
81,985
0
L
Sylvanus
6,575
1,315
13
3
0
79,532
0
W
Ishtar
6,445
1,289
33
7
3
98,556
0
L
Nox
5,839
1,168
32
6
1
93,772
0
L
Pele
3,729
746
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role