Player Matchup

Yemoja
Yemoja
Drizzzzit
Yemoja
Level 105
God Stats
1W - 1L
1,499 SR
Queue Stats
34W - 38L
1,494 Elo+
Solo
Ah Puch
Ah Puch
SCarrilloeljefe4
Ah Puch
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 77L
1,337 Elo+
Party 2
Thor
Thor
X2-Sindi
Thor
Level 28
God Stats
30W - 25L
1,559 SR
Queue Stats
229W - 227L
1,476 Elo+
Party 2
Hou Yi
Hou Yi
Yapis42069
Hou Yi
Level 26
God Stats
0W - 3L
1,244 SR
Queue Stats
183W - 184L
1,355 Elo+
Party 2
Artio
Artio
swah97
Artio
Level 144
God Stats
1W - 3L
1,480 SR
Queue Stats
134W - 126L
1,446 Elo+
Solo
Team Averages
Level 79
1,456 SR
1,422 Elo+

VS

Team Averages
Level 113
1,622 SR
1,530 Elo+
Gilgamesh
Gilgamesh
El_Super_whori
Gilgamesh
Level 108
God Stats
11W - 6L
1,902 SR
Queue Stats
47W - 31L
1,580 Elo+
Party 3
Hun Batz
Hun Batz
FBLD Davyboy
Hun Batz
Level 100
God Stats
11W - 11L
1,500 SR
Queue Stats
171W - 154L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
FBLD Scourge
Nu Wa
Level 107
God Stats
11W - 13L
1,173 SR
Queue Stats
210W - 196L
1,517 Elo+
Party 1
Geb
Geb
MrBadonkeydonk
Geb
Level 109
God Stats
2W - 0L
1,730 SR
Queue Stats
46W - 45L
1,495 Elo+
Solo
Charybdis
Charybdis
yy2c
Charybdis
Level 139
God Stats
2W - 1L
1,804 SR
Queue Stats
93W - 97L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Drizzzzit
Yemoja
10
1 / 3 / 0
5,863
533
5,857
12,110
8,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 2 / 1
6,348
577
4,729
5,736
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thor
10
2 / 1 / 1
5,751
523
3,551
7,981
3,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Yapis42069
Hou Yi
1
0 / 0 / 0
3,594
327
0
413
126
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artio
swah97
Artio
11
0 / 0 / 1
5,853
532
6,334
9,354
5,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
El_Super_whori
Gilgamesh
10
0 / 1 / 0
6,176
561
5,340
9,602
6,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
FBLD Davyboy
Hun Batz
11
4 / 0 / 0
6,201
564
4,515
9,061
3,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 1
5,612
510
3,421
4,358
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 0 / 3
6,175
561
3,983
6,614
4,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
yy2c
Charybdis
11
2 / 1 / 0
6,381
580
6,812
6,197
3,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
6
6
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Drizzzzit
Yemoja
1
3
0
0.33
W
Gilgamesh
El_Super_whori
Gilgamesh
0
1
0
0
W
Hun Batz
FBLD Davyboy
Hun Batz
4
0
0
4
W
0
1
1
0.5
W
0
0
3
1.5
L
0
2
1
0.25
L
Thor
2
1
1
2.5
L
Hou Yi
Yapis42069
Hou Yi
0
0
0
0
L
Artio
swah97
Artio
0
0
1
0.5
W
Charybdis
yy2c
Charybdis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,471
Damage
24,071
35,594
Taken
35,832
19,921
Mitigated
19,523
11,233
Healing
7,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Drizzzzit
Yemoja
5,857
1,446
87
2,326
12,110
8,553
0
1,996
9,699
34,178
290
W
Gilgamesh
El_Super_whori
Gilgamesh
5,340
1,324
0
1,326
9,602
6,333
0
4,642
4,023
855
36,626
W
Hun Batz
FBLD Davyboy
Hun Batz
4,515
1,705
0
590
9,061
3,869
372
2,512
6,497
0
36,332
W
3,421
926
0
828
4,358
1,558
0
2,578
1,780
37,743
1,415
W
3,983
547
75
2,722
6,614
4,702
0
2,215
4,399
25,700
0
L
4,729
0
0
865
5,736
2,210
0
2,904
2,832
50,441
878
L
Thor
3,551
502
0
3,694
7,981
3,066
0
1,846
6,082
0
31,931
L
Hou Yi
Yapis42069
Hou Yi
0
0
0
0
413
126
0
363
50
0
0
L
Artio
swah97
Artio
6,334
482
0
4,261
9,354
5,966
0
511
8,102
28,914
2,403
W
Charybdis
yy2c
Charybdis
6,812
3,536
0
1,752
6,197
3,061
1,519
3,457
2,740
0
44,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,409
Gold Earned
30,545
256
Minions Killed
312
0
Camps Cleared
0
894,709
Distance Traveled
1,076,279
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,863
533
41
4
0
206,144
0
W
Gilgamesh
6,176
561
73
7
0
191,385
0
W
Hun Batz
6,201
564
56
5
0
249,055
0
W
Nu Wa
5,612
510
71
6
0
205,947
0
W
Geb
6,175
561
30
3
0
231,842
2
L
Ah Puch
6,348
577
91
8
0
197,018
1
L
Thor
5,751
523
56
5
0
254,961
0
L
Hou Yi
3,594
327
0
0
0
15,925
0
L
Artio
5,853
532
68
6
0
220,661
1
W
Charybdis
6,381
580
82
7
0
198,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role