Player Matchup

Chronos
Chronos
 
Chronos
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Blawstoise
Odin
Level 157
God Stats
1W - 3L
1,443 SR
Queue Stats
81W - 72L
1,548 Elo+
Solo
Ganesha
Ganesha
LOST_HOMIE
Ganesha
Level 159
God Stats
2W - 2L
1,822 SR
Queue Stats
29W - 33L
1,506 Elo+
Solo
Ix Chel
Ix Chel
MooseMoostafa
Ix Chel
Level 156
God Stats
0W - 3L
1,531 SR
Queue Stats
41W - 35L
1,611 Elo+
Party 2
Amaterasu
Amaterasu
RebelDrow
Amaterasu
Level 109
God Stats
2W - 1L
1,826 SR
Queue Stats
74W - 69L
1,531 Elo+
Solo
Team Averages
Level 155
1,624 SR
1,539 Elo+

VS

Team Averages
Level 156
1,485 SR
1,558 Elo+
Sylvanus
Sylvanus
Astrophysicist
Sylvanus
Level 155
God Stats
4W - 0L
1,500 SR
Queue Stats
84W - 42L
1,542 Elo+
Party 1
Bastet
Bastet
King Veinhold
Bastet
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,526 Elo+
Solo
Zeus
Zeus
Maceman7
Zeus
Level 148
God Stats
5W - 2L
1,643 SR
Queue Stats
230W - 211L
1,558 Elo+
Solo
Cerberus
Cerberus
Morgelix
Cerberus
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 27L
1,538 Elo+
Party 1
Artemis
Artemis
SmenxRapt
Artemis
Level 181
God Stats
2W - 2L
1,281 SR
Queue Stats
116W - 120L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
2 / 6 / 2
8,233
686
7,282
16,893
6,495
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 4 / 1
9,301
775
8,900
13,009
14,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
LOST_HOMIE
Ganesha
13
1 / 8 / 5
8,240
687
6,840
19,716
21,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
15
0 / 3 / 5
7,919
660
15,046
9,527
4,403
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amaterasu
RebelDrow
Amaterasu
16
1 / 4 / 4
8,013
668
9,834
14,912
15,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
5 / 1 / 18
10,787
899
7,205
12,913
13,329
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
5 / 3 / 14
9,579
798
13,764
12,352
6,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Zeus
18
5 / 1 / 16
10,167
847
20,707
7,641
3,591
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Morgelix
Cerberus
15
5 / 3 / 16
9,355
780
9,700
18,995
21,968
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Artemis
SmenxRapt
Artemis
16
5 / 1 / 15
9,814
818
18,444
10,169
6,315
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
104
9
Kills
25
25
Deaths
9
17
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
6
2
0.5
W
Sylvanus
5
1
18
14
L
5
4
1
1.38
W
5
3
14
4
L
Ganesha
LOST_HOMIE
Ganesha
1
8
5
0.44
W
Zeus
5
1
16
13
L
Ix Chel
0
3
5
0.83
W
Cerberus
Morgelix
Cerberus
5
3
16
4.33
L
Amaterasu
RebelDrow
Amaterasu
1
4
4
0.75
W
Artemis
SmenxRapt
Artemis
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,902
Damage
69,820
74,057
Taken
62,070
62,529
Mitigated
52,085
15,480
Healing
34,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
7,282
2,507
0
1,428
16,893
6,495
0
8,967
7,926
21,441
1,012
W
Sylvanus
7,205
1,342
9,939
6,539
12,913
13,329
815
5,502
7,368
11,859
366
L
8,900
469
0
1,465
13,009
14,113
0
5,532
7,477
0
15,858
W
13,764
3,576
1,107
2,954
12,352
6,882
686
5,250
7,102
0
20,374
L
Ganesha
LOST_HOMIE
Ganesha
6,840
318
455
984
19,716
21,877
0
8,413
11,303
12,466
520
W
Zeus
20,707
1,612
961
1,307
7,641
3,591
1,273
3,266
4,343
43,834
408
L
Ix Chel
15,046
1,060
4,411
2,304
9,527
4,403
0
5,495
4,032
32,258
0
W
Cerberus
Morgelix
Cerberus
9,700
471
2,118
5,960
18,995
21,968
272
7,590
11,250
13,859
0
L
Amaterasu
RebelDrow
Amaterasu
9,834
2,260
318
4,115
14,912
15,641
0
8,857
6,055
0
16,022
W
Artemis
SmenxRapt
Artemis
18,444
7,734
2,000
1,554
10,169
6,315
2,370
6,373
3,732
0
39,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,706
Gold Earned
49,702
140
Minions Killed
158
0
Camps Cleared
0
1,021,777
Distance Traveled
1,020,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,233
686
52
4
0
203,369
0
W
Sylvanus
10,787
899
19
2
0
199,599
0
L
Odin
9,301
775
27
2
0
187,457
0
W
Bastet
9,579
798
19
2
0
218,357
0
L
Ganesha
8,240
687
0
0
0
177,688
0
W
Zeus
10,167
847
44
4
0
203,060
0
L
Ix Chel
7,919
660
38
3
0
223,606
0
W
Cerberus
9,355
780
24
2
0
185,269
0
L
Amaterasu
8,013
668
23
2
0
229,657
0
W
Artemis
9,814
818
52
4
0
213,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role