Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Enerjettico
Skadi
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 58L
1,500 Elo+
Solo
Janus
Janus
LoKiAegon
Janus
Level 54
God Stats
31W - 40L
1,436 SR
Queue Stats
368W - 395L
1,471 Elo+
Solo
Erlang Shen
Erlang Shen
Nikodeamus
Erlang Shen
Level 135
God Stats
6W - 6L
1,516 SR
Queue Stats
56W - 49L
1,447 Elo+
Solo
Atlas
Atlas
Sadsynner18
Atlas
Level 106
God Stats
5W - 2L
1,748 SR
Queue Stats
154W - 144L
1,498 Elo+
Solo
Team Averages
Level 109
1,540 SR
1,483 Elo+

VS

Team Averages
Level 88
1,593 SR
1,544 Elo+
Nut
Nut
BluePhoenix450
Nut
Level 105
God Stats
14W - 8L
1,607 SR
Queue Stats
56W - 32L
1,585 Elo+
Party 2
Fafnir
Fafnir
DaDiddlyDylan
Fafnir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,440 Elo+
Party 1
King Arthur
King Arthur
Foolishnight
King Arthur
Level 26
God Stats
2W - 1L
1,558 SR
Queue Stats
4W - 3L
1,561 Elo+
Party 1
Mercury
Mercury
SoldNebula
Mercury
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 33L
1,598 Elo+
Party 2
Baba Yaga
Baba Yaga
lyeflea
Baba Yaga
Level 69
God Stats
1W - 1L
1,799 SR
Queue Stats
71W - 53L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
3 / 1 / 0
3,956
659
1,489
3,339
992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 1
3,442
574
2,965
2,467
683
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
LoKiAegon
Janus
8
1 / 0 / 1
4,188
698
1,728
1,359
362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Nikodeamus
Erlang Shen
7
1 / 2 / 2
4,155
693
4,228
6,356
5,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 0 / 0
4,048
675
2,448
4,948
2,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,481
580
3,438
3,845
1,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 1 / 0
3,139
523
666
4,458
3,000
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

King Arthur
Foolishnight
King Arthur
6
2 / 2 / 0
3,755
626
1,950
5,054
3,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
SoldNebula
Mercury
6
0 / 1 / 1
3,501
584
2,329
4,786
1,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baba Yaga
lyeflea
Baba Yaga
4
0 / 2 / 0
3,182
530
542
2,777
779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
2
3
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
1
0
3
L
0
0
0
0
L
0
1
0
0
W
0
0
1
0.5
L
King Arthur
Foolishnight
King Arthur
2
2
0
1
W
Janus
LoKiAegon
Janus
1
0
1
1.5
W
Erlang Shen
Nikodeamus
Erlang Shen
1
2
2
1
W
1
0
0
1
L
Mercury
SoldNebula
Mercury
0
1
1
0.5
L
Baba Yaga
lyeflea
Baba Yaga
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,858
Damage
8,925
18,469
Taken
20,920
9,826
Mitigated
9,817
6,536
Healing
5,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,489
386
0
838
3,339
992
0
222
3,083
0
13,388
L
3,438
2,007
0
2,573
3,845
1,248
0
1,069
2,776
0
21,613
L
666
281
0
320
4,458
3,000
0
1,379
3,079
5,200
0
W
2,965
1,591
0
1,267
2,467
683
0
116
2,351
0
21,017
L
King Arthur
Foolishnight
King Arthur
1,950
669
0
1,000
5,054
3,156
0
0
4,743
0
11,192
W
Janus
LoKiAegon
Janus
1,728
232
0
454
1,359
362
0
224
1,073
19,309
505
W
Erlang Shen
Nikodeamus
Erlang Shen
4,228
2,326
0
1,843
6,356
5,274
0
0
6,356
0
21,147
W
2,448
1,253
104
2,030
4,948
2,515
0
550
4,398
12,503
0
L
Mercury
SoldNebula
Mercury
2,329
1,417
0
842
4,786
1,634
0
0
4,640
0
17,149
L
Baba Yaga
lyeflea
Baba Yaga
542
0
0
481
2,777
779
0
1,407
1,126
7,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,789
Gold Earned
17,058
144
Minions Killed
105
0
Camps Cleared
0
587,652
Distance Traveled
533,917
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,956
659
24
4
0
125,291
0
L
Nut
3,481
580
29
5
0
89,232
0
L
Fafnir
3,139
523
12
2
0
125,955
0
W
Skadi
3,442
574
33
6
0
105,681
0
L
King Arthur
3,755
626
15
3
0
112,506
0
W
Janus
4,188
698
35
6
0
118,875
1
W
Erlang Shen
4,155
693
37
6
0
105,337
0
W
Atlas
4,048
675
15
3
0
132,468
0
L
Mercury
3,501
584
28
5
0
139,848
2
L
Baba Yaga
3,182
530
21
4
0
66,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role