Player Matchup

Ra
Ra
Gold I
 
Ra
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold I
 
Arachne
Gold I
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum V
JheisonAx
Xbalanque
Platinum V
Level 155
God Stats
1W - 1L
1,811 SR
Queue Stats
78W - 77L
1,681 MMR
Solo
Cthulhu
Cthulhu
Gold II
KURDISH RAMPAG3
Cthulhu
Gold II
Level 167
God Stats
2W - 3L
1,794 SR
Queue Stats
222W - 230L
1,688 MMR
Solo
Terra
Terra
Gold IV
WavyStar
Terra
Gold IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,684 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 161
1,621 SR
1,611 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 163
1,602 SR
1,686 MMR
Sobek
Sobek
Gold V
Chocho2898
Sobek
Gold V
Level 158
God Stats
2W - 1L
1,886 SR
Queue Stats
62W - 55L
1,670 MMR
Solo
Ishtar
Ishtar
Gold I
CyborgAFK
Ishtar
Gold I
Level 178
God Stats
3W - 1L
1,285 SR
Queue Stats
159W - 149L
1,723 MMR
Party 2
Hercules
Hercules
Gold II
Kalismic
Hercules
Gold II
Level 126
God Stats
3W - 1L
1,879 SR
Queue Stats
32W - 23L
1,698 MMR
Party 1
Agni
Agni
Gold II
ThePoosycat
Agni
Gold II
Level 157
God Stats
5W - 2L
1,364 SR
Queue Stats
77W - 65L
1,630 MMR
Party 2
Thanatos
Thanatos
Platinum IV
lllonilll
Thanatos
Platinum IV
Level 198
God Stats
10W - 8L
1,598 SR
Queue Stats
178W - 174L
1,709 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 4 / 0
7,147
511
6,547
10,878
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
 
Arachne
11
3 / 2 / 1
6,353
454
5,291
11,376
4,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Xbalanque
JheisonAx
Xbalanque
12
0 / 6 / 0
6,853
490
4,545
11,441
4,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 4 / 1
6,197
443
3,540
11,771
9,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
WavyStar
Terra
7
0 / 7 / 1
5,548
396
3,005
15,468
8,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaCharonAchillesLoki

VS

Bans
AnhurAo KuangSusanoKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
1 / 1 / 11
7,731
552
4,588
12,357
10,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ishtar
CyborgAFK
Ishtar
15
4 / 1 / 6
9,100
650
9,723
8,288
3,630
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Kalismic
Hercules
14
3 / 1 / 6
9,050
646
9,693
11,415
7,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 1 / 4
8,980
641
11,723
6,099
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
lllonilll
Thanatos
15
9 / 0 / 6
8,883
635
11,067
12,822
6,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
4
Kills
23
23
Deaths
4
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
0
0.25
L
Arachne
 
Arachne
3
2
1
1.75
W
Sobek
1
1
11
6.5
W
Ishtar
CyborgAFK
Ishtar
4
1
6
7
L
Xbalanque
JheisonAx
Xbalanque
0
6
0
0
L
0
4
1
0.13
W
Hercules
Kalismic
Hercules
3
1
6
6
W
6
1
4
8
L
Terra
WavyStar
Terra
0
7
1
0.07
W
Thanatos
lllonilll
Thanatos
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,928
Damage
46,794
60,934
Taken
50,981
30,541
Mitigated
31,147
11,558
Healing
31,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,547
444
261
1,502
10,878
4,016
0
6,540
3,975
49,764
907
L
Arachne
 
Arachne
5,291
3,408
0
3,324
11,376
4,367
0
1,273
10,059
0
42,147
W
Sobek
4,588
680
0
4,712
12,357
10,860
0
3,709
8,411
24,169
0
W
Ishtar
CyborgAFK
Ishtar
9,723
6,631
0
5,080
8,288
3,630
520
431
7,823
0
81,818
L
Xbalanque
JheisonAx
Xbalanque
4,545
2,215
0
2,241
11,441
4,188
0
969
10,466
0
59,229
L
3,540
416
0
1,353
11,771
9,695
0
0
11,011
32,329
190
W
Hercules
Kalismic
Hercules
9,693
4,137
0
6,854
11,415
7,890
0
2,904
7,903
0
61,225
W
11,723
1,639
0
500
6,099
2,576
458
3,151
2,826
66,652
2,497
L
Terra
WavyStar
Terra
3,005
944
998
1,879
15,468
8,275
0
6,642
8,351
9,746
0
W
Thanatos
lllonilll
Thanatos
11,067
3,932
0
14,237
12,822
6,191
36
2,474
10,154
0
79,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,098
Gold Earned
43,744
358
Minions Killed
509
0
Camps Cleared
0
1,296,672
Distance Traveled
1,466,927
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,147
511
112
8
0
286,263
0
L
Arachne
6,353
454
60
4
0
300,546
0
W
Sobek
7,731
552
33
2
0
293,024
1
W
Ishtar
9,100
650
132
9
0
252,453
3
L
Xbalanque
6,853
490
106
8
0
235,517
1
L
Cthulhu
6,197
443
72
5
0
231,981
0
W
Hercules
9,050
646
90
6
0
305,330
4
W
Agni
8,980
641
137
10
0
264,635
0
L
Terra
5,548
396
8
1
0
242,365
0
W
Thanatos
8,883
635
117
8
0
351,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role