Player Matchup

Nut
Nut
 
Nut
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
ALoneCracker
Hercules
Level 109
God Stats
1W - 0L
1,692 SR
Queue Stats
1W - 3L
1,268 Elo+
Party 1
Fenrir
Fenrir
Jimmy2Shoez_313
Fenrir
Level 129
God Stats
7W - 2L
1,669 SR
Queue Stats
69W - 65L
1,435 Elo+
Solo
Chang'e
Chang'e
SumYngGui
Chang'e
Level 82
God Stats
1W - 0L
1,456 SR
Queue Stats
1W - 2L
1,268 Elo+
Party 1
Bacchus
Bacchus
Yuriel-Whoopi
Bacchus
Level 154
God Stats
1W - 3L
1,429 SR
Queue Stats
27W - 33L
1,396 Elo+
Party 3
Team Averages
Level 119
1,549 SR
1,373 Elo+

VS

Team Averages
Level 36
1,301 SR
998 Elo+
Neith
Neith
Devin890
Neith
Level 47
God Stats
1W - 8L
1,367 SR
Queue Stats
2W - 21L
1,059 Elo+
Party 2
Jormungandr
Jormungandr
Grazman12
Jormungandr
Level 86
God Stats
0W - 1L
990 SR
Queue Stats
0W - 22L
976 Elo+
Party 2
Xing Tian
Xing Tian
Grimace973
Xing Tian
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 23L
1,034 Elo+
Party 2
Hun Batz
Hun Batz
King9Viper999
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
961 Elo+
Party 2
Kukulkan
Kukulkan
Mr_Schwifty1
Kukulkan
Level 16
God Stats
1W - 19L
1,149 SR
Queue Stats
1W - 21L
961 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
17
5 / 0 / 3
9,452
945
6,445
6,271
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
ALoneCracker
Hercules
15
3 / 0 / 5
8,706
871
6,139
8,427
7,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 0 / 2
8,927
893
5,364
8,429
4,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
SumYngGui
Chang'e
15
1 / 0 / 8
8,675
868
6,582
5,974
2,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
16
1 / 0 / 7
9,042
904
5,875
7,841
9,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Devin890
Neith
15
0 / 1 / 0
7,974
797
8,091
6,535
3,294
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Grazman12
Jormungandr
14
0 / 3 / 0
7,797
780
6,668
11,781
13,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Grimace973
Xing Tian
13
0 / 3 / 0
7,326
733
2,610
11,284
11,681
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
King9Viper999
Hun Batz
13
0 / 3 / 0
7,309
731
1,778
5,580
3,371
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Mr_Schwifty1
Kukulkan
12
0 / 3 / 0
7,212
721
477
3,883
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
13
Kills
0
0
Deaths
13
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
5
0
3
6.5
W
Hercules
ALoneCracker
Hercules
3
0
5
5.5
L
Neith
Devin890
Neith
0
1
0
0
L
Jormungandr
Grazman12
Jormungandr
0
3
0
0
L
Xing Tian
Grimace973
Xing Tian
0
3
0
0
W
3
0
2
4
L
Hun Batz
King9Viper999
Hun Batz
0
3
0
0
L
Kukulkan
Mr_Schwifty1
Kukulkan
0
3
0
0
W
Chang'e
SumYngGui
Chang'e
1
0
8
5
W
Bacchus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,405
Damage
19,624
36,942
Taken
39,063
27,304
Mitigated
33,034
14,523
Healing
3,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
6,445
2,270
348
1,071
6,271
3,105
1,238
2,094
4,081
0
28,876
W
Hercules
ALoneCracker
Hercules
6,139
1,435
0
4,088
8,427
7,203
128
1,846
6,275
450
17,467
L
Neith
Devin890
Neith
8,091
2,731
0
1,702
6,535
3,294
0
1,487
4,863
0
31,039
L
Jormungandr
Grazman12
Jormungandr
6,668
822
0
937
11,781
13,164
0
4,005
7,668
26,471
542
L
Xing Tian
Grimace973
Xing Tian
2,610
178
0
0
11,284
11,681
0
2,840
8,301
9,799
0
W
5,364
960
0
538
8,429
4,364
1,414
1,211
6,994
0
25,387
L
Hun Batz
King9Viper999
Hun Batz
1,778
291
0
546
5,580
3,371
0
1,594
3,937
0
7,660
L
Kukulkan
Mr_Schwifty1
Kukulkan
477
0
0
0
3,883
1,524
0
1,345
2,374
11,087
0
W
Chang'e
SumYngGui
Chang'e
6,582
1,142
3,282
2,997
5,974
2,727
802
2,054
2,550
25,354
584
W
Bacchus
5,875
265
149
2,050
7,841
9,905
660
1,084
6,629
22,328
5,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,802
Gold Earned
37,618
218
Minions Killed
169
0
Camps Cleared
0
1,043,765
Distance Traveled
913,793
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,452
945
54
5
0
151,538
2
W
Hercules
8,706
871
28
3
0
240,704
0
L
Neith
7,974
797
58
6
0
197,687
0
L
Jormungandr
7,797
780
52
5
0
191,650
0
L
Xing Tian
7,326
733
14
1
0
182,162
0
W
Fenrir
8,927
893
46
5
0
234,567
1
L
Hun Batz
7,309
731
22
2
0
215,498
0
L
Kukulkan
7,212
721
23
2
0
126,796
0
W
Chang'e
8,675
868
40
4
0
205,765
0
W
Bacchus
9,042
904
50
5
0
211,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role