Player Matchup

Sobek
Sobek
Platinum I
Drachonix
Sobek
Platinum I
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 19L
2,086 MMR
Party 2
Osiris
Osiris
Diamond V
Imprοvised
Osiris
Diamond V
Level 157
God Stats
2W - 3L
1,502 SR
Queue Stats
38W - 22L
2,097 MMR
Party 2
Thoth
Thoth
Platinum IV
thezaza69
Thoth
Platinum IV
Level 63
God Stats
6W - 1L
1,711 SR
Queue Stats
24W - 13L
1,926 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,571 SR
2,037 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,683 SR
1,764 MMR
Cabrakan
Cabrakan
Platinum III
TheMooseRules
Cabrakan
Platinum III
Level 153
God Stats
4W - 6L
1,724 SR
Queue Stats
110W - 106L
1,809 MMR
Party 1
Ra
Ra
Gold II
insana93
Ra
Gold II
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
326W - 361L
1,682 MMR
Solo
Anhur
Anhur
Platinum IV
warhawk363
Anhur
Platinum IV
Level 84
God Stats
1W - 2L
1,824 SR
Queue Stats
56W - 56L
1,801 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Drachonix
Sobek
17
2 / 2 / 13
10,965
731
9,275
18,431
23,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
17
9 / 2 / 7
11,982
799
10,877
14,983
18,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
thezaza69
Thoth
19
10 / 2 / 9
12,710
847
24,714
11,240
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
BacchusAchillesCharonMorgan Le FayNe Zha

VS

Bans
KuzenboVulcanHachimanBaron SamediAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
TheMooseRules
Cabrakan
17
2 / 4 / 3
10,603
707
7,711
20,937
28,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 9 / 4
10,696
713
10,353
14,582
5,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
13
3 / 8 / 0
9,517
634
10,807
16,642
5,486
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
21
Kills
6
6
Deaths
21
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
Drachonix
Sobek
2
2
13
4.25
W
Osiris
9
2
7
6.25
L
Cabrakan
TheMooseRules
Cabrakan
2
4
3
0.88
L
1
9
4
0.33
W
Thoth
thezaza69
Thoth
10
2
9
7.25
L
Anhur
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,866
Damage
28,871
44,654
Taken
52,161
46,048
Mitigated
39,039
10,596
Healing
6,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Drachonix
Sobek
9,275
726
0
6,305
18,431
23,096
120
6,850
10,593
24,024
4,058
W
Osiris
10,877
2,042
0
2,666
14,983
18,011
568
4,601
9,947
0
42,084
L
Cabrakan
TheMooseRules
Cabrakan
7,711
1,078
0
1,119
20,937
28,054
192
10,605
8,940
17,468
0
L
10,353
877
2,029
2,525
14,582
5,499
411
8,996
5,094
48,721
720
W
Thoth
thezaza69
Thoth
24,714
648
0
1,625
11,240
4,941
1,404
4,599
6,256
84,238
0
L
Anhur
10,807
6,831
0
835
16,642
5,486
0
12,194
3,739
0
29,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,657
Gold Earned
30,816
197
Minions Killed
136
0
Camps Cleared
0
832,090
Distance Traveled
680,362
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,965
731
34
2
0
269,456
2
W
Osiris
11,982
799
45
3
0
276,465
2
L
Cabrakan
10,603
707
18
1
0
247,408
0
L
Ra
10,696
713
79
5
0
223,096
0
W
Thoth
12,710
847
118
8
0
286,169
1
L
Anhur
9,517
634
39
3
0
209,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role