Player Matchup

Bacchus
Bacchus
Silver I
Mig17112
Bacchus
Silver I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,492 MMR
Party 3
Baron Samedi
Baron Samedi
Silver II
SENTEYITA
Baron Samedi
Silver II
Level 109
God Stats
1W - 1L
1,599 SR
Queue Stats
16W - 14L
1,507 MMR
Solo
Awilix
Awilix
Silver I
TheChubbyBubbha
Awilix
Silver I
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,492 MMR
Party 3
Bellona
Bellona
Gold II
YungClamChowder
Bellona
Gold II
Level 82
God Stats
41W - 35L
1,570 SR
Queue Stats
285W - 293L
1,497 MMR
Solo
Skadi
Skadi
Gold III
kevinseeker
Skadi
Gold III
Level 146
God Stats
9W - 3L
1,271 SR
Queue Stats
84W - 81L
1,478 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,488 SR
1,493 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,471 SR
1,495 MMR
Bastet
Bastet
Bronze III
DomexHitta
Bastet
Bronze III
Level 79
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Geb
Geb
Silver III
LikesBrownEye
Geb
Silver III
Level 133
God Stats
1W - 2L
1,564 SR
Queue Stats
5W - 7L
1,466 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
MerlinUlt
Morgan Le Fay
Gold III
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 66L
1,444 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
SnaximusJR
Ah Muzen Cab
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,545 MMR
Party 2
Achilles
Achilles
Gold III
gar0u
Achilles
Gold III
Level 150
God Stats
1W - 1L
1,483 SR
Queue Stats
121W - 126L
1,520 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mig17112
Bacchus
12
4 / 0 / 4
7,963
613
7,813
10,995
13,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
SENTEYITA
Baron Samedi
13
0 / 2 / 4
7,215
555
5,807
7,468
4,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
4 / 2 / 4
7,182
552
6,800
10,001
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

14
0 / 0 / 3
8,043
619
8,833
10,433
11,196
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
6 / 0 / 0
8,791
676
8,441
5,866
2,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThothAthenaArachneScylla

VS

Bans
HachimanRatatoskrThorAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DomexHitta
Bastet
11
4 / 4 / 0
6,172
475
5,337
10,156
4,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 3
6,184
476
4,083
10,625
7,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
MerlinUlt
Morgan Le Fay
12
0 / 3 / 3
6,278
483
4,622
9,797
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
SnaximusJR
Ah Muzen Cab
11
0 / 4 / 0
6,248
481
2,649
10,147
3,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Achilles
gar0u
Achilles
13
0 / 1 / 0
6,931
533
4,418
12,415
11,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
4
4
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
DomexHitta
Bastet
4
4
0
1
L
0
2
3
0.75
L
Morgan Le Fay
MerlinUlt
Morgan Le Fay
0
3
3
0.5
W
Bacchus
Mig17112
Bacchus
4
0
4
6
W
Baron Samedi
SENTEYITA
Baron Samedi
0
2
4
1
L
Ah Muzen Cab
SnaximusJR
Ah Muzen Cab
0
4
0
0
W
4
2
4
3
W
0
0
3
1.5
L
Achilles
gar0u
Achilles
0
1
0
0
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,694
Damage
21,109
44,763
Taken
53,140
34,792
Mitigated
30,588
13,871
Healing
13,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
DomexHitta
Bastet
5,337
1,941
0
1,724
10,156
4,216
0
2,778
7,044
0
34,250
L
4,083
399
0
2,566
10,625
7,609
0
3,540
6,669
16,207
3,454
L
Morgan Le Fay
MerlinUlt
Morgan Le Fay
4,622
144
0
2,725
9,797
4,105
0
5,454
4,059
53,287
1,156
W
Bacchus
Mig17112
Bacchus
7,813
1,107
0
2,321
10,995
13,154
0
1,886
9,109
26,762
0
W
Baron Samedi
SENTEYITA
Baron Samedi
5,807
369
284
1,701
7,468
4,041
168
3,221
4,247
51,087
0
L
Ah Muzen Cab
SnaximusJR
Ah Muzen Cab
2,649
733
0
709
10,147
3,653
0
802
9,345
0
51,461
W
6,800
2,408
0
5,057
10,001
4,091
14
1,639
8,362
0
50,125
W
8,833
1,493
0
3,768
10,433
11,196
0
861
8,570
0
62,765
L
Achilles
gar0u
Achilles
4,418
702
0
6,252
12,415
11,005
0
296
10,885
65
56,977
W
8,441
2,756
0
740
5,866
2,310
1,100
259
5,607
0
78,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,194
Gold Earned
31,813
486
Minions Killed
376
0
Camps Cleared
0
1,390,499
Distance Traveled
1,286,912
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,172
475
58
4
0
289,110
3
L
Geb
6,184
476
35
3
0
274,486
2
L
Morgan Le Fay
6,278
483
82
6
0
238,356
2
W
Bacchus
7,963
613
27
2
0
294,897
0
W
Baron Samedi
7,215
555
113
9
0
252,056
4
L
Ah Muzen Cab
6,248
481
98
8
0
254,436
0
W
Awilix
7,182
552
79
6
0
315,547
0
W
Bellona
8,043
619
122
9
0
258,195
4
L
Achilles
6,931
533
103
8
0
230,524
0
W
Skadi
8,791
676
145
11
0
269,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role