Player Matchup

Athena
Athena
ArK-47_-
Athena
Level 42
God Stats
9W - 12L
1,277 SR
Queue Stats
54W - 66L
1,333 Elo+
Solo
Mulan
Mulan
Astro-kyrios
Mulan
Level 28
God Stats
5W - 6L
1,430 SR
Queue Stats
34W - 39L
1,350 Elo+
Party 2
Neith
Neith
KD_Marios18-_xX
Neith
Level 56
God Stats
42W - 55L
1,535 SR
Queue Stats
48W - 74L
1,390 Elo+
Solo
Ix Chel
Ix Chel
moutonsauvage59
Ix Chel
Level 125
God Stats
2W - 3L
1,271 SR
Queue Stats
62W - 63L
1,341 Elo+
Party 2
Awilix
Awilix
snackchou
Awilix
Level 148
God Stats
2W - 4L
1,193 SR
Queue Stats
49W - 40L
1,371 Elo+
Party 2
Team Averages
Level 80
1,341 SR
1,357 Elo+

VS

Team Averages
Level 64
1,513 SR
1,433 Elo+
Tiamat
Tiamat
 
Tiamat
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Vantablack2525
Nut
Level 61
God Stats
354W - 287L
1,515 SR
Queue Stats
474W - 442L
1,475 Elo+
Solo
Ymir
Ymir
ViLiXixAteFOCA
Ymir
Level 21
God Stats
13W - 8L
1,612 SR
Queue Stats
31W - 43L
1,328 Elo+
Party 1
Pele
Pele
greensmoke44120
Pele
Level 102
God Stats
4W - 5L
1,787 SR
Queue Stats
182W - 180L
1,470 Elo+
Solo
Surtr
Surtr
iiDiZus
Surtr
Level 97
God Stats
7W - 10L
1,152 SR
Queue Stats
64W - 71L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ArK-47_-
Athena
9
0 / 0 / 2
4,710
471
2,149
7,307
5,399
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 0 / 1
5,609
561
4,684
9,253
4,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 1 / 0
5,195
520
3,165
3,999
1,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
3 / 2 / 2
6,226
623
5,282
7,004
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
snackchou
Awilix
12
6 / 1 / 2
6,706
671
7,629
7,244
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 5 / 1
4,744
474
2,764
8,093
4,452
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
2 / 1 / 0
5,292
529
6,573
5,014
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 1
5,028
503
2,615
7,397
4,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 3 / 0
5,450
545
3,819
10,178
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Surtr
iiDiZus
Surtr
10
0 / 2 / 0
5,405
541
6,184
9,326
8,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
12
Kills
4
4
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
1
0.1
W
Athena
ArK-47_-
Athena
0
0
2
1
W
2
0
1
2.5
W
1
1
0
1
L
2
1
0
2
L
0
1
1
0.5
L
2
3
0
0.67
L
Surtr
iiDiZus
Surtr
0
2
0
0
W
3
2
2
2
W
Awilix
snackchou
Awilix
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,909
Damage
21,955
34,807
Taken
40,008
16,483
Mitigated
23,326
9,751
Healing
8,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,764
508
0
635
8,093
4,452
0
4,126
3,967
26,312
687
W
Athena
ArK-47_-
Athena
2,149
563
148
1,036
7,307
5,399
0
2,024
5,283
13,252
0
W
4,684
806
0
2,609
9,253
4,285
0
256
8,243
126
35,018
W
3,165
1,601
0
1,085
3,999
1,582
0
133
3,866
0
40,604
L
6,573
4,630
0
1,860
5,014
1,831
0
692
4,322
0
38,842
L
2,615
593
0
1,814
7,397
4,455
0
1,457
5,940
20,586
822
L
3,819
1,600
0
1,615
10,178
4,127
0
1,104
9,074
0
38,210
L
Surtr
iiDiZus
Surtr
6,184
2,104
0
2,623
9,326
8,461
0
104
9,222
592
32,643
W
5,282
689
356
1,739
7,004
2,677
0
2,488
4,516
38,578
1,506
W
Awilix
snackchou
Awilix
7,629
3,301
219
2,559
7,244
2,540
0
532
6,712
0
43,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,446
Gold Earned
25,919
273
Minions Killed
235
0
Camps Cleared
0
1,042,394
Distance Traveled
929,072
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,744
474
37
4
0
186,040
0
W
Athena
4,710
471
22
2
0
234,260
1
W
Mulan
5,609
561
51
5
0
207,877
0
W
Neith
5,195
520
66
7
0
175,445
0
L
Nut
5,292
529
48
5
0
181,982
0
L
Ymir
5,028
503
38
4
0
198,752
2
L
Pele
5,450
545
64
6
0
206,536
0
L
Surtr
5,405
541
48
5
0
155,762
0
W
Ix Chel
6,226
623
65
7
0
202,865
0
W
Awilix
6,706
671
69
7
0
221,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role