Player Matchup

Awilix
Awilix
 
Awilix
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AudiioBeats
Nox
Level 77
God Stats
0W - 4L
1,223 SR
Queue Stats
153W - 173L
1,418 Elo+
Solo
Nemesis
Nemesis
ChuckieBoi94
Nemesis
Level 81
God Stats
0W - 2L
1,263 SR
Queue Stats
128W - 147L
1,508 Elo+
Party 1
Janus
Janus
Game_KiLL3r2-0
Janus
Level 125
God Stats
3W - 9L
1,381 SR
Queue Stats
187W - 193L
1,500 Elo+
Party 1
He Bo
He Bo
R4WD3N1M
He Bo
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 175L
1,517 Elo+
Party 1
Team Averages
Level 99
1,374 SR
1,489 Elo+

VS

Team Averages
Level 124
1,526 SR
1,453 Elo+
Nox
Nox
Biglebuhtz
Nox
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 62L
1,419 Elo+
Party 2
Ymir
Ymir
Fo0lishGhOst
Ymir
Level 124
God Stats
2W - 1L
1,733 SR
Queue Stats
66W - 61L
1,438 Elo+
Party 2
Maui
Maui
PirateCapn
Maui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 47L
1,515 Elo+
Solo
Kukulkan
Kukulkan
evocableshot
Kukulkan
Level 127
God Stats
2W - 0L
1,717 SR
Queue Stats
65W - 58L
1,439 Elo+
Solo
Ne Zha
Ne Zha
tylercvb
Ne Zha
Level 127
God Stats
1W - 1L
1,179 SR
Queue Stats
75W - 73L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
1 / 1 / 1
5,466
781
3,123
3,802
1,567
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 1 / 1
5,992
856
4,335
3,224
1,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
ChuckieBoi94
Nemesis
9
0 / 3 / 1
5,264
752
3,178
6,413
5,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 2 / 1
6,262
895
7,286
4,248
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
R4WD3N1M
He Bo
9
0 / 3 / 2
5,194
742
568
3,186
1,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
7,062
1,009
3,610
3,714
1,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
0 / 1 / 10
6,574
939
1,529
6,385
5,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 8
6,300
900
1,683
8,135
4,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
evocableshot
Kukulkan
14
3 / 0 / 7
7,450
1,064
8,063
4,115
1,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
tylercvb
Ne Zha
11
2 / 1 / 7
6,542
935
4,186
5,255
2,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
3
Kills
10
10
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
1
1
1.5
L
2
1
1
2.5
W
4
1
3
5.5
L
Nemesis
ChuckieBoi94
Nemesis
0
3
1
0.17
W
0
1
10
5
L
0
2
1
0.25
W
1
1
8
5
L
He Bo
R4WD3N1M
He Bo
0
3
2
0.33
W
Kukulkan
evocableshot
Kukulkan
3
0
7
6.5
W
Ne Zha
tylercvb
Ne Zha
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,490
Damage
19,071
20,873
Taken
27,604
12,016
Mitigated
16,564
4,736
Healing
12,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,123
737
174
1,289
3,802
1,567
0
2,531
1,271
0
3,479
L
4,335
156
597
455
3,224
1,448
0
2,900
324
9,951
398
W
3,610
228
624
303
3,714
1,838
504
2,004
1,669
6,461
0
L
Nemesis
ChuckieBoi94
Nemesis
3,178
578
381
1,014
6,413
5,881
0
3,899
2,514
0
4,680
W
1,529
284
944
1,345
6,385
5,926
77
3,611
2,655
3,507
0
L
7,286
231
253
573
4,248
1,898
0
3,034
1,214
26,674
0
W
1,683
370
142
2,616
8,135
4,252
0
1,963
6,130
3,838
0
L
He Bo
R4WD3N1M
He Bo
568
120
0
0
3,186
1,222
0
2,307
879
737
0
W
Kukulkan
evocableshot
Kukulkan
8,063
353
2,564
1,661
4,115
1,841
476
1,668
2,320
25,363
1,119
W
Ne Zha
tylercvb
Ne Zha
4,186
1,156
600
1,923
5,255
2,707
188
2,746
2,509
0
11,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,178
Gold Earned
33,928
56
Minions Killed
81
0
Camps Cleared
0
535,256
Distance Traveled
703,849
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,466
781
2
0
0
129,307
0
L
Nox
5,992
856
11
2
0
135,959
0
W
Nox
7,062
1,009
8
1
0
117,720
0
L
Nemesis
5,264
752
4
1
0
108,505
0
W
Ymir
6,574
939
4
1
0
135,598
0
L
Janus
6,262
895
38
5
0
110,695
0
W
Maui
6,300
900
6
1
0
131,703
0
L
He Bo
5,194
742
1
0
0
50,790
0
W
Kukulkan
7,450
1,064
49
7
0
160,263
0
W
Ne Zha
6,542
935
14
2
0
158,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role