Player Matchup

Danzaburou
Danzaburou
Matiusk8
Danzaburou
Level 58
God Stats
9W - 4L
1,246 SR
Queue Stats
19W - 11L
1,482 Elo+
Solo
Ra
Ra
WhiteboyPmp
Ra
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,249 Elo+
Party 2
Cthulhu
Cthulhu
Whiteboydrip283
Cthulhu
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,137 Elo+
Party 2
Team Averages
Level 73
1,415 SR
1,290 Elo+

VS

Team Averages
Level 46
1,500 SR
1,243 Elo+
Olorun
Olorun
Frozenflame14
Olorun
Level 46
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 9L
1,243 Elo+
Party 1
Bellona
Bellona
Jacksterooni
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,243 Elo+
Party 1
Artemis
Artemis
cutacutaa
Artemis
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Matiusk8
Danzaburou
13
4 / 0 / 8
8,292
829
7,158
5,421
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 0 / 5
8,483
848
8,200
3,788
1,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 1 / 9
8,138
814
5,542
9,522
5,369
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,606
661
5,661
10,417
3,913
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Jacksterooni
Bellona
9
0 / 3 / 1
6,004
600
382
7,823
6,367
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
cutacutaa
Artemis
10
0 / 4 / 1
6,363
636
4,683
8,308
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
1
1
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Bellona
Jacksterooni
Bellona
0
3
1
0.17
W
Danzaburou
Matiusk8
Danzaburou
4
0
8
8
W
6
0
5
8.5
W
3
1
9
7.5
L
Artemis
cutacutaa
Artemis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,900
Damage
10,726
18,731
Taken
26,548
9,353
Mitigated
13,605
7,812
Healing
3,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,661
2,607
174
1,444
10,417
3,913
0
5,560
4,635
18,491
266
L
Bellona
Jacksterooni
Bellona
382
110
0
130
7,823
6,367
0
4,234
3,488
0
3,794
W
Danzaburou
Matiusk8
Danzaburou
7,158
1,281
0
2,230
5,421
2,334
1,719
1,192
4,229
0
26,880
W
8,200
333
2,854
2,170
3,788
1,650
474
680
3,108
34,320
551
W
5,542
102
91
467
9,522
5,369
799
3,588
5,934
18,291
401
L
Artemis
cutacutaa
Artemis
4,683
1,809
0
1,934
8,308
3,325
0
3,505
4,786
0
28,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,913
Gold Earned
18,973
126
Minions Killed
97
0
Camps Cleared
0
516,579
Distance Traveled
457,703
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,606
661
44
4
0
140,163
0
L
Bellona
6,004
600
12
1
0
179,453
0
W
Danzaburou
8,292
829
35
4
0
170,369
1
W
Ra
8,483
848
63
6
0
189,558
0
W
Cthulhu
8,138
814
28
3
0
156,652
0
L
Artemis
6,363
636
41
4
0
138,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role