Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
AGS730
Arachne
Level 159
God Stats
15W - 6L
1,515 SR
Queue Stats
407W - 390L
1,513 Elo+
Solo
Vulcan
Vulcan
ShakeItLink
Vulcan
Level 194
God Stats
1W - 3L
1,500 SR
Queue Stats
250W - 231L
1,624 Elo+
Solo
Odin
Odin
thekillerP189
Odin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 68L
1,531 Elo+
Party 1
Skadi
Skadi
yAIee_
Skadi
Level 145
God Stats
1W - 2L
1,508 SR
Queue Stats
39W - 49L
1,494 Elo+
Party 1
Team Averages
Level 153
1,505 SR
1,532 Elo+

VS

Team Averages
Level 104
1,692 SR
1,671 Elo+
Shiva
Shiva
HELLWOLF11734528
Shiva
Level 107
God Stats
1W - 0L
1,664 SR
Queue Stats
17W - 12L
1,623 Elo+
Party 2
Serqet
Serqet
JimmyPJ
Serqet
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 37L
1,867 Elo+
Solo
Danzaburou
Danzaburou
QuantumBox
Danzaburou
Level 97
God Stats
3W - 0L
1,715 SR
Queue Stats
17W - 12L
1,623 Elo+
Party 2
Horus
Horus
moorio4
Horus
Level 106
God Stats
4W - 1L
1,842 SR
Queue Stats
17W - 12L
1,623 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
spudalien24
Morgan Le Fay
Level 89
God Stats
2W - 0L
1,739 SR
Queue Stats
17W - 12L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 2 / 0
5,493
499
3,723
11,521
9,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
AGS730
Arachne
11
1 / 2 / 0
5,477
498
4,542
12,789
4,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
11
0 / 2 / 1
6,240
567
6,358
5,309
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,491
408
1,645
8,018
4,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
yAIee_
Skadi
11
0 / 0 / 0
5,947
541
2,108
2,833
872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
5,995
545
5,530
7,594
5,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
JimmyPJ
Serqet
11
2 / 1 / 1
5,884
535
4,822
9,203
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Danzaburou
QuantumBox
Danzaburou
13
2 / 0 / 1
7,080
644
3,564
4,458
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Horus
moorio4
Horus
9
1 / 0 / 4
5,973
543
3,175
7,007
4,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
spudalien24
Morgan Le Fay
11
2 / 0 / 3
6,312
574
6,040
6,672
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
7
9
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
0
0
L
Arachne
AGS730
Arachne
1
2
0
0.5
W
0
0
2
1
W
Serqet
JimmyPJ
Serqet
2
1
1
2.5
W
Danzaburou
QuantumBox
Danzaburou
2
0
1
2.5
L
Vulcan
0
2
1
0.25
W
Horus
moorio4
Horus
1
0
4
3
W
Morgan Le Fay
spudalien24
Morgan Le Fay
2
0
3
3.5
L
0
3
0
0
L
Skadi
yAIee_
Skadi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,376
Damage
23,131
40,470
Taken
34,934
21,459
Mitigated
18,985
11,664
Healing
15,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,723
324
0
4,233
11,521
9,528
0
0
10,453
34,377
2,671
L
Arachne
AGS730
Arachne
4,542
2,949
0
6,422
12,789
4,101
0
317
11,888
0
36,963
W
5,530
847
126
2,007
7,594
5,654
0
2,738
4,815
0
39,396
W
Serqet
JimmyPJ
Serqet
4,822
853
0
5,161
9,203
4,109
0
2,091
7,112
0
46,565
W
Danzaburou
QuantumBox
Danzaburou
3,564
1,540
0
3,266
4,458
1,789
0
0
4,425
0
63,312
L
Vulcan
6,358
2,306
0
470
5,309
2,033
0
2,658
2,651
50,123
0
W
Horus
moorio4
Horus
3,175
1,428
1,568
2,610
7,007
4,715
0
1,894
5,004
0
13,019
W
Morgan Le Fay
spudalien24
Morgan Le Fay
6,040
773
0
1,232
6,672
2,718
48
3,152
3,440
50,846
1,486
L
1,645
266
0
414
8,018
4,925
143
2,995
4,979
0
18,933
L
Skadi
yAIee_
Skadi
2,108
718
0
125
2,833
872
0
0
2,833
0
48,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,648
Gold Earned
31,244
402
Minions Killed
378
0
Camps Cleared
0
1,120,924
Distance Traveled
1,178,082
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,493
499
105
10
0
206,397
0
L
Arachne
5,477
498
64
6
0
260,599
0
W
Shiva
5,995
545
77
7
0
225,790
0
W
Serqet
5,884
535
83
8
0
274,010
1
W
Danzaburou
7,080
644
108
10
0
212,216
1
L
Vulcan
6,240
567
96
9
0
231,208
2
W
Horus
5,973
543
16
1
0
245,260
0
W
Morgan Le Fay
6,312
574
94
9
0
220,806
1
L
Odin
4,491
408
33
3
0
214,716
0
L
Skadi
5,947
541
104
9
0
208,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role