Player Matchup

Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
HEAVYTHRUST O24
Ne Zha
Level 129
God Stats
3W - 4L
1,467 SR
Queue Stats
384W - 385L
1,408 Elo+
Party 2
Rama
Rama
Raver__ape
Rama
Level 121
God Stats
3W - 4L
1,525 SR
Queue Stats
346W - 374L
1,447 Elo+
Party 1
Fenrir
Fenrir
Tmillions
Fenrir
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 91L
1,505 Elo+
Solo
Pele
Pele
fyntenalvaccine
Pele
Level 103
God Stats
1W - 0L
1,287 SR
Queue Stats
184W - 201L
1,443 Elo+
Party 1
Team Averages
Level 112
1,456 SR
1,460 Elo+

VS

Team Averages
Level 115
1,583 SR
1,495 Elo+
Sol
Sol
 
Sol
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GoneDreamer
Thor
Level 139
God Stats
2W - 3L
1,670 SR
Queue Stats
191W - 187L
1,459 Elo+
Solo
Ullr
Ullr
MasterSooMaTai
Ullr
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 91L
1,425 Elo+
Solo
Thoth
Thoth
PenguinTrap
Thoth
Level 78
God Stats
1W - 2L
1,518 SR
Queue Stats
5W - 4L
1,532 Elo+
Solo
Guan Yu
Guan Yu
PirateCapn
Guan Yu
Level 128
God Stats
2W - 1L
1,725 SR
Queue Stats
53W - 47L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
5 / 1 / 14
9,691
969
12,079
12,182
6,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
4 / 2 / 11
8,979
898
8,121
9,456
5,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 0 / 12
9,750
975
9,829
8,651
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fenrir
Tmillions
Fenrir
14
3 / 1 / 17
8,816
882
11,402
14,718
14,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 4 / 13
8,789
879
11,297
10,405
4,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 3 / 4
8,060
806
14,559
6,684
2,919
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
1 / 4 / 5
7,294
729
4,931
12,272
11,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 5 / 4
7,394
739
11,424
11,684
5,813
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 6 / 4
7,429
743
7,481
9,349
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
PirateCapn
Guan Yu
13
0 / 5 / 6
6,932
693
7,261
19,137
12,045
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
31
23
Kills
8
8
Deaths
23
67
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
14
12
L
Sol
 
Sol
3
3
4
1.67
L
1
4
5
0.88
W
4
2
11
4.75
L
2
5
4
0.8
L
2
6
4
0.67
L
Guan Yu
PirateCapn
Guan Yu
0
5
6
0.6
W
7
0
12
13
W
Fenrir
Tmillions
Fenrir
3
1
17
11.5
W
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,728
Damage
45,656
55,412
Taken
59,126
35,732
Mitigated
35,730
28,663
Healing
14,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,079
1,164
10,571
8,019
12,182
6,604
1,605
5,628
6,554
28,752
0
L
Sol
 
Sol
14,559
3,577
743
1,387
6,684
2,919
0
909
5,775
30,515
0
L
4,931
639
412
1,879
12,272
11,643
0
2,925
9,261
0
7,559
W
8,121
964
901
1,217
9,456
5,091
1,799
3,911
5,545
0
14,967
L
11,424
7,065
232
1,600
11,684
5,813
0
1,878
9,692
0
18,491
L
7,481
479
529
552
9,349
3,310
0
1,440
7,860
20,385
0
L
Guan Yu
PirateCapn
Guan Yu
7,261
987
2,106
5,435
19,137
12,045
60
4,581
14,459
0
10,999
W
9,829
6,942
1,641
1,949
8,651
4,258
2,232
4,069
4,582
0
22,383
W
Fenrir
Tmillions
Fenrir
11,402
2,070
1,449
1,992
14,718
14,830
1,044
5,266
9,452
0
14,473
W
11,297
2,159
0
924
10,405
4,949
1,064
3,166
7,239
0
20,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,025
Gold Earned
37,109
117
Minions Killed
97
0
Camps Cleared
0
978,198
Distance Traveled
834,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,691
969
38
4
0
197,731
0
L
Sol
8,060
806
25
3
0
175,458
0
L
Thor
7,294
729
4
0
0
139,719
0
W
Ne Zha
8,979
898
18
2
0
180,773
0
L
Ullr
7,394
739
20
2
0
152,028
0
L
Thoth
7,429
743
35
4
0
174,309
0
L
Guan Yu
6,932
693
13
1
0
192,770
0
W
Rama
9,750
975
33
3
0
187,890
0
W
Fenrir
8,816
882
5
1
0
214,101
0
W
Pele
8,789
879
23
2
0
197,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role