Player Matchup

Khepri
Khepri
Astriial
Khepri
Level 117
God Stats
2W - 3L
1,729 SR
Queue Stats
6W - 8L
1,600 Elo+
Party 2
Heimdallr
Heimdallr
Cortaxio
Heimdallr
Level 158
God Stats
1W - 4L
1,600 SR
Queue Stats
117W - 125L
1,550 Elo+
Party 2
Chronos
Chronos
DerpKun
Chronos
Level 122
God Stats
21W - 14L
1,650 SR
Queue Stats
221W - 197L
1,555 Elo+
Solo
Nemesis
Nemesis
ToxicNinja54
Nemesis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 90L
1,522 Elo+
Solo
Zhong Kui
Zhong Kui
intryx
Zhong Kui
Level 145
God Stats
3W - 6L
1,562 SR
Queue Stats
72W - 84L
1,553 Elo+
Party 2
Team Averages
Level 130
1,608 SR
1,556 Elo+

VS

Team Averages
Level 135
1,373 SR
1,564 Elo+
Ra
Ra
 
Ra
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Kurvmi
Mercury
Level 66
God Stats
2W - 1L
1,478 SR
Queue Stats
103W - 105L
1,543 Elo+
Party 1
Chiron
Chiron
RiftSandy
Chiron
Level 119
God Stats
1W - 3L
1,287 SR
Queue Stats
88W - 99L
1,521 Elo+
Party 1
Chronos
Chronos
victormulvihill
Chronos
Level 122
God Stats
1W - 1L
1,432 SR
Queue Stats
75W - 38L
1,668 Elo+
Solo
Fenrir
Fenrir
xIIDARKUSIIx
Fenrir
Level 190
God Stats
11W - 12L
1,169 SR
Queue Stats
541W - 505L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Astriial
Khepri
6
0 / 3 / 2
4,040
577
1,299
7,353
3,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Cortaxio
Heimdallr
8
1 / 1 / 3
4,327
618
3,709
4,234
1,545
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
DerpKun
Chronos
6
0 / 1 / 0
3,750
536
2,206
4,010
1,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
ToxicNinja54
Nemesis
9
2 / 0 / 2
4,533
648
2,620
5,332
1,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
intryx
Zhong Kui
9
1 / 0 / 2
5,049
721
2,919
5,853
4,234
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
1 / 1 / 0
4,882
697
2,693
3,480
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Kurvmi
Mercury
7
1 / 2 / 1
4,016
574
1,715
5,121
2,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Chiron
RiftSandy
Chiron
7
1 / 0 / 2
4,474
639
5,517
3,561
1,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
2 / 0 / 0
5,421
774
2,767
4,847
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
7
0 / 1 / 1
3,916
559
2,642
4,964
2,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
4
Kills
5
5
Deaths
4
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
0
1
L
Khepri
Astriial
Khepri
0
3
2
0.33
L
Heimdallr
Cortaxio
Heimdallr
1
1
3
2.5
L
Chronos
DerpKun
Chronos
0
1
0
0
W
Mercury
Kurvmi
Mercury
1
2
1
0.75
W
Chiron
RiftSandy
Chiron
1
0
2
2
L
Nemesis
ToxicNinja54
Nemesis
2
0
2
3
L
Zhong Kui
intryx
Zhong Kui
1
0
2
2
W
2
0
0
2
W
Fenrir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,753
Damage
15,334
26,782
Taken
21,973
11,762
Mitigated
9,147
11,015
Healing
6,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,693
233
526
1,277
3,480
1,369
0
1,374
2,106
35,946
815
L
Khepri
Astriial
Khepri
1,299
202
749
1,516
7,353
3,168
0
740
6,494
7,716
0
L
Heimdallr
Cortaxio
Heimdallr
3,709
2,405
0
1,450
4,234
1,545
0
993
3,197
0
26,811
L
Chronos
DerpKun
Chronos
2,206
1,113
0
1,596
4,010
1,170
0
1,858
2,152
15,007
1,703
W
Mercury
Kurvmi
Mercury
1,715
632
0
1,191
5,121
2,938
0
802
4,319
0
9,797
W
Chiron
RiftSandy
Chiron
5,517
2,634
424
1,359
3,561
1,168
0
667
2,894
0
31,706
L
Nemesis
ToxicNinja54
Nemesis
2,620
1,073
0
2,052
5,332
1,645
0
127
5,201
0
29,508
L
Zhong Kui
intryx
Zhong Kui
2,919
272
0
3,652
5,853
4,234
0
1,166
4,426
38,031
4,020
W
2,767
1,345
0
1,122
4,847
1,550
0
2,187
2,660
35,280
1,917
W
Fenrir
2,642
729
0
573
4,964
2,122
0
1,172
3,792
0
18,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,699
Gold Earned
22,709
220
Minions Killed
243
0
Camps Cleared
0
711,742
Distance Traveled
746,354
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,882
697
77
11
0
148,784
1
L
Khepri
4,040
577
11
2
0
154,845
0
L
Heimdallr
4,327
618
52
7
0
148,511
0
L
Chronos
3,750
536
30
4
0
85,071
0
W
Mercury
4,016
574
16
2
0
178,116
0
W
Chiron
4,474
639
52
7
0
138,529
0
L
Nemesis
4,533
648
57
8
0
180,783
0
L
Zhong Kui
5,049
721
70
10
0
142,532
0
W
Chronos
5,421
774
65
9
0
124,386
0
W
Fenrir
3,916
559
33
5
0
156,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role