Player Matchup

Nike
Nike
Gold V
MTL PERFECTSHOT
Nike
Gold V
Level 185
God Stats
31W - 28L
1,511 SR
Queue Stats
531W - 551L
1,059 MMR
Solo
Janus
Janus
Silver IV
MoTruth84
Janus
Silver IV
Level 159
God Stats
6W - 7L
1,419 SR
Queue Stats
705W - 853L
774 MMR
Solo
Danzaburou
Danzaburou
Silver V
NoLyingImFlying
Danzaburou
Silver V
Level 103
God Stats
6W - 9L
1,242 SR
Queue Stats
239W - 327L
469 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 149
1,391 SR
767 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 120
1,552 SR
752 MMR
Ah Puch
Ah Puch
Bronze I
Gods1stInfantry
Ah Puch
Bronze I
Level 158
God Stats
2W - 3L
1,471 SR
Queue Stats
75W - 131L
646 MMR
Solo
Osiris
Osiris
Silver II
GyroGostar
Osiris
Silver II
Level 77
God Stats
1W - 2L
1,747 SR
Queue Stats
142W - 173L
1,120 MMR
Solo
Chiron
Chiron
Bronze I
Le Paiien
Chiron
Bronze I
Level 126
God Stats
3W - 2L
1,436 SR
Queue Stats
36W - 51L
490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 1
9,428
786
5,874
13,685
11,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
MoTruth84
Janus
13
2 / 0 / 4
8,649
721
5,818
5,410
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
NoLyingImFlying
Danzaburou
14
2 / 3 / 5
9,171
764
8,543
11,877
5,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Bans
BastetAchillesDiscordiaVulcanThoth

VS

Bans
Bake KujiraCharonXbalanqueBacchusNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
8,510
709
7,042
9,615
3,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
GyroGostar
Osiris
13
1 / 4 / 2
7,814
651
6,938
15,108
19,471
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Le Paiien
Chiron
4
0 / 0 / 0
5,934
495
0
501
77
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
8
Kills
3
4
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Osiris
GyroGostar
Osiris
1
4
2
0.5
L
Chiron
Le Paiien
Chiron
0
0
0
0
W
4
1
1
4.5
W
Janus
MoTruth84
Janus
2
0
4
4
W
Danzaburou
NoLyingImFlying
Danzaburou
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,235
Damage
13,980
30,972
Taken
25,224
19,657
Mitigated
23,439
4,959
Healing
3,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,042
321
0
1,250
9,615
3,891
0
1,106
8,477
30,346
896
L
Osiris
GyroGostar
Osiris
6,938
1,876
0
1,844
15,108
19,471
0
4,248
10,800
1,090
20,287
L
Chiron
Le Paiien
Chiron
0
0
30
0
501
77
0
501
0
0
402
W
5,874
369
14
2,413
13,685
11,751
401
3,108
10,577
0
32,741
W
Janus
MoTruth84
Janus
5,818
155
0
757
5,410
2,007
1,220
790
4,620
27,377
0
W
Danzaburou
NoLyingImFlying
Danzaburou
8,543
2,478
0
1,775
11,877
5,899
614
4,421
7,456
0
44,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,248
Gold Earned
22,258
165
Minions Killed
87
0
Camps Cleared
0
606,603
Distance Traveled
360,008
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,510
709
54
5
0
155,038
0
L
Osiris
7,814
651
33
3
0
197,637
0
L
Chiron
5,934
495
0
0
0
7,333
0
W
Nike
9,428
786
45
4
0
211,408
0
W
Janus
8,649
721
46
4
0
207,840
2
W
Danzaburou
9,171
764
74
6
0
187,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role