Player Matchup

Agni
Agni
Platinum II
AKnozawa
Agni
Platinum II
Level 125
God Stats
5W - 5L
1,277 SR
Queue Stats
170W - 186L
1,912 MMR
Solo
Yemoja
Yemoja
Gold I
Baixasabc
Yemoja
Gold I
Level 147
God Stats
32W - 35L
1,490 SR
Queue Stats
50W - 52L
1,910 MMR
Solo
Chaac
Chaac
Platinum II
SleepySailor
Chaac
Platinum II
Level 128
God Stats
3W - 7L
1,452 SR
Queue Stats
38W - 34L
1,924 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,407 SR
1,915 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 189
1,686 SR
1,910 MMR
Ullr
Ullr
Platinum I
Bahyesta
Ullr
Platinum I
Level 236
God Stats
3W - 0L
1,973 SR
Queue Stats
20W - 16L
1,874 MMR
Party 1
Geb
Geb
Platinum I
Lightto
Geb
Platinum I
Level 188
God Stats
5W - 1L
1,491 SR
Queue Stats
30W - 20L
1,891 MMR
Party 1
Hercules
Hercules
Diamond V
argenis
Hercules
Diamond V
Level 143
God Stats
48W - 53L
1,593 SR
Queue Stats
164W - 155L
1,964 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
1 / 3 / 0
7,180
653
9,272
7,242
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Baixasabc
Yemoja
12
0 / 0 / 1
6,851
623
8,199
7,913
7,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 1
6,916
629
7,544
12,139
10,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
PersephoneAchillesThothNe ZhaBake Kujira

VS

Bans
CharonDiscordiaHachimanVulcanXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
3 / 0 / 2
9,168
833
7,219
11,150
4,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
13
1 / 0 / 4
8,210
746
8,327
9,608
7,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
argenis
Hercules
13
2 / 1 / 3
8,395
763
7,623
13,053
12,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
6
6
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
1
3
0
0.33
W
Ullr
3
0
2
4
L
Yemoja
Baixasabc
Yemoja
0
0
1
0.5
W
Geb
1
0
4
3
L
0
3
1
0.17
W
Hercules
argenis
Hercules
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,015
Damage
23,169
27,294
Taken
33,811
21,073
Mitigated
25,225
5,543
Healing
12,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
9,272
650
0
500
7,242
3,114
0
936
5,930
31,660
827
W
Ullr
7,219
2,559
0
4,710
11,150
4,916
1,171
6,480
4,327
0
56,661
L
Yemoja
Baixasabc
Yemoja
8,199
981
1,046
1,938
7,913
7,294
0
2,863
4,406
16,079
414
W
Geb
8,327
633
0
3,224
9,608
7,772
58
4,756
4,418
18,961
2,380
L
7,544
577
0
2,059
12,139
10,665
0
3,227
7,987
364
24,260
W
Hercules
argenis
Hercules
7,623
2,945
0
4,939
13,053
12,537
1,086
4,900
7,567
0
18,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,947
Gold Earned
25,773
112
Minions Killed
155
0
Camps Cleared
0
643,450
Distance Traveled
680,035
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,180
653
62
6
0
197,354
0
W
Ullr
9,168
833
107
10
0
212,952
1
L
Yemoja
6,851
623
15
1
0
212,845
0
W
Geb
8,210
746
20
2
0
233,410
0
L
Chaac
6,916
629
35
3
0
233,251
0
W
Hercules
8,395
763
28
3
0
233,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role