Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
CarlaTsukinami
Hel
Level 67
God Stats
1W - 1L
1,689 SR
Queue Stats
90W - 98L
1,431 Elo+
Solo
Mulan
Mulan
I017 TRAPGOD
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,191 Elo+
Party 1
Lancelot
Lancelot
Jimbodawgg
Lancelot
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,216 Elo+
Party 1
Chronos
Chronos
SaboEggNRice
Chronos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,191 Elo+
Party 1
Team Averages
Level 62
1,538 SR
1,306 Elo+

VS

Team Averages
Level 91
1,605 SR
1,501 Elo+
Anubis
Anubis
Grape Green
Anubis
Level 128
God Stats
12W - 2L
1,715 SR
Queue Stats
764W - 759L
1,442 Elo+
Solo
Cernunnos
Cernunnos
KidStrives
Cernunnos
Level 68
God Stats
4W - 2L
1,812 SR
Queue Stats
324W - 322L
1,426 Elo+
Solo
Hou Yi
Hou Yi
MAMAJOUNS
Hou Yi
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 109L
1,537 Elo+
Solo
Martichoras
Martichoras
NekoInariCos
Martichoras
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 88L
1,500 Elo+
Solo
Hel
Hel
Tabris Sav
Hel
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
6 / 3 / 5
9,723
810
20,703
15,153
21,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 4 / 2
7,315
610
3,786
9,967
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
2 / 3 / 7
8,383
699
7,014
11,538
12,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
Jimbodawgg
Lancelot
12
0 / 3 / 6
7,288
607
2,644
9,085
3,668
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
SaboEggNRice
Chronos
14
1 / 4 / 3
7,960
663
6,113
12,626
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
4 / 2 / 10
10,516
876
10,068
8,409
5,769
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
KidStrives
Cernunnos
18
9 / 2 / 6
10,714
893
16,462
11,258
6,724
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
MAMAJOUNS
Hou Yi
15
3 / 2 / 11
9,929
827
15,912
10,420
6,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Martichoras
NekoInariCos
Martichoras
14
0 / 3 / 11
8,690
724
6,359
10,324
6,582
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 2 / 14
9,413
784
6,171
10,579
10,579
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
69
11
Kills
17
17
Deaths
11
23
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
6
3
5
2.83
L
2
4
2
0.75
W
Anubis
4
2
10
4.5
L
2
3
7
1.83
L
Lancelot
Jimbodawgg
Lancelot
0
3
6
1
W
Cernunnos
KidStrives
Cernunnos
9
2
6
6
W
Hou Yi
MAMAJOUNS
Hou Yi
3
2
11
4.25
W
Martichoras
NekoInariCos
Martichoras
0
3
11
1.83
L
Chronos
SaboEggNRice
Chronos
1
4
3
0.63
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,260
Damage
54,972
58,369
Taken
50,990
44,923
Mitigated
35,733
18,942
Healing
23,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
20,703
4,098
889
4,379
15,153
21,430
0
4,261
10,892
0
41,042
L
3,786
19
4,946
3,773
9,967
3,464
0
1,073
8,894
13,607
0
W
Anubis
10,068
554
365
630
8,409
5,769
1,675
1,048
7,182
26,360
355
L
7,014
350
0
631
11,538
12,159
0
3,459
8,079
0
10,412
L
Lancelot
Jimbodawgg
Lancelot
2,644
276
433
1,506
9,085
3,668
0
3,725
5,360
0
3,539
W
Cernunnos
KidStrives
Cernunnos
16,462
7,816
1,446
2,319
11,258
6,724
3,763
3,286
7,812
0
32,421
W
Hou Yi
MAMAJOUNS
Hou Yi
15,912
3,586
515
1,625
10,420
6,079
945
2,071
7,971
0
38,480
W
Martichoras
NekoInariCos
Martichoras
6,359
1,891
0
1,383
10,324
6,582
779
1,534
8,086
0
11,873
L
Chronos
SaboEggNRice
Chronos
6,113
1,414
622
1,763
12,626
4,202
0
3,660
8,966
14,660
676
W
6,171
1,069
9,309
5,635
10,579
10,579
412
1,720
8,394
13,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,669
Gold Earned
49,262
105
Minions Killed
147
0
Camps Cleared
0
1,097,057
Distance Traveled
1,061,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,723
810
40
3
0
242,866
0
L
Hel
7,315
610
20
2
0
152,013
0
W
Anubis
10,516
876
42
4
0
211,448
0
L
Mulan
8,383
699
18
2
0
217,946
0
L
Lancelot
7,288
607
2
0
0
258,202
0
W
Cernunnos
10,714
893
45
4
0
219,255
0
W
Hou Yi
9,929
827
40
3
0
210,782
0
W
Martichoras
8,690
724
9
1
0
209,862
0
L
Chronos
7,960
663
25
2
0
226,030
0
W
Hel
9,413
784
11
1
0
210,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role