Player Matchup

Thoth
Thoth
Challenger16
Thoth
Level 38
God Stats
0W - 5L
1,231 SR
Queue Stats
13W - 23L
1,169 Elo+
Party 1
Aphrodite
Aphrodite
LeeDooNa
Aphrodite
Level 38
God Stats
8W - 12L
1,236 SR
Queue Stats
11W - 23L
1,169 Elo+
Party 1
Ishtar
Ishtar
Nozuki38
Ishtar
Level 48
God Stats
4W - 2L
1,848 SR
Queue Stats
69W - 89L
1,442 Elo+
Solo
Ne Zha
Ne Zha
SPR xBLACKSHOTx
Ne Zha
Level 148
God Stats
3W - 1L
1,640 SR
Queue Stats
276W - 250L
1,559 Elo+
Party 2
Achilles
Achilles
byALEX05
Achilles
Level 158
God Stats
27W - 24L
1,275 SR
Queue Stats
277W - 250L
1,552 Elo+
Party 2
Team Averages
Level 86
1,446 SR
1,378 Elo+

VS

Team Averages
Level 144
1,564 SR
1,493 Elo+
Ravana
Ravana
BetterBeBAD
Ravana
Level 158
God Stats
7W - 6L
1,500 SR
Queue Stats
95W - 92L
1,363 Elo+
Solo
Jing Wei
Jing Wei
Gyinbleid
Jing Wei
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 103L
1,484 Elo+
Solo
Nu Wa
Nu Wa
XX_PRoGamer_Loko
Nu Wa
Level 144
God Stats
11W - 9L
1,531 SR
Queue Stats
804W - 801L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
lGelAl
Gilgamesh
Level 158
God Stats
13W - 14L
1,564 SR
Queue Stats
195W - 173L
1,536 Elo+
Solo
Atlas
Atlas
xxsanic360xx
Atlas
Level 104
God Stats
3W - 0L
1,727 SR
Queue Stats
97W - 78L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
5,890
535
746
5,662
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
LeeDooNa
Aphrodite
9
0 / 1 / 0
5,437
494
2,137
6,757
3,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Nozuki38
Ishtar
10
0 / 1 / 0
5,248
477
4,977
8,912
3,488
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 0
5,425
493
2,908
8,954
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
byALEX05
Achilles
11
1 / 1 / 0
5,681
516
6,270
12,447
8,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
1 / 0 / 0
5,887
535
3,202
5,787
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Gyinbleid
Jing Wei
11
2 / 0 / 2
6,211
565
5,770
7,661
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 0 / 1
7,744
704
4,629
1,746
593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
lGelAl
Gilgamesh
11
0 / 1 / 3
6,667
606
8,080
11,651
9,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
0 / 0 / 3
6,332
576
4,250
7,348
5,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
7
7
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
1
0
0
1
L
0
3
0
0
W
Jing Wei
Gyinbleid
Jing Wei
2
0
2
3
L
Aphrodite
LeeDooNa
Aphrodite
0
1
0
0
L
Ishtar
Nozuki38
Ishtar
0
1
0
0
L
0
1
0
0
W
4
0
1
4.5
L
Achilles
byALEX05
Achilles
1
1
0
1
W
Gilgamesh
lGelAl
Gilgamesh
0
1
3
1.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,038
Damage
25,931
42,732
Taken
34,193
22,014
Mitigated
21,295
15,743
Healing
10,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
3,202
1,011
0
862
5,787
3,099
0
286
5,501
0
50,755
L
746
0
0
750
5,662
1,749
0
2,242
3,158
52,109
0
W
Jing Wei
Gyinbleid
Jing Wei
5,770
3,648
0
3,473
7,661
2,598
768
1,158
6,503
0
48,254
L
Aphrodite
LeeDooNa
Aphrodite
2,137
637
1,195
3,009
6,757
3,896
186
2,174
4,449
17,248
0
L
Ishtar
Nozuki38
Ishtar
4,977
2,577
0
2,761
8,912
3,488
361
2,362
6,432
0
47,488
L
2,908
1,465
0
2,023
8,954
3,914
0
880
7,939
0
45,411
W
4,629
498
0
370
1,746
593
56
156
1,590
60,857
639
L
Achilles
byALEX05
Achilles
6,270
2,496
0
6,005
12,447
8,967
0
373
10,895
0
38,438
W
Gilgamesh
lGelAl
Gilgamesh
8,080
2,183
0
3,000
11,651
9,605
0
0
11,651
0
50,650
W
4,250
1,581
153
3,123
7,348
5,400
0
1,283
6,065
25,622
1,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,681
Gold Earned
32,841
336
Minions Killed
400
0
Camps Cleared
0
1,102,894
Distance Traveled
1,164,613
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,887
535
79
7
0
254,732
0
L
Thoth
5,890
535
97
9
0
217,472
0
W
Jing Wei
6,211
565
90
8
0
222,344
1
L
Aphrodite
5,437
494
20
2
0
202,810
0
L
Ishtar
5,248
477
79
7
0
189,589
0
L
Ne Zha
5,425
493
82
7
0
270,566
0
W
Nu Wa
7,744
704
122
11
0
222,122
0
L
Achilles
5,681
516
58
5
0
222,457
2
W
Gilgamesh
6,667
606
76
7
0
215,048
0
W
Atlas
6,332
576
33
3
0
250,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role