Player Matchup

Heimdallr
Heimdallr
Apollo9781
Heimdallr
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 41L
1,443 Elo+
Party 1
Bacchus
Bacchus
BlasinAsian
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 93L
1,471 Elo+
Party 1
Jormungandr
Jormungandr
CommandantAce
Jormungandr
Level 50
God Stats
8W - 5L
1,470 SR
Queue Stats
221W - 208L
1,448 Elo+
Solo
Cu Chulainn
Cu Chulainn
EELTUUNAAS
Cu Chulainn
Level 88
God Stats
11W - 12L
1,569 SR
Queue Stats
65W - 71L
1,515 Elo+
Solo
Skadi
Skadi
vannilagorilla97
Skadi
Level 118
God Stats
2W - 2L
1,583 SR
Queue Stats
101W - 92L
1,492 Elo+
Party 1
Team Averages
Level 90
1,524 SR
1,474 Elo+

VS

Team Averages
Level 80
1,552 SR
1,468 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
DesecraterDale
Arachne
Level 146
God Stats
20W - 17L
1,539 SR
Queue Stats
234W - 249L
1,471 Elo+
Party 3
Chaac
Chaac
Druidious1
Chaac
Level 49
God Stats
4W - 4L
1,491 SR
Queue Stats
10W - 11L
1,418 Elo+
Solo
Scylla
Scylla
XxS1NFULxX
Scylla
Level 78
God Stats
8W - 4L
1,680 SR
Queue Stats
574W - 552L
1,485 Elo+
Party 2
Sylvanus
Sylvanus
the1sttb_taco
Sylvanus
Level 29
God Stats
5W - 9L
1,550 SR
Queue Stats
67W - 88L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Apollo9781
Heimdallr
11
2 / 4 / 1
6,321
527
8,112
9,031
3,708
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
BlasinAsian
Bacchus
10
0 / 3 / 1
5,495
458
4,577
10,492
6,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
CommandantAce
Jormungandr
10
2 / 2 / 1
6,277
523
4,858
9,320
6,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
EELTUUNAAS
Cu Chulainn
13
2 / 2 / 0
7,807
651
7,839
11,095
11,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 4 / 0
6,176
515
4,665
10,532
3,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
5 / 1 / 2
7,813
651
8,692
7,272
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
8 / 3 / 1
7,408
617
9,306
14,053
5,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
11
1 / 2 / 0
6,292
524
5,523
10,402
5,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
XxS1NFULxX
Scylla
10
0 / 1 / 2
5,403
450
4,400
7,575
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
the1sttb_taco
Sylvanus
10
1 / 1 / 3
6,165
514
2,132
10,809
7,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
8
Kills
15
15
Deaths
8
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
1
2
6
L
Heimdallr
Apollo9781
Heimdallr
2
4
1
0.63
L
Bacchus
BlasinAsian
Bacchus
0
3
1
0.17
L
Jormungandr
CommandantAce
Jormungandr
2
2
1
1.25
W
8
3
1
2.83
W
Chaac
1
2
0
0.5
L
Cu Chulainn
EELTUUNAAS
Cu Chulainn
2
2
0
1
W
Scylla
XxS1NFULxX
Scylla
0
1
2
1
W
Sylvanus
the1sttb_taco
Sylvanus
1
1
3
2.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,051
Damage
30,053
50,470
Taken
50,111
31,443
Mitigated
24,523
8,597
Healing
17,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,692
344
0
240
7,272
3,090
612
4,070
3,202
52,527
1,394
L
Heimdallr
Apollo9781
Heimdallr
8,112
3,282
0
2,018
9,031
3,708
346
2,792
5,823
0
28,799
L
Bacchus
BlasinAsian
Bacchus
4,577
668
0
2,453
10,492
6,441
0
5,517
4,475
31,879
0
L
Jormungandr
CommandantAce
Jormungandr
4,858
1,622
0
1,791
9,320
6,618
28
2,968
5,996
33,692
2,597
W
9,306
6,180
0
6,328
14,053
5,662
90
933
13,120
0
54,412
W
Chaac
5,523
2,159
0
1,381
10,402
5,945
0
81
10,321
0
39,775
L
Cu Chulainn
EELTUUNAAS
Cu Chulainn
7,839
2,023
0
1,002
11,095
11,162
0
0
11,095
201
64,856
W
Scylla
XxS1NFULxX
Scylla
4,400
316
0
1,682
7,575
2,746
0
1,150
6,425
31,563
0
W
Sylvanus
the1sttb_taco
Sylvanus
2,132
1,034
2,271
5,599
10,809
7,080
0
3,023
7,786
16,466
0
L
4,665
1,502
0
1,333
10,532
3,514
0
2,314
8,096
0
47,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,076
Gold Earned
33,081
338
Minions Killed
333
0
Camps Cleared
0
1,125,757
Distance Traveled
1,221,030
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,813
651
107
9
0
271,927
0
L
Heimdallr
6,321
527
37
3
0
228,977
0
L
Bacchus
5,495
458
53
4
0
246,820
0
L
Jormungandr
6,277
523
59
5
0
212,778
0
W
Arachne
7,408
617
78
7
0
257,915
0
W
Chaac
6,292
524
66
6
0
224,204
2
L
Cu Chulainn
7,807
651
106
9
0
213,828
0
W
Scylla
5,403
450
49
4
0
252,331
0
W
Sylvanus
6,165
514
33
3
0
214,653
0
L
Skadi
6,176
515
83
7
0
223,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role