Player Matchup

Chronos
Chronos
Lumbrjaxx
Chronos
Level 27
God Stats
7W - 3L
1,263 SR
Queue Stats
248W - 265L
1,333 Elo+
Party 1
Tiamat
Tiamat
March_August
Tiamat
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
101W - 135L
1,400 Elo+
Solo
Maui
Maui
Nenenenoso
Maui
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 60L
1,386 Elo+
Solo
Heimdallr
Heimdallr
PikachusGlitch
Heimdallr
Level 85
God Stats
6W - 3L
1,500 SR
Queue Stats
201W - 190L
1,343 Elo+
Party 1
He Bo
He Bo
theimmortalsoul
He Bo
Level 88
God Stats
4W - 6L
1,223 SR
Queue Stats
255W - 266L
1,410 Elo+
Solo
Team Averages
Level 83
1,397 SR
1,374 Elo+

VS

Team Averages
Level 97
1,555 SR
1,404 Elo+
Chiron
Chiron
Hazepuffnsu
Chiron
Level 80
God Stats
5W - 4L
1,569 SR
Queue Stats
291W - 302L
1,401 Elo+
Solo
Rama
Rama
LateKate
Rama
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,267 Elo+
Solo
Ne Zha
Ne Zha
RebornKitKat
Ne Zha
Level 82
God Stats
10W - 12L
1,706 SR
Queue Stats
342W - 401L
1,439 Elo+
Party 2
Hachiman
Hachiman
SuperBeavers
Hachiman
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 149L
1,439 Elo+
Party 2
Hercules
Hercules
TheFother
Hercules
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 57L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Lumbrjaxx
Chronos
13
1 / 3 / 1
6,101
1,017
2,664
5,336
1,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
11
0 / 2 / 3
5,662
944
4,144
4,694
2,533
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 0
4,636
773
591
1,477
593
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heimdallr
PikachusGlitch
Heimdallr
11
2 / 3 / 1
5,892
982
5,598
6,037
2,626
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 3 / 1
4,894
816
3,008
4,449
1,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
1 / 0 / 6
7,131
1,189
3,479
3,820
1,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rama
11
2 / 1 / 7
6,670
1,112
2,651
4,122
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
12
2 / 1 / 7
6,861
1,144
7,916
5,723
2,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
SuperBeavers
Hachiman
13
6 / 1 / 4
7,616
1,269
3,244
4,742
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
TheFother
Hercules
12
1 / 1 / 7
6,606
1,101
3,218
10,043
6,628
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
3
Kills
12
12
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chiron
1
0
6
4
W
Rama
2
1
7
5.5
L
Chronos
Lumbrjaxx
Chronos
1
3
1
0.5
L
Tiamat
0
2
3
0.75
L
0
1
0
0
L
Heimdallr
PikachusGlitch
Heimdallr
2
3
1
0.83
W
Ne Zha
2
1
7
5.5
W
Hachiman
SuperBeavers
Hachiman
6
1
4
8
W
Hercules
TheFother
Hercules
1
1
7
4.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,005
Damage
20,508
21,993
Taken
28,450
8,647
Mitigated
14,337
4,218
Healing
13,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
3,479
253
1,233
1,893
3,820
1,607
918
1,629
2,191
0
12,627
W
Rama
2,651
1,691
936
1,537
4,122
1,564
1,515
1,496
2,623
0
6,817
L
Chronos
Lumbrjaxx
Chronos
2,664
489
593
910
5,336
1,790
0
0
5,259
11,556
0
L
Tiamat
4,144
38
33
1,603
4,694
2,533
0
0
4,595
11,285
0
L
591
0
0
0
1,477
593
0
0
1,439
576
15
L
Heimdallr
PikachusGlitch
Heimdallr
5,598
1,284
110
387
6,037
2,626
0
0
5,905
0
11,471
W
Ne Zha
7,916
327
639
1,010
5,723
2,596
398
1,969
3,754
0
15,776
W
Hachiman
SuperBeavers
Hachiman
3,244
1,400
351
564
4,742
1,942
1,076
2,265
2,477
0
11,535
W
Hercules
TheFother
Hercules
3,218
430
353
4,985
10,043
6,628
450
3,033
7,010
0
4,810
L
3,008
0
105
477
4,449
1,105
0
0
4,325
4,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,185
Gold Earned
34,884
42
Minions Killed
75
0
Camps Cleared
0
459,201
Distance Traveled
728,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,131
1,189
37
6
0
136,230
0
W
Rama
6,670
1,112
15
3
0
166,428
0
L
Chronos
6,101
1,017
21
4
0
127,506
0
L
Tiamat
5,662
944
12
2
0
96,638
0
L
Maui
4,636
773
0
0
0
24,386
0
L
Heimdallr
5,892
982
8
1
0
115,539
0
W
Ne Zha
6,861
1,144
8
1
0
156,245
0
W
Hachiman
7,616
1,269
12
2
0
140,669
0
W
Hercules
6,606
1,101
3
1
0
128,993
0
L
He Bo
4,894
816
1
0
0
95,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role