Player Matchup

Bastet
Bastet
Everaldo1998
Bastet
Level 148
God Stats
4W - 5L
1,714 SR
Queue Stats
117W - 120L
1,564 Elo+
Party 1
Ullr
Ullr
FabiO_Verri
Ullr
Level 159
God Stats
1W - 1L
1,715 SR
Queue Stats
240W - 279L
1,539 Elo+
Party 1
Scylla
Scylla
Ra__naldinho
Scylla
Level 159
God Stats
6W - 9L
1,314 SR
Queue Stats
173W - 185L
1,595 Elo+
Party 1
Ganesha
Ganesha
Rj-K0r0kome
Ganesha
Level 155
God Stats
18W - 25L
1,726 SR
Queue Stats
150W - 180L
1,591 Elo+
Party 1
Surtr
Surtr
Seeevilguanyu
Surtr
Level 159
God Stats
5W - 2L
1,702 SR
Queue Stats
392W - 369L
1,550 Elo+
Party 1
Team Averages
Level 156
1,634 SR
1,568 Elo+

VS

Team Averages
Level 138
1,451 SR
1,540 Elo+
Mercury
Mercury
ElGordoCheChe
Mercury
Level 201
God Stats
6W - 9L
1,280 SR
Queue Stats
314W - 312L
1,501 Elo+
Solo
Ra
Ra
Fuuuuuuuuuu
Ra
Level 143
God Stats
8W - 8L
1,667 SR
Queue Stats
139W - 125L
1,559 Elo+
Party 2
Skadi
Skadi
NachinWachin21
Skadi
Level 42
God Stats
1W - 4L
1,309 SR
Queue Stats
80W - 77L
1,472 Elo+
Solo
Fenrir
Fenrir
VulgoGagoooooo
Fenrir
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 47L
1,563 Elo+
Party 2
Cerberus
Cerberus
VulgoThPlay
Cerberus
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 134L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
7
0 / 1 / 2
3,843
549
2,060
4,850
1,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
2 / 1 / 0
4,626
661
2,714
4,016
1,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Scylla
9
0 / 0 / 1
4,541
649
953
2,314
676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Rj-K0r0kome
Ganesha
6
0 / 1 / 2
4,192
599
1,384
4,055
2,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
3 / 1 / 0
5,059
723
6,277
6,999
3,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
8
2 / 1 / 0
4,454
636
3,085
4,666
1,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 0 / 0
4,938
705
215
2,794
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

6
1 / 2 / 1
3,809
544
2,274
3,767
1,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
1 / 2 / 1
4,233
605
3,735
7,410
4,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
VulgoThPlay
Cerberus
6
0 / 0 / 2
4,060
580
2,599
5,388
2,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
5
Kills
4
4
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
2
1
0
2
W
Bastet
0
1
2
1
W
2
1
0
2
L
0
0
0
0
L
1
2
1
0.75
W
Scylla
0
0
1
0.5
W
Ganesha
Rj-K0r0kome
Ganesha
0
1
2
1
W
3
1
0
3
L
1
2
1
0.75
L
Cerberus
VulgoThPlay
Cerberus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,388
Damage
11,908
22,234
Taken
24,025
10,024
Mitigated
11,152
7,976
Healing
7,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
3,085
1,935
0
366
4,666
1,689
0
866
3,724
0
26,207
W
Bastet
2,060
255
0
1,230
4,850
1,699
0
208
4,529
0
22,686
W
2,714
1,013
0
836
4,016
1,313
0
806
3,210
0
28,506
L
215
0
211
824
2,794
992
0
298
2,496
41,078
1,732
L
2,274
1,064
0
1,062
3,767
1,015
0
512
3,255
0
18,102
W
Scylla
953
77
0
500
2,314
676
0
31
2,283
32,234
0
W
Ganesha
Rj-K0r0kome
Ganesha
1,384
62
38
1,725
4,055
2,522
0
852
3,203
8,807
0
W
6,277
2,849
0
3,647
6,999
3,814
0
632
6,110
480
27,591
L
3,735
841
0
2,396
7,410
4,814
0
486
6,506
0
19,167
L
Cerberus
VulgoThPlay
Cerberus
2,599
354
0
2,879
5,388
2,642
0
422
4,966
12,411
1,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,261
Gold Earned
21,494
222
Minions Killed
225
0
Camps Cleared
0
775,022
Distance Traveled
709,523
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,454
636
45
6
0
195,720
0
W
Bastet
3,843
549
38
5
0
176,139
0
W
Ullr
4,626
661
64
9
0
148,440
1
L
Ra
4,938
705
88
13
0
151,499
0
L
Skadi
3,809
544
26
4
0
96,423
0
W
Scylla
4,541
649
73
10
0
141,893
0
W
Ganesha
4,192
599
0
0
0
163,315
3
W
Surtr
5,059
723
47
7
0
145,235
0
L
Fenrir
4,233
605
32
5
0
128,329
0
L
Cerberus
4,060
580
34
5
0
137,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role