Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Kenkeh
Amaterasu
Level 184
God Stats
29W - 27L
1,624 SR
Queue Stats
100W - 123L
1,591 Elo+
Party 1
Nox
Nox
ZuLu149
Nox
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 16L
1,730 Elo+
Party 1
Team Averages
Level 134
1,525 SR
1,564 Elo+

VS

Team Averages
Level 152
1,587 SR
1,585 Elo+
Ah Muzen Cab
Ah Muzen Cab
Balloonmonkey
Ah Muzen Cab
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,607 Elo+
Party 2
The Morrigan
The Morrigan
Lorry
The Morrigan
Level 159
God Stats
2W - 1L
1,513 SR
Queue Stats
26W - 15L
1,591 Elo+
Solo
Cerberus
Cerberus
ReturnOfChunks
Cerberus
Level 157
God Stats
4W - 1L
1,693 SR
Queue Stats
146W - 133L
1,570 Elo+
Solo
Horus
Horus
Vyflo
Horus
Level 148
God Stats
5W - 1L
1,500 SR
Queue Stats
37W - 17L
1,546 Elo+
Party 2
Ne Zha
Ne Zha
xCἂἂ
Ne Zha
Level 157
God Stats
3W - 2L
1,728 SR
Queue Stats
79W - 48L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
1 / 2 / 0
5,966
597
1,626
4,286
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
 
Ullr
11
1 / 1 / 1
5,499
550
4,155
8,426
3,014
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
 
Sun Wukong
8
0 / 4 / 1
4,667
467
1,918
9,102
4,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Kenkeh
Amaterasu
11
1 / 2 / 0
6,386
639
7,152
10,564
5,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
9
1 / 3 / 1
5,356
536
2,850
7,551
4,951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Balloonmonkey
Ah Muzen Cab
10
0 / 0 / 1
5,715
572
5,028
4,133
1,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
Lorry
The Morrigan
11
1 / 1 / 4
6,275
628
3,151
3,101
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
11
0 / 1 / 1
5,922
592
4,772
11,909
11,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
Vyflo
Horus
10
2 / 2 / 4
6,273
627
4,237
7,091
4,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
xCἂἂ
Ne Zha
12
9 / 0 / 2
7,240
724
9,475
10,212
5,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
12
12
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
2
0
0.5
L
Ullr
 
Ullr
1
1
1
1.5
L
Sun Wukong
 
Sun Wukong
0
4
1
0.13
W
Ah Muzen Cab
Balloonmonkey
Ah Muzen Cab
0
0
1
0.5
L
Amaterasu
Kenkeh
Amaterasu
1
2
0
0.5
W
The Morrigan
Lorry
The Morrigan
1
1
4
3
W
Cerberus
0
1
1
0.5
W
Horus
Vyflo
Horus
2
2
4
2
L
Nox
1
3
1
0.5
W
Ne Zha
xCἂἂ
Ne Zha
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,701
Damage
26,663
39,929
Taken
36,446
19,419
Mitigated
23,441
9,936
Healing
12,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
1,626
276
0
571
4,286
1,492
0
812
3,308
51,054
2,926
L
Ullr
 
Ullr
4,155
1,181
0
1,643
8,426
3,014
0
242
8,144
0
42,795
L
Sun Wukong
 
Sun Wukong
1,918
141
0
1,862
9,102
4,135
0
662
8,330
0
23,907
W
Ah Muzen Cab
Balloonmonkey
Ah Muzen Cab
5,028
1,462
0
708
4,133
1,575
450
848
3,285
0
46,544
L
Amaterasu
Kenkeh
Amaterasu
7,152
4,168
0
4,247
10,564
5,827
0
4,772
5,792
0
52,271
W
The Morrigan
Lorry
The Morrigan
3,151
716
0
496
3,101
1,023
0
1,017
2,027
40,482
2,688
W
Cerberus
4,772
673
0
6,769
11,909
11,299
0
0
11,909
46,111
0
W
Horus
Vyflo
Horus
4,237
1,323
400
1,963
7,091
4,532
0
1,043
6,048
0
20,737
L
Nox
2,850
438
0
1,613
7,551
4,951
0
368
7,139
20,358
652
W
Ne Zha
xCἂἂ
Ne Zha
9,475
3,608
0
2,489
10,212
5,012
44
989
9,223
0
53,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,874
Gold Earned
31,425
366
Minions Killed
389
0
Camps Cleared
0
1,060,129
Distance Traveled
1,035,966
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,966
597
92
9
0
202,259
2
L
Ullr
5,499
550
92
9
0
215,480
0
L
Sun Wukong
4,667
467
57
6
0
247,922
0
W
Ah Muzen Cab
5,715
572
82
8
0
187,672
1
L
Amaterasu
6,386
639
97
10
0
187,398
0
W
The Morrigan
6,275
628
97
10
0
208,858
2
W
Cerberus
5,922
592
113
11
0
176,506
0
W
Horus
6,273
627
29
3
0
226,035
0
L
Nox
5,356
536
28
3
0
207,070
1
W
Ne Zha
7,240
724
68
7
0
236,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role