Player Matchup

Chaac
Chaac
Grim6589
Chaac
Level 128
God Stats
2W - 2L
1,485 SR
Queue Stats
229W - 178L
1,579 Elo+
Party 1
Athena
Athena
Heeltoe1
Athena
Level 184
God Stats
43W - 16L
1,761 SR
Queue Stats
298W - 185L
1,643 Elo+
Party 1
Da Ji
Da Ji
Scotleethekid
Da Ji
Level 141
God Stats
7W - 1L
1,885 SR
Queue Stats
251W - 165L
1,586 Elo+
Party 1
Cupid
Cupid
soulofawolf17
Cupid
Level 127
God Stats
11W - 10L
1,594 SR
Queue Stats
248W - 151L
1,619 Elo+
Party 1
Agni
Agni
xXAndyPandiXx
Agni
Level 147
God Stats
5W - 2L
1,686 SR
Queue Stats
128W - 55L
1,709 Elo+
Party 1
Team Averages
Level 145
1,682 SR
1,627 Elo+

VS

Team Averages
Level 112
1,570 SR
1,580 Elo+
Loki
Loki
Ace0fHearts6141
Loki
Level 124
God Stats
1W - 1L
1,435 SR
Queue Stats
46W - 55L
1,432 Elo+
Solo
Bellona
Bellona
Darkhero562
Bellona
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,668 Elo+
Party 2
Nu Wa
Nu Wa
RinTosaka
Nu Wa
Level 137
God Stats
13W - 11L
1,494 SR
Queue Stats
25W - 22L
1,501 Elo+
Solo
Cerberus
Cerberus
Ronthrops
Cerberus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,668 Elo+
Party 2
Merlin
Merlin
SailorOfTime
Merlin
Level 163
God Stats
9W - 6L
1,919 SR
Queue Stats
264W - 103L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Grim6589
Chaac
13
0 / 1 / 13
7,554
1,079
7,356
12,276
10,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
Heeltoe1
Athena
13
2 / 0 / 11
8,678
1,240
4,919
10,860
9,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
4 / 2 / 9
8,289
1,184
8,423
8,250
5,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 3 / 8
7,940
1,134
8,564
7,869
3,426
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 1 / 7
8,852
1,265
10,389
6,794
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

319

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,047
1,007
2,123
4,478
1,787
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Darkhero562
Bellona
13
2 / 4 / 5
8,050
1,150
9,060
13,227
15,155
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
RinTosaka
Nu Wa
13
2 / 0 / 3
7,875
1,125
7,314
2,281
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
Ronthrops
Cerberus
14
1 / 3 / 5
8,744
1,249
8,049
14,114
14,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
13
1 / 2 / 5
7,926
1,132
13,968
7,988
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
13
Kills
7
7
Deaths
13
48
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Bellona
Darkhero562
Bellona
2
4
5
1.13
W
Chaac
Grim6589
Chaac
0
1
13
6.5
W
Athena
Heeltoe1
Athena
2
0
11
7.5
L
Nu Wa
RinTosaka
Nu Wa
2
0
3
3.5
L
Cerberus
Ronthrops
Cerberus
1
3
5
1.17
L
Merlin
1
2
5
1.75
W
4
2
9
4.25
W
2
3
8
2
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,651
Damage
40,514
46,049
Taken
42,088
31,305
Mitigated
35,141
5,549
Healing
3,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,123
404
0
0
4,478
1,787
0
1,460
3,018
0
6,824
L
Bellona
Darkhero562
Bellona
9,060
2,375
0
228
13,227
15,155
0
5,149
8,078
0
13,819
W
Chaac
Grim6589
Chaac
7,356
1,309
0
2,715
12,276
10,104
0
8,549
3,487
0
28,574
W
Athena
Heeltoe1
Athena
4,919
1,043
0
1,748
10,860
9,848
0
6,196
4,301
12,609
0
L
Nu Wa
RinTosaka
Nu Wa
7,314
2,039
0
504
2,281
855
0
427
1,854
26,014
0
L
Cerberus
Ronthrops
Cerberus
8,049
593
0
2,637
14,114
14,003
0
5,158
8,956
14,877
234
L
Merlin
13,968
791
0
0
7,988
3,341
0
3,114
4,874
39,276
0
W
8,423
2,811
0
0
8,250
5,026
0
4,639
3,481
0
13,134
W
8,564
3,664
289
377
7,869
3,426
0
5,264
2,556
0
25,294
W
10,389
438
0
420
6,794
2,901
0
3,665
3,127
25,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,313
Gold Earned
39,642
151
Minions Killed
154
5
Camps Cleared
7
766,857
Distance Traveled
575,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,047
1,007
11
2
2
54,700
0
L
Bellona
8,050
1,150
14
2
3
133,411
0
W
Chaac
7,554
1,079
44
6
0
151,759
0
W
Athena
8,678
1,240
15
2
0
162,416
0
L
Nu Wa
7,875
1,125
47
7
1
119,002
0
L
Cerberus
8,744
1,249
22
3
0
139,094
0
L
Merlin
7,926
1,132
60
9
1
128,803
0
W
Da Ji
8,289
1,184
12
2
1
162,011
0
W
Cupid
7,940
1,134
41
6
3
130,938
0
W
Agni
8,852
1,265
39
6
1
159,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role