Player Matchup

Geb
Geb
Platinum I
DKharma
Geb
Platinum I
Level 158
God Stats
1W - 1L
1,724 SR
Queue Stats
92W - 87L
1,998 MMR
Solo
Osiris
Osiris
Platinum I
Flyingdiiildoz
Osiris
Platinum I
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 51L
2,009 MMR
Solo
Heimdallr
Heimdallr
Masters
goldsilverplayer
Heimdallr
Masters
Level 108
God Stats
156W - 132L
1,745 SR
Queue Stats
1,198W - 1,199L
2,523 MMR
Solo
Thanatos
Thanatos
Platinum III
lazartha
Thanatos
Platinum III
Level 68
God Stats
4W - 5L
1,664 SR
Queue Stats
95W - 78L
1,917 MMR
Solo
Merlin
Merlin
Diamond III
manu0710
Merlin
Diamond III
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
271W - 237L
2,359 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 116
1,627 SR
2,161 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 169
1,576 SR
2,087 MMR
Discordia
Discordia
Platinum II
 
Discordia
Platinum II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum I
Darkludo56
Cerberus
Platinum I
Level 191
God Stats
2W - 1L
1,660 SR
Queue Stats
67W - 62L
2,066 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
Genetics
Sun Wukong
Masters
Level 206
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 113L
2,697 MMR
Solo
Rama
Rama
Platinum I
Jirwin2003
Rama
Platinum I
Level 135
God Stats
1W - 1L
1,384 SR
Queue Stats
216W - 214L
1,939 MMR
Solo
Pele
Pele
Diamond III
Waycrez
Pele
Diamond III
Level 208
God Stats
15W - 7L
1,835 SR
Queue Stats
99W - 88L
2,235 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
5
0 / 1 / 0
3,246
649
945
4,684
2,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 0 / 0
2,959
592
1,308
1,781
1,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
5
0 / 0 / 0
3,026
605
1,405
2,738
788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
lazartha
Thanatos
6
0 / 1 / 0
3,177
635
1,625
3,672
1,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
manu0710
Merlin
6
0 / 1 / 0
3,383
677
1,035
2,846
741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AphroditeBake KujiraSobek

VS

Bans
AthenaThothThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
7
1 / 0 / 1
3,944
789
1,417
1,156
250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cerberus
Darkludo56
Cerberus
7
0 / 0 / 0
3,659
732
1,104
4,013
2,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Genetics
Sun Wukong
6
1 / 0 / 0
3,265
653
3,567
3,032
1,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 1
3,317
663
1,745
2,276
649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Pele
Waycrez
Pele
8
1 / 0 / 1
3,814
763
2,111
3,378
1,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
1
1.5
L
Geb
0
1
0
0
W
Cerberus
Darkludo56
Cerberus
0
0
0
0
L
0
0
0
0
W
Sun Wukong
Genetics
Sun Wukong
1
0
0
1
W
0
0
1
0.5
W
Pele
Waycrez
Pele
1
0
1
1.5
L
Heimdallr
0
0
0
0
L
Thanatos
lazartha
Thanatos
0
1
0
0
L
Merlin
manu0710
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,318
Damage
9,944
15,721
Taken
13,855
5,761
Mitigated
6,098
7,654
Healing
8,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
1,417
76
0
500
1,156
250
0
427
541
19,713
0
L
Geb
945
141
0
2,076
4,684
2,119
0
0
4,447
6,419
0
W
Cerberus
Darkludo56
Cerberus
1,104
21
0
2,625
4,013
2,541
0
26
3,708
17,770
1,608
L
1,308
274
0
794
1,781
1,040
0
406
1,208
0
8,856
W
Sun Wukong
Genetics
Sun Wukong
3,567
793
0
1,233
3,032
1,620
0
392
2,640
0
17,208
W
1,745
1,385
0
1,141
2,276
649
0
553
1,723
0
16,839
W
Pele
Waycrez
Pele
2,111
800
0
2,700
3,378
1,038
0
316
3,024
0
22,973
L
Heimdallr
1,405
976
0
1,261
2,738
788
0
0
2,563
0
20,262
L
Thanatos
lazartha
Thanatos
1,625
185
0
2,898
3,672
1,073
0
340
3,292
0
12,405
L
Merlin
manu0710
Merlin
1,035
80
0
625
2,846
741
0
1,274
1,278
15,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,791
Gold Earned
17,999
130
Minions Killed
206
0
Camps Cleared
0
485,453
Distance Traveled
493,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
3,944
789
42
8
0
106,576
0
L
Geb
3,246
649
4
1
0
118,112
0
W
Cerberus
3,659
732
49
10
0
85,095
0
L
Osiris
2,959
592
15
3
0
53,538
0
W
Sun Wukong
3,265
653
25
5
0
108,316
0
W
Rama
3,317
663
40
8
0
86,144
0
W
Pele
3,814
763
50
10
0
107,351
0
L
Heimdallr
3,026
605
43
9
0
99,146
0
L
Thanatos
3,177
635
33
7
0
117,304
0
L
Merlin
3,383
677
35
7
0
97,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role