Player Matchup

Odin
Odin
 
Odin
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
HKamazo
Ymir
Level 66
God Stats
0W - 5L
1,114 SR
Queue Stats
345W - 360L
1,481 Elo+
Solo
Aphrodite
Aphrodite
MADMANMARCOS
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 40L
1,221 Elo+
Solo
Charon
Charon
Seidr Moon
Charon
Level 103
God Stats
1W - 2L
1,270 SR
Queue Stats
304W - 299L
1,530 Elo+
Solo
Scylla
Scylla
TrashMars
Scylla
Level 37
God Stats
1W - 3L
1,319 SR
Queue Stats
93W - 92L
1,475 Elo+
Party 1
Team Averages
Level 59
1,341 SR
1,441 Elo+

VS

Team Averages
Level 87
1,575 SR
1,507 Elo+
Cernunnos
Cernunnos
DDDRRREEEWWW
Cernunnos
Level 97
God Stats
4W - 1L
1,614 SR
Queue Stats
130W - 122L
1,479 Elo+
Solo
Cu Chulainn
Cu Chulainn
DaBomb55
Cu Chulainn
Level 104
God Stats
10W - 2L
1,699 SR
Queue Stats
549W - 542L
1,459 Elo+
Solo
Kukulkan
Kukulkan
kalashnikovvv
Kukulkan
Level 82
God Stats
4W - 1L
1,675 SR
Queue Stats
197W - 196L
1,499 Elo+
Solo
Yemoja
Yemoja
l Gronk I
Yemoja
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 168L
1,560 Elo+
Party 2
Agni
Agni
newportnarc
Agni
Level 83
God Stats
6W - 7L
1,389 SR
Queue Stats
1,011W - 996L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
2 / 5 / 1
8,198
631
6,692
15,071
11,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ymir
HKamazo
Ymir
14
1 / 0 / 4
8,104
623
3,515
5,359
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
MADMANMARCOS
Aphrodite
16
0 / 1 / 4
8,245
634
5,129
14,478
9,967
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charon
Seidr Moon
Charon
15
1 / 4 / 1
8,586
660
9,810
14,456
18,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
TrashMars
Scylla
15
1 / 1 / 2
8,710
670
12,780
5,573
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DDDRRREEEWWW
Cernunnos
15
1 / 2 / 6
8,822
679
12,627
14,410
7,024
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
DaBomb55
Cu Chulainn
15
5 / 2 / 5
9,230
710
9,854
14,216
16,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
kalashnikovvv
Kukulkan
16
3 / 1 / 6
9,467
728
13,185
9,094
5,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
l Gronk I
Yemoja
15
1 / 0 / 7
8,733
672
2,415
6,147
3,332
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

17
1 / 0 / 7
9,487
730
12,627
9,228
4,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
5
Kills
11
11
Deaths
5
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
5
1
0.5
W
Cernunnos
DDDRRREEEWWW
Cernunnos
1
2
6
2
W
Cu Chulainn
DaBomb55
Cu Chulainn
5
2
5
3.75
L
Ymir
HKamazo
Ymir
1
0
4
3
L
Aphrodite
MADMANMARCOS
Aphrodite
0
1
4
2
L
Charon
Seidr Moon
Charon
1
4
1
0.38
L
Scylla
TrashMars
Scylla
1
1
2
2
W
Kukulkan
kalashnikovvv
Kukulkan
3
1
6
6
W
Yemoja
l Gronk I
Yemoja
1
0
7
4.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,926
Damage
50,708
54,937
Taken
53,095
45,437
Mitigated
37,302
23,782
Healing
32,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,692
1,664
982
2,141
15,071
11,793
0
8,342
6,242
0
10,106
W
Cernunnos
DDDRRREEEWWW
Cernunnos
12,627
5,744
130
1,586
14,410
7,024
1,286
8,282
6,128
0
26,356
W
Cu Chulainn
DaBomb55
Cu Chulainn
9,854
1,770
819
2,978
14,216
16,676
18
6,161
8,055
899
11,278
L
Ymir
HKamazo
Ymir
3,515
234
1,131
771
5,359
2,965
0
2,990
2,228
9,842
311
L
Aphrodite
MADMANMARCOS
Aphrodite
5,129
558
6,106
8,959
14,478
9,967
0
8,003
6,456
18,040
0
L
Charon
Seidr Moon
Charon
9,810
937
1,347
1,893
14,456
18,129
0
6,543
7,747
20,729
427
L
Scylla
TrashMars
Scylla
12,780
1,566
235
217
5,573
2,583
0
2,688
2,741
28,918
0
W
Kukulkan
kalashnikovvv
Kukulkan
13,185
136
3,498
1,290
9,094
5,923
168
5,270
3,824
33,859
448
W
Yemoja
l Gronk I
Yemoja
2,415
762
17,818
2,168
6,147
3,332
232
4,048
2,099
7,219
0
W
12,627
492
791
1,349
9,228
4,347
332
6,873
2,355
33,262
820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,843
Gold Earned
45,739
119
Minions Killed
160
0
Camps Cleared
0
1,169,261
Distance Traveled
1,198,613
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,198
631
4
0
0
223,668
0
W
Cernunnos
8,822
679
40
3
0
208,735
0
W
Cu Chulainn
9,230
710
12
1
0
239,095
0
L
Ymir
8,104
623
16
1
0
272,466
0
L
Aphrodite
8,245
634
28
2
0
246,784
0
L
Charon
8,586
660
23
2
0
180,020
0
L
Scylla
8,710
670
48
4
0
246,323
0
W
Kukulkan
9,467
728
32
2
0
277,906
0
W
Yemoja
8,733
672
19
1
0
214,671
0
W
Agni
9,487
730
57
4
0
258,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role