Player Matchup

Nut
Nut
GigaCodger
Nut
Level 33
God Stats
3W - 9L
1,745 SR
Queue Stats
27W - 59L
1,139 Elo+
Party 1
Kukulkan
Kukulkan
LD50FIRELD50
Kukulkan
Level 37
God Stats
1W - 11L
1,126 SR
Queue Stats
23W - 44L
1,140 Elo+
Party 1
Surtr
Surtr
MisterZanman
Surtr
Level 18
God Stats
0W - 7L
1,114 SR
Queue Stats
4W - 23L
1,189 Elo+
Party 1
Ravana
Ravana
SpecTech2343
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 25L
1,289 Elo+
Party 1
Sylvanus
Sylvanus
TiberiusJaun
Sylvanus
Level 29
God Stats
3W - 7L
1,056 SR
Queue Stats
14W - 43L
1,124 Elo+
Party 1
Team Averages
Level 29
1,308 SR
1,176 Elo+

VS

Team Averages
Level 77
1,390 SR
1,474 Elo+
Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Martichoras
Martichoras
Juke Coyot
Martichoras
Level 66
God Stats
1W - 6L
1,096 SR
Queue Stats
238W - 247L
1,417 Elo+
Party 2
Charon
Charon
L1TE Red
Charon
Level 62
God Stats
10W - 14L
1,584 SR
Queue Stats
237W - 242L
1,473 Elo+
Party 2
Merlin
Merlin
OctupleFoil
Merlin
Level 18
God Stats
9W - 18L
1,271 SR
Queue Stats
261W - 247L
1,505 Elo+
Party 3
Amaterasu
Amaterasu
StrawbrySwisher3
Amaterasu
Level 115
God Stats
26W - 26L
1,499 SR
Queue Stats
34W - 41L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,954
450
5,046
6,925
2,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
LD50FIRELD50
Kukulkan
10
0 / 2 / 0
5,796
527
4,425
4,228
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 7 / 0
4,712
428
4,641
12,418
8,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
8
0 / 4 / 0
5,017
456
3,846
7,272
3,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
TiberiusJaun
Sylvanus
8
0 / 3 / 1
5,025
457
2,741
10,462
7,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 0 / 6
5,944
540
2,913
9,217
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
Juke Coyot
Martichoras
10
3 / 1 / 3
6,206
564
8,443
8,330
3,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charon
L1TE Red
Charon
10
3 / 0 / 4
6,614
601
4,115
8,696
6,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
11
0 / 0 / 3
6,073
552
1,539
2,846
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
13
10 / 0 / 1
8,206
746
11,827
10,403
8,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
18
18
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
6
5
L
1
2
0
0.5
W
Martichoras
Juke Coyot
Martichoras
3
1
3
4.5
W
Charon
L1TE Red
Charon
3
0
4
5
L
Kukulkan
LD50FIRELD50
Kukulkan
0
2
0
0
L
0
7
0
0
W
Merlin
0
0
3
1.5
L
Ravana
0
4
0
0
W
Amaterasu
10
0
1
10.5
L
Sylvanus
TiberiusJaun
Sylvanus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,699
Damage
28,837
41,305
Taken
39,492
24,162
Mitigated
23,339
10,564
Healing
17,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,913
527
0
5,589
9,217
3,763
0
1,117
8,100
0
36,774
L
5,046
3,801
0
1,445
6,925
2,545
98
1,791
5,134
0
25,738
W
Martichoras
Juke Coyot
Martichoras
8,443
3,229
0
2,615
8,330
3,355
0
1,943
6,387
0
43,153
W
Charon
L1TE Red
Charon
4,115
886
0
2,735
8,696
6,483
13
1,740
6,956
23,411
0
L
Kukulkan
LD50FIRELD50
Kukulkan
4,425
524
0
644
4,228
1,810
264
1,302
2,926
46,704
537
L
4,641
2,035
0
1,936
12,418
8,689
0
0
12,418
453
18,327
W
Merlin
1,539
101
0
98
2,846
1,100
0
1,847
999
36,116
0
L
Ravana
3,846
1,132
0
898
7,272
3,240
0
228
7,044
0
33,371
W
Amaterasu
11,827
7,688
0
6,807
10,403
8,638
1,599
537
9,323
0
60,911
L
Sylvanus
TiberiusJaun
Sylvanus
2,741
529
1,550
4,091
10,462
7,878
108
2,333
8,129
14,704
265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,504
Gold Earned
33,043
228
Minions Killed
360
0
Camps Cleared
0
1,060,929
Distance Traveled
1,182,087
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,944
540
65
6
0
272,999
0
L
Nut
4,954
450
42
4
0
207,874
0
W
Martichoras
6,206
564
66
6
0
227,698
0
W
Charon
6,614
601
38
3
0
220,343
3
L
Kukulkan
5,796
527
74
7
0
191,671
0
L
Surtr
4,712
428
34
3
0
186,783
0
W
Merlin
6,073
552
74
7
0
235,309
0
L
Ravana
5,017
456
57
5
0
257,812
0
W
Amaterasu
8,206
746
117
11
0
225,738
3
L
Sylvanus
5,025
457
21
2
0
216,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role