Player Matchup

Ymir
Ymir
Silver III
DIEGOLOFISH
Ymir
Silver III
Level 105
God Stats
1W - 0L
1,631 SR
Queue Stats
2W - 6L
1,454 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
GoddesssNino
Morgan Le Fay
Bronze III
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,454 MMR
Party 1
Hachiman
Hachiman
Gold IV
seb47
Hachiman
Gold IV
Level 89
God Stats
18W - 10L
1,639 SR
Queue Stats
36W - 35L
1,482 MMR
Solo
Loki
Loki
Gold IV
voxelrival
Loki
Gold IV
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 118L
1,475 MMR
Solo
Da Ji
Da Ji
Gold III
ファックハイレス
Da Ji
Gold III
Level 134
God Stats
378W - 361L
1,545 SR
Queue Stats
670W - 680L
1,474 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,563 SR
1,468 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,722 SR
1,467 MMR
Ra
Ra
Gold V
LoRdDeViL1997
Ra
Gold V
Level 60
God Stats
2W - 2L
1,817 SR
Queue Stats
125W - 113L
1,554 MMR
Party 3
Nemesis
Nemesis
Silver II
Onnach
Nemesis
Silver II
Level 150
God Stats
0W - 1L
1,716 SR
Queue Stats
30W - 33L
1,408 MMR
Party 3
King Arthur
King Arthur
Gold IV
kingdadyrabbit3
King Arthur
Gold IV
Level 127
God Stats
5W - 5L
1,822 SR
Queue Stats
59W - 57L
1,470 MMR
Solo
Heimdallr
Heimdallr
Silver I
ronald1202
Heimdallr
Silver I
Level 86
God Stats
2W - 4L
1,554 SR
Queue Stats
19W - 21L
1,452 MMR
Party 2
Cerberus
Cerberus
Bronze V
ronito1108
Cerberus
Bronze V
Level 122
God Stats
0W - 1L
1,701 SR
Queue Stats
14W - 15L
1,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
4,861
608
1,229
5,527
3,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
GoddesssNino
Morgan Le Fay
8
0 / 2 / 0
4,401
550
2,934
4,187
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
seb47
Hachiman
10
3 / 0 / 1
5,636
705
5,203
4,909
1,510
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 6
5,161
645
3,123
8,144
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
5 / 0 / 0
6,219
777
3,867
6,375
3,036
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThorThanatosBake Kujira

VS

Bans
ArtemisAchillesAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,442
680
3,675
3,844
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Onnach
Nemesis
9
0 / 1 / 0
4,807
601
1,854
3,748
1,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
kingdadyrabbit3
King Arthur
4
0 / 1 / 0
3,646
456
1,359
3,245
1,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
ronald1202
Heimdallr
7
0 / 3 / 2
4,196
525
4,597
5,940
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
ronito1108
Cerberus
9
3 / 3 / 0
5,244
656
2,515
8,599
4,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
9
Kills
4
4
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
Morgan Le Fay
GoddesssNino
Morgan Le Fay
0
2
0
0
L
1
1
1
1.5
L
Nemesis
Onnach
Nemesis
0
1
0
0
L
King Arthur
kingdadyrabbit3
King Arthur
0
1
0
0
L
Heimdallr
ronald1202
Heimdallr
0
3
2
0.33
L
Cerberus
ronito1108
Cerberus
3
3
0
1
W
Hachiman
seb47
Hachiman
3
0
1
3.5
W
1
2
6
2
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,356
Damage
14,000
29,142
Taken
25,376
11,537
Mitigated
10,772
10,301
Healing
7,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,229
248
87
1,531
5,527
3,076
0
1,193
4,229
17,345
2,254
W
Morgan Le Fay
GoddesssNino
Morgan Le Fay
2,934
150
0
565
4,187
1,269
0
2,091
1,744
27,543
0
L
3,675
605
156
1,338
3,844
1,504
0
2,361
1,483
37,207
1,236
L
Nemesis
Onnach
Nemesis
1,854
850
0
640
3,748
1,269
0
0
3,627
0
27,648
L
King Arthur
kingdadyrabbit3
King Arthur
1,359
367
0
910
3,245
1,425
0
0
3,057
0
9,617
L
Heimdallr
ronald1202
Heimdallr
4,597
2,421
0
1,497
5,940
2,238
0
868
5,072
0
23,324
L
Cerberus
ronito1108
Cerberus
2,515
291
220
2,279
8,599
4,336
0
802
7,797
16,209
0
W
Hachiman
seb47
Hachiman
5,203
3,623
0
2,153
4,909
1,510
0
573
4,336
0
42,950
W
3,123
1,206
0
3,900
8,144
2,646
0
838
7,248
0
34,146
W
3,867
1,248
0
2,065
6,375
3,036
0
752
5,575
0
34,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,278
Gold Earned
23,335
277
Minions Killed
229
0
Camps Cleared
0
866,187
Distance Traveled
753,967
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,861
608
22
3
0
189,999
0
W
Morgan Le Fay
4,401
550
55
7
0
167,663
0
L
Ra
5,442
680
87
11
0
191,195
0
L
Nemesis
4,807
601
59
7
0
188,757
0
L
King Arthur
3,646
456
15
2
0
69,189
0
L
Heimdallr
4,196
525
35
4
0
126,993
0
L
Cerberus
5,244
656
33
4
0
177,833
0
W
Hachiman
5,636
705
71
9
0
160,610
0
W
Loki
5,161
645
59
7
0
189,958
0
W
Da Ji
6,219
777
70
9
0
157,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role