Player Matchup

Danzaburou
Danzaburou
BUTORO
Danzaburou
Level 89
God Stats
7W - 3L
1,541 SR
Queue Stats
113W - 127L
1,436 Elo+
Party 1
Arachne
Arachne
IEatWomenAndKids
Arachne
Level 128
God Stats
4W - 7L
1,337 SR
Queue Stats
131W - 160L
1,409 Elo+
Party 1
Agni
Agni
IbeatMyWifeNkids
Agni
Level 155
God Stats
1W - 3L
1,140 SR
Queue Stats
156W - 174L
1,485 Elo+
Party 1
Artio
Artio
NothingChanged
Artio
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 119L
1,534 Elo+
Party 1
Surtr
Surtr
bo-yousef1
Surtr
Level 148
God Stats
5W - 4L
1,252 SR
Queue Stats
204W - 195L
1,399 Elo+
Party 1
Team Averages
Level 133
1,354 SR
1,453 Elo+

VS

Team Averages
Level 125
1,673 SR
1,518 Elo+
Nemesis
Nemesis
 
Nemesis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Cepeete
Cernunnos
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,593 Elo+
Party 2
Janus
Janus
SANNYO
Janus
Level 153
God Stats
1W - 1L
1,796 SR
Queue Stats
17W - 9L
1,593 Elo+
Party 2
Chaac
Chaac
Srespeso
Chaac
Level 107
God Stats
1W - 2L
1,689 SR
Queue Stats
17W - 9L
1,593 Elo+
Party 2
Ares
Ares
veerq
Ares
Level 142
God Stats
3W - 3L
1,879 SR
Queue Stats
49W - 56L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BUTORO
Danzaburou
13
4 / 0 / 3
7,597
691
6,650
4,460
1,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
2 / 0 / 1
6,023
548
4,329
9,010
3,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
1 / 3 / 1
6,535
594
4,179
6,051
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 3 / 6
6,904
628
4,714
11,564
9,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Surtr
12
1 / 0 / 0
6,311
574
4,649
10,821
10,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 2 / 0
5,945
540
3,932
10,426
4,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Cepeete
Cernunnos
11
1 / 3 / 1
5,736
521
6,032
7,616
2,651
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
SANNYO
Janus
12
2 / 2 / 2
6,507
592
5,057
5,634
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Srespeso
Chaac
12
0 / 1 / 0
6,458
587
5,885
8,180
3,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ares
veerq
Ares
6
0 / 4 / 0
4,389
399
793
7,541
3,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
6
6
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
2
0
1.5
W
Danzaburou
BUTORO
Danzaburou
4
0
3
5.5
L
Cernunnos
Cepeete
Cernunnos
1
3
1
0.5
W
2
0
1
2.5
W
1
3
1
0.5
W
4
3
6
2.33
L
Janus
SANNYO
Janus
2
2
2
1.5
L
Chaac
Srespeso
Chaac
0
1
0
0
W
Surtr
1
0
0
1
L
Ares
veerq
Ares
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,521
Damage
21,699
41,906
Taken
39,397
27,240
Mitigated
16,253
15,534
Healing
11,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,932
1,423
0
4,757
10,426
4,090
0
1,654
8,706
0
38,546
W
Danzaburou
BUTORO
Danzaburou
6,650
3,402
0
1,741
4,460
1,693
0
243
4,217
0
62,080
L
Cernunnos
Cepeete
Cernunnos
6,032
3,411
0
2,786
7,616
2,651
0
1,919
5,689
0
47,343
W
4,329
2,950
0
4,849
9,010
3,246
0
925
7,929
0
50,102
W
4,179
94
0
240
6,051
1,984
94
2,781
2,952
45,842
1,796
W
4,714
784
647
3,937
11,564
9,862
0
1,361
10,137
19,563
0
L
Janus
SANNYO
Janus
5,057
199
0
488
5,634
2,061
0
3,040
2,180
47,511
0
L
Chaac
Srespeso
Chaac
5,885
1,587
0
2,355
8,180
3,980
0
104
7,415
0
54,602
W
Surtr
4,649
1,550
0
4,120
10,821
10,455
0
0
10,821
678
43,382
L
Ares
veerq
Ares
793
126
0
1,376
7,541
3,471
0
1,635
5,906
9,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,370
Gold Earned
29,035
372
Minions Killed
387
0
Camps Cleared
0
1,127,484
Distance Traveled
1,017,985
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,945
540
76
7
0
261,602
0
W
Danzaburou
7,597
691
102
9
0
199,704
0
L
Cernunnos
5,736
521
88
8
0
201,861
1
W
Arachne
6,023
548
73
7
0
260,973
0
W
Agni
6,535
594
101
9
0
228,956
1
W
Artio
6,904
628
17
2
0
229,689
3
L
Janus
6,507
592
102
9
0
221,019
6
L
Chaac
6,458
587
107
10
0
220,510
1
W
Surtr
6,311
574
79
7
0
208,162
1
L
Ares
4,389
399
14
1
0
112,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role