Player Matchup

Medusa
Medusa
AaronDDS
Medusa
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 11L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
AnGeL1C55
Sun Wukong
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,711 Elo+
Solo
Ymir
Ymir
Barfussy
Ymir
Level 143
God Stats
3W - 3L
1,365 SR
Queue Stats
26W - 31L
1,454 Elo+
Party 1
Sylvanus
Sylvanus
LuhRackkz
Sylvanus
Level 54
God Stats
22W - 20L
1,466 SR
Queue Stats
92W - 86L
1,470 Elo+
Party 2
Achilles
Achilles
LuhTupac
Achilles
Level 153
God Stats
28W - 20L
1,494 SR
Queue Stats
189W - 177L
1,512 Elo+
Party 2
Team Averages
Level 110
1,465 SR
1,528 Elo+

VS

Team Averages
Level 107
1,567 SR
1,393 Elo+
Mercury
Mercury
BenjaTookADab
Mercury
Level 104
God Stats
6W - 4L
1,657 SR
Queue Stats
171W - 167L
1,412 Elo+
Solo
Cernunnos
Cernunnos
D-wreck00
Cernunnos
Level 105
God Stats
31W - 20L
1,542 SR
Queue Stats
595W - 567L
1,385 Elo+
Solo
Kukulkan
Kukulkan
Phoneyyy
Kukulkan
Level 74
God Stats
0W - 1L
1,535 SR
Queue Stats
0W - 3L
1,171 Elo+
Solo
Artio
Artio
kayle_85
Artio
Level 168
God Stats
5W - 10L
1,500 SR
Queue Stats
490W - 483L
1,484 Elo+
Solo
Ymir
Ymir
ninohundojuando
Ymir
Level 84
God Stats
10W - 11L
1,602 SR
Queue Stats
73W - 70L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AaronDDS
Medusa
16
2 / 0 / 5
9,162
573
8,606
6,292
2,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
AnGeL1C55
Sun Wukong
14
2 / 0 / 4
8,518
532
7,198
12,404
9,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
13
2 / 0 / 6
8,512
532
5,694
13,041
14,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sylvanus
LuhRackkz
Sylvanus
15
6 / 2 / 2
9,537
596
11,604
13,181
8,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
LuhTupac
Achilles
16
5 / 0 / 3
8,789
549
8,819
13,674
8,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
1 / 3 / 0
7,799
487
3,701
17,659
6,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
D-wreck00
Cernunnos
13
0 / 3 / 0
7,478
467
3,882
10,313
3,228
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kukulkan
Phoneyyy
Kukulkan
11
0 / 6 / 0
7,183
449
7,562
11,155
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
kayle_85
Artio
14
1 / 2 / 0
8,206
513
4,977
13,294
10,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 1
6,995
437
4,549
11,831
9,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
17
Kills
2
2
Deaths
17
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
AaronDDS
Medusa
2
0
5
4.5
W
Sun Wukong
AnGeL1C55
Sun Wukong
2
0
4
4
W
Ymir
2
0
6
5
L
Mercury
1
3
0
0.33
L
Cernunnos
D-wreck00
Cernunnos
0
3
0
0
W
Sylvanus
LuhRackkz
Sylvanus
6
2
2
3.5
W
Achilles
LuhTupac
Achilles
5
0
3
6.5
L
Kukulkan
Phoneyyy
Kukulkan
0
6
0
0
L
Artio
kayle_85
Artio
1
2
0
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,921
Damage
24,671
58,592
Taken
64,252
44,246
Mitigated
32,866
12,363
Healing
16,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AaronDDS
Medusa
8,606
3,053
0
695
6,292
2,957
547
917
5,375
0
84,145
W
Sun Wukong
AnGeL1C55
Sun Wukong
7,198
969
0
2,491
12,404
9,001
0
5,365
7,039
0
60,594
W
Ymir
5,694
1,633
165
2,854
13,041
14,591
150
3,712
9,329
38,668
0
L
Mercury
3,701
1,708
0
6,402
17,659
6,635
0
2,155
15,504
0
68,126
L
Cernunnos
D-wreck00
Cernunnos
3,882
1,556
0
3,268
10,313
3,228
932
2,307
8,006
0
55,467
W
Sylvanus
LuhRackkz
Sylvanus
11,604
3,124
744
2,263
13,181
8,702
446
4,470
8,711
59,396
13,253
W
Achilles
LuhTupac
Achilles
8,819
3,415
0
3,151
13,674
8,995
0
2,426
11,248
0
91,804
L
Kukulkan
Phoneyyy
Kukulkan
7,562
1,130
0
250
11,155
3,329
0
2,502
8,653
48,777
721
L
Artio
kayle_85
Artio
4,977
408
255
4,786
13,294
10,597
0
5,825
7,469
57,980
375
L
4,549
775
0
1,286
11,831
9,077
0
3,664
8,167
25,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,518
Gold Earned
37,661
525
Minions Killed
457
0
Camps Cleared
0
1,584,656
Distance Traveled
1,547,194
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,162
573
133
8
0
310,592
0
W
Sun Wukong
8,518
532
103
6
0
329,920
0
W
Ymir
8,512
532
47
3
0
317,300
4
L
Mercury
7,799
487
126
8
0
332,898
0
L
Cernunnos
7,478
467
96
6
0
291,437
0
W
Sylvanus
9,537
596
118
7
0
283,924
0
W
Achilles
8,789
549
124
8
0
342,920
2
L
Kukulkan
7,183
449
88
6
0
290,200
3
L
Artio
8,206
513
114
7
0
307,815
0
L
Ymir
6,995
437
33
2
0
324,844
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role